Julia Burago
Project Manager @ Towards Mars!
About
Proactive project manager with 6+ years of experience in the game development field and game design background. I help companies create motivated teams, increase their productivity and achieve results on time. Experienced in launching and developing a project, leading product and creative teams. Flexible, always ready to adapt to any changes. My key competencies are Agile, Confluence, Jira, Asana, Miro and managing distributed development teams (20+ members).
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Russia
Information Technology & Services
Project management, Skrum, Agile & Waterfall Methodologies, Team Leadership, Strategic Planning, Emotional Intelligence, Risk Management
Experience

Project Manager
Москва, Москва, Россия
Management of creative advertising production by outsourced teams; control and planning of development timelines; managing a team of creative producers; setting up team and cross-team interaction. Achievements: - Organized and set up work with 11 contractor studios. - Created a flexible control system that reduced the delay in issuing technical specifications by 40%. - Adapted a team of producers to double the production of creatives.

Project Manager
Москва, Москва, Россия
Delivering full-cycle game assets production; managing Art teams of 25+ people including 2D, 3D, VFX, and 3D animation artists using waterfall methodology (GanttPro), ensuring the game art team have the resources to meet deadline and highlighting roadblocks to upper management; risk identification and prevention; implementation and optimization of processes; aligning goals with executives on scheduling human resource management and assets style Achievements: - Created two highly motivated teams and achieved production plan completion 2 months ahead of schedule. - Increased team speed by 20%. - Increased production flexibility by creating multi-specialist teams.

Acting Project Manager
Москва, Россия
Monitoring the implementation of the project budget; planning development and project resources; Setting and monitoring technical tasks. Achievements: - Developed and implemented 3 new offers, which made it possible to fulfill the annual project budget on time. - Increased ARPPU by 15% through working with VIP users

Game mechanics designer
Москва, Россия
Development of PvE/PvP content; introduction of new and improved working mechanics; playtests and gameplay debugging. Achievements: - Developed and launched a new satellite, which increased MAU by 20%. - Developed a line of quests with unique rewards and achievements, which increased the monthly ARPPU by 15%. - Created a design document for a PvP tournament.
Julia Burago's Contact Information
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