Lakshay Santosh Kucheriya

Lakshay Santosh Kucheriya

Software Engineer II @ Electronic Arts (EA)

About

I’m a Full Stack Software Engineer passionate about building scalable, user focused applications that blend performance, usability, and clean architecture. Currently at Electronic Arts (EA), I contribute to the engineering behind web systems powering titles such as College Football 26 and Madden 26. My work spans Angular, Node.js, TypeScript, RxJS and C++, where I design and optimize full stack solutions used by millions of users worldwide. Previously at Preintern, I helped rearchitect the Teamwyrk SaaS platform improving onboarding flow, backend efficiency, and system scalability leading to an 80% increase in user registrations and faster feature delivery cycles. My core interests include performance optimization, scalable web architectures, and API driven development. I enjoy bridging frontend polish with backend reliability. Beyond the stack, I value strong collaboration, clean code principles, and building software that actually solves user problems. 💡 Always open to connecting with engineers, recruiters, and teams tackling meaningful problems in gaming, SaaS, or large-scale web systems. 🔗 github.com/Lakshay989

Country

United States

City

Greater Orlando

Industry

Computer Software

Skill

AngularJS, RxJS, Three.js, Gitlab, MongoDB, Java, Python (Programming Language), React.js, Node.js, C#, .NET Framework, Web Development, Spring Framework, Spring Boot, Web Application Development, TypeScript, ASP.NET, Kotlin, Android Design, Communication

Experience

Electronic Arts (EA)

Software Engineer II

Electronic Arts (EA)

LinkedIn
2025-1 - Present · 1 yr 9 mos

Orlando, Florida, United States

As a Software Engineer on the UGC (User Generated Content) team at EA, I build and optimize the high volume web platforms supporting flagship titles like College Football 26. My work spans Angular, Node.js, TypeScript, RxJS, and C++, focusing on performance, reliability, and seamless integration between web systems and live game services. 🔹 Key Projects & Impact • Enhanced high throughput API and gRPC microservices with JWT and refresh token based authentication, reducing payload size by 30% and improving average response time by 15%. • Spearheaded backend heavy development of the Transfer Teams feature, implementing data validation logic, RPC workflows, and RxJS driven state synchronization to ensure 99% data consistency during large scale user asset migrations. • Collaborated on the UI/UX overhaul of Angular front ends, enhancing existing components with RxJS based state management, responsive layouts, and advanced pagination, collectively improving page performance by 35% during global rollout. • Developed and maintained C++ server components and game side features within the Frostbite engine, improving data consistency and reliability between live game clients and web services. This role continues to strengthen my expertise in system design, reactive programming, scalable backend development, and cross platform integration, while refining my approach to building performant, user facing systems at scale.

Preintern

Software Engineer

Preintern

LinkedIn
2023-5 - 2024-12 · 1 yr 8 mos

United States

As a Software Engineer at Preintern, I contributed to the evolution of the Teamwyrk SaaS platform, helping rearchitect core systems to drive user growth and improve development velocity in a fast paced environment. 🔹 Key Initiatives & Impact: • Redesigned and modularized the user onboarding system using React and TypeScript, streamlining workflows and driving an 80% increase in new monthly user registrations through improved UX and flow efficiency. • Unified RESTful API communication across 10+ resource endpoints and optimized payload structures, improving data flow efficiency and reducing network latency by 18%. • Resolved critical UI memory leaks and refactored key components, boosting rendering performance by 25% and enhancing overall platform stability. • Fortified the platform by mitigating 5+ critical security vulnerabilities in Firebase and automated CI/CD pipelines via GitHub Actions, cutting deployment time by 30%. This experience strengthened my foundation in scalable architecture, debugging, and product focused engineering, while teaching me how to move fast without compromising code quality or system reliability.

Education

University of Utah

University of Utah

LinkedIn

Computer Software Engineering

2022-8 - 2023-12 · 1 yr 5 mos
Amrita School of Engineering, Bangalore

Amrita School of Engineering, Bangalore

LinkedIn

Electrical, Electronics and Communications Engineering

2018 - 2022 · 4 yrs

Lakshay Santosh Kucheriya's Contact Information

Email

******@***.com

Phone

(**) *** ****

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