
max romain
sound designer, audio programmer, music composer
About
Sound designer & music composer for visual media and video games. Skilled for music composing, sound design, interactive audio & audio implementation.
canada
montréal
computer games
sound, music, music production, sound design, film scoring, film, professional audio, studio recording, live sound, audio editing, ableton live, wwise, sound editing, sound mixing, pop
Experience

sound engineer
société des arts technologiques
* Sound supervisor & sound engineer * Execute the technical setup and PA sound system (FOH) for musical shows, conferences * and interactive film projections (Espace SAT & Satosphere) * Take in charge stage management, backline and changeovers * Take care of the technical maintenance of the audio equipment and devices * http://sat.qc.ca/

sound designer, music composer
h7o7 films
* Audio designer & music composer for short movies * Best Sound Design Award at Mexico FFFestival 17) * Including following tasks: * Set up the audio identity and created the audio design (foley, SFX) through audio * recording, processing and editing * Score linear original music * Execute the audio mix according to production and broadcast needs * http://h7o7films.com/index.html

audio and music production trainer
uqam | université du québec à montréal

sound engineer, sound designer, broadcast operator, music composer
the evanov radio group
* Worked at the radio stations CHRF 980 & CFMB 1280, including following tasks: * Execute recordings, editing and mixing for radio shows, commercials and jingles * Set up the audio identity and took in charge the audio design (SFX, original music) * Execute live mixing and operating for real-time radio shows

sound designer, music composer
spoken adventures
* Audio designer & music composer for mobile audio games, with tasks including: * Record vocals and foley * Create the audio design (foley, SFX) through audio processing and editing * Score linear and interactive original music * Program the interactive audio mix within Unity Engine * Establish an adapted work pipeline according to production and writing needs * Review and troubleshoot builds through QA and debug tests * https://spokenadventures.com/

sound designer, audio programmer, music composer
* Audio & sound designer, audio programmer (Wwise) and music composer for visual media including video games, short movies, animated movies, commercials. * Create audio environments trough sound recording, processing, editing (foley, SFX) * Score linear and non-linear original music * Mix the soundtrack according to professional standards and broadcast formats * Integrate the audio assets to create an interactive and immersive soundtrack

co-founder, music composer, audio designer
studio la brise
* Create audio environments trough sound recording, processing, editing (foley, SFX, sound design) * Score linear and non-linear original music * Mix the soundtrack according to professional standards and broadcast formats * www.studiolabrise.com

sound engineer and sound designer
point éphémère
* Execute the technical setup FOH sound system for musical shows and conferences * Take in charge stage management, backline and changeovers * Take care of the technical maintenance of the audio equipment and devices * Create the audio design for promotional radio spots (audio editing, mixing) * http://www.pointephemere.org/
Education
lycée claude monet
uqam | université du québec à montréal
music
université du québec à montréal
music
université paris - est marne - la - vallée
music
Master's degree in music composing, musicology and sound engineering. Including a research essay on the creative process in the digital musical environment.
université paris - est marne - la - vallée
music
Bachelor's degree (French "Licence" degree) in music composing, musicology and sound engineering. Including digital music production, studio recording, Pro Tools.
max romain's Contact Information
Phone
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