Dawid Lubera

Dawid Lubera

Game Developer @ Moon Active

About

Game Developer specializing in Unity and Defold, with experience across mobile live games and PC titles. Currently working on the mobile game Family Island at Moon Active, contributing to client-side systems, live-ops features, analytics, and monetization. Previously worked on PC games in Unity, including management game My Horse: Bonded Spirits, and shipped a solo-developed 3D action platformer, Agents of SomeCompany, which I built end to end and released on Steam. Agents of SomeCompany on Steam: https://s.team/a/2357740 Earlier in my career, I worked as a Full Stack Developer, building and maintaining production web applications.

Country

Poland

City

Warsaw

Industry

Computer Software

Skill

Unity, C#, Game Development, Game Programming, Mobile Game Development, Game Design, Defold, Lua, Programowanie gier, Projektowanie gier, Gry mobilne, Python, Python (Programming Language), C++, C, Typescript, JavaScript, SQL, Node, MongoDB

Experience

Moon Active

Game Developer

Moon Active

LinkedIn
2024-6 - Present · 2 yrs 3 mos

Warszawa, Woj. Mazowieckie, Polska

- Implemented and maintained client-side game systems for a live casual mobile game - Developed analytics, payment, and live-ops systems supporting ongoing content and events - Collaborated with QA, design, and operations teams; authored technical documentation and system designs Project: "Family Island" on Google Play and App Store

Dream Parable Studio

Unity Developer

Dream Parable Studio

2023-1 - 2024-6 · 1 yr 6 mos

Cracow, Małopolskie, Poland

- Developed core gameplay systems including pathfinding, quests, interactions, and player input (Rewired) - Implemented UI, audio systems, achievements and Photo Mode, created editor tools with Odin - Worked closely with designers to implement and scale quest content Project: "My Horse: Bonded Spirits" (Unity) on Steam

Indie Game Developer

2021-11 - 2024-6 · 2 yrs 8 mos

Cracow, Małopolskie, Poland

- Solo developer of a 3D first-person action platformer released on Steam - Owned the full development pipeline: gameplay systems, visuals, UI, tools, and optimization - Shipped and published the game, including trailer production and Steam store presence Project: "Agents of SomeCompany" on Steam: https://s.team/a/2357740

Crodu

Full-stack Developer

Crodu

LinkedIn
2016-12 - 2020-11 · 4 yrs

Kraków, woj. małopolskie, Polska

- Developed and maintained web applications across front-end, back-end, and full-stack roles - Built systems from scratch and contributed to existing projects, owning technical decisions and architecture - Worked primarily with Node and Angular; experience with Flask, FastAPI, and infrastructure including AWS, databases, and Kafka Multiple projects

Education

Warsaw University of Technology

Warsaw University of Technology

LinkedIn

Informatyka

2020 - 2021 · 1 yr
Cracow University of Technology

Cracow University of Technology

LinkedIn

Informatyka

2015 - 2019 · 4 yrs

I received bachelor's degree writing a thesis titled "First person action networking game using virtual reality goggles in the Unity game engine"

Dawid Lubera's Contact Information

Email

******@***.com

Phone

(**) *** ****

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