Juan Pablo Espinosa Chessal
Founder & CEO @ Daedamorph Robotics
About
Hi, I’m Juan Pablo Espinosa Chessal. I’m a Robotics Engineering student at Worcester Polytechnic Institute (Class of 2029) and the founder of Daedamorph Robotics. My journey in robotics started in high school, interning at Inbiodroid in Mexico, where I worked on the lower body of Prometheus 3.0, one of the country’s first humanoid platforms. That experience convinced me that humanoids could become truly useful machines in the real world, not just research projects. Since then, I’ve been relentlessly focused on making that vision real. At WPI, I joined the Autonomous Loco-Manipulation Systems (ALMaS) group and took on the challenge of leading the GR-0X project, an ambitious effort to develop a humanoid with morphologically adaptive capacities. As a freshman, I led a senior capstone team(MQP), secured sponsorships from Microchip Technologies, Polymaker, and G20.INC, and ultimately built the majority of the functional lower body platform myself. That hands-on experience showed me both the incredible potential and the limitations of current approaches. So I decided to take the next step: I founded Daedamorph Robotics to turn this technology into a practical, modular robotic platform. We’re building a reconfigurable humanoid system based on interchangeable modules (Hands, Torso+Arms, Head, and Lower Body) that can adapt to dangerous, physically demanding, and highly variable environments, from industry to agriculture. The goal is simple: create robots that fill real labor gaps by being easier to maintain, upgrade, and deploy where they’re actually needed. I believe the future of robotics isn’t about flashy demos, it’s about building reliable, adaptable machines that solve meaningful problems and push humanity forward. ExaTec from Tecnológico de Monterrey. Passionate about execution, rapid learning, and turning ambitious ideas into reality. Contact: jchessal@wpi.edu or (508) 373 3544
United States
Worcester
Information Technology & Services
Business, ros, Research Project Management, Research Collaboration, fpga, CAN bus, Gazebo, Power Distribution, Isaac sim, Rl, Ubuntu, Research Skills, Programming, Design, Differential Equations, Geometry, Software Development, Dynamics, Physics, Mathematics
Experience

Founder & CEO
Worcester, MA
Founder & CEO of Daedamorph Robotics Startup I founded Daedamorph Robotics to build the future of adaptable robotics. We are developing a truly modular humanoid-based robotic platform designed to tackle the dangerous, physically demanding, and operationally variable tasks that traditional automation cannot solve. Our system is built around four interchangeable core modules — Hands, Torso + Arms, Head, and Lower Body — that can be swapped and reconfigured to create customized morphologies for different industries. This includes industrial applications (hazardous waste, recycling, chemical plants, heavy logistics) as well as agriculture and other high-need sectors. A key innovation is our provisional patent on a mechanism that allows the robot to change morphology on the run. We exist to fill critical labor gaps by creating robots that adapt to your business, not the other way around.

Lead Researcher | GR-0X
Worcester, Massachusetts, United States
I lead GR-0X, a humanoid robotics research project within the ALMaS Research Group of Worcester Polytechnic Institute, where the work is also beconducted as an official Major Qualifying Project (MQP). In that capacity, I guide all technical, organizational, and strategic executions of the project while directly mentoring and managing a team of four senior undergraduate researchers. It entails a complete lifecycle of the platform, starting with the definition of system architecture, project planning, and cross-disciplinary integration. I have independently designed the full electrical architecture, contributing to and coordinating CAD and mechanical design, leading sponsor outreach and partnerships, and managing the business and sustainability aspects of the project. I am also developing reinforcement learning-based simulations for humanoid locomotion and control, which are currently in progress. A key contribution of the work presented here is a new mechanical design for humanoid systems, which allows significant improvements in efficiency and versatility, while patenting is still an ongoing process. The ultimate goal of GR-0X is to develop a completely open-source humanoid robotics platform that will be adopted by research groups, academia, and independent learners in education, experimentation, and advanced development. The platform is designed to be modular, extensible, and easy to adapt to a wide range of humanoid research applications. This project is driven by the strong commitment to furthering humanoid robotics through community-driven entry barriers and enabling broader collaborative research. GR-0X aims at accelerating learning, innovation, and impact in the real world both in academia and industry by providing a robust, open, and research-oriented platform.

Embedded Engineer
Guanajuato, Mexico
• Participated in the development of Prometheus V3, the third-generation humanoid telepresence robot from Inbiodroid, building on the technology that placed 7th globally at the ANA Avatar XPRIZE. • Led the design and engineering of ARGOS, the mobile platform subsystem, responsible for Prometheus’s locomotion, obstacle detection, and fall prevention. • Developed and refined multiple functional prototypes of the ARGOS system through iterative design and testing. • Created a foot-controlled interface allowing intuitive teleoperation of the robot’s movements. • Integrated a multi-LiDAR sensor suite (360° and directional front/rear LiDARs) to enable comprehensive environmental awareness and safety features. • Implemented autonomous collision and fall-avoidance logic using finite state machines (FSMs). • Developed real-time data transmission protocols for communication between ARGOS and other subsystems, ensuring coordinated operation. • Collaborated with mechanical, electronics, and software teams to achieve seamless system integration. • Named co-inventor in a pending Mexican patent for Prometheus.
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