R Langlois
Team Lead @ Autodesk
Canada
Montreal
Computer Software
3D, OpenGL, Software Development, Perforce, Agile Methodologies, Computer Graphics, C++, Game Development, Python, Scrum
Experience

Team Lead
Montreal, Canada Area
Lead/SW development manager for the Maya Foundation Team Software Release Management and software development management in the following areas: Build system, 3rd party components maintenances and integration, Maya API, File I/O and UI

Consultant - Telephony technologies
Uniglobal

President
Grokksoft inc.
Montreal, Canada Area
HoverRace development (1995, presented at E3 in 1997) 3D Multi player(internet) racing game, -x386 based, fixed points,(no gpu or fpu) 3D real time rasterizing engine -basic physic simulation+game logic -real-time distributed simulation udp and tcp based) -Server based chat rooms and players matching - 3D modeling and artwork https://github.com/HoverRace/HoverRace

Computer Engineer
SDS Électronique
Montreal, Canada Area
Development of a production tracking system for manufacturing environments - Micro-controller based terminals - Embedded Software development in C, Forth and assembly (8051) - Hardware enhancements design and prototyping - Standard and custom features development - Installation of the system at customers plants
R Langlois's Contact Information
Phone
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