Jesus Morillo Bohorquez

Jesus Morillo Bohorquez

QA Lead - Tetris Prime @ PLAYSTUDIOS

About

I'm an excellent team player with strong computer skills. I have over 8 years of experience working as a co-founder of two small manufacturing companies. During that time, develop leadership skills and the ability to resolve conflicts. I also worked for over 2 years on different products, where he worked as a Game Producer, QA tester and part as Designer. Other aspects of the job involve creating animations, and test all the concepts design in unity to validate the visual style. I love Tech, I have the ability to adapt to new tools and new environments, I'm constantly learning new skills, actually studying automation and developing some projects with java, selenium, and JUnit.

Country

Chile

City

Santiago

Industry

Computer Games

Skill

Dirección de equipos, Aseguramiento de la calidad, Análisis de procesos, Atención al detalle, Selenium, Git, Automatización de pruebas, Java, Jenkins, Integración de equipos, Desarrollo organizacional, Liderazgo de equipos, JIRA, Pruebas de software, Trabajo en equipo, Python, Análisis de datos, Administración de ventas, SQL, Tableau

Experience

PLAYSTUDIOS

QA Lead - Tetris Prime

PLAYSTUDIOS

LinkedIn
2023-7 - Present · 3 yrs 3 mos

Chile

Summary: Lead QA efforts for the Tetris Prime mobile game, managing both internal and external testing teams to ensure high-quality releases across multiple platforms. Drive QA strategy, process improvements, tool development, and team alignment through OKR performance tracking. Key Responsibilities: • Lead and mentor internal and external QA teams, ensuring seamless collaboration and consistent testing standards. • Define and implement scalable QA strategies, processes, and methodologies tailored to mobile gaming. • Develop, maintain, and optimize test plans, test cases. • Prioritize and manage testing activities aligned with product milestones and business goals. • Oversee execution of test plans while collaborating with product, design, and engineering teams. • Define, track, and report on quality metrics to drive continuous improvement. • Act as an OKR Champion, supporting project tracking and reporting team performance against quarterly OKRs. Key Achievements: • Created and introduced a new submission pipeline for client releases, enabling full process tracking, step validation, and clear accountability for smoother deployments. • Designed and developed custom QA/LiveOps tools to extract and create game levels, reducing setup time for LiveOps and accelerating QA validation. • Implemented automated data validation pipelines to detect duplicate or malfunctioning levels, improving reliability and efficiency in deployments. • Pushed and introduced a new QA management tool, cutting time spent on repetitive test tasks by 50% and allowing focus on higher-value testing. • Established real-time monitoring of user complaints via CS Helpshift, ensuring early detection of issues and coordinating hotfixes with QA and development based on severity.

N3TWORK Studios

QA Lead

N3TWORK Studios

LinkedIn
2023-1 - 2023-7 · 7 mos

Región Metropolitana de Santiago, Chile

Be the single point of contact for the testing of each client, live operations, and server release Understand game client/server interactions and various test approaches Communicate status and risks of releases to the game team Work as a member of the game team to understand features that are being designed and implemented and advocate for the player Work closely with developers to ensure all areas of the software are tested Write and run comprehensive test plans Lead a team of remote testers Conduct UX and tuning testing to surface issues with the feel of gameplay Bug regression and tracking to ensure all known issues have been addressed

Freelance | Self-Employed

Sandbox RPG Game Producer

Freelance | Self-Employed

LinkedIn
2021-12 - 2022-12 · 1 yr 1 mo

Santiago

Understanding of the Software Development Life Cycle. Create, run and maintain comprehensive test plans following user stories. Work closely with designers and developers to ensure all components of the software are being tested correctly. Experience working with unity 3D engine. Proactive and high attention to detail. Excellent oral and written communication skills. Knowledge of agile methodologies. Experience working with version control (GitHub) Create char rig and 2D animations on Spine 2D. Automated tests to verify login and account detail page with Selenium and java. Manage a small team of developers and designers.

CUBOSUR SPA

Lead Data Analyst

CUBOSUR SPA

2019-11 - 2021-6 · 1 yr 8 mos

Área metropolitana de Santiago

-Collaborate and lead a team to make decisions based on analysis of performance. -Store, Maintain and organize data from different software for data analysis. -Organized and analyzed data and marketing results.

Morillo Bohorquez Inversiones C.A

Operations Analyst

Morillo Bohorquez Inversiones C.A

2011-1 - 2019-2 · 8 yrs 2 mos

Zulia, Venezuela

-Lead a team to achieve on time productions for clients -Produced documentation for solutions. -Created analysis and performance reports for skateholders. -Created budgets and ensured that labor and material costs were decreased by 30 percent.

Education

Universidad Rafael Urdaneta

Universidad Rafael Urdaneta

LinkedIn

Administración y gestión de empresas, general

Jesus Morillo Bohorquez's Contact Information

Email

******@***.com

Phone

(**) *** ****

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