Jacob M.
Head of Engineering @ Eddie AI
About
Builder by heart. Amazing programmer and engineering leader. Demonstrated history of delivering high quality products end-to-end at any scale, from finding product-market fit to scaling services to millions. Most recently led engineering at Topaz Labs at director level. Building the future of photo and video editing with AI assistance and maximizing visual quality with magical user experience. In a year and a half... * Tripled the size of the engineering team from 5 to 15. * Grew revenue from $30M+ to $50M+ YOY. * Introduced dedicated designers and product managers. * Massively improved developer productivity, delivering an incredible amount of new features and improvements in all apps. * Vastly improved QA and release processes, and overall quality and craftsmanship of the products. * Took products in new, exciting directions. * Created a world-class team and engineering culture.
United States
San Francisco Bay Area
Computer Software
Webrtc, Unreal Engine 5, Ruby on Rails, Amazon Web Services (AWS), Shopify, Stripe (Software), AVFoundation, RTMP, HLS, Live Video Streaming, Firebase, JavaScript, Docker, Objective-C, Ruby, DevOps, Kotlin, RxJava, Node.js, Mediapipe
Experience

Head of Engineering
Palo Alto, California, United States
Eddie is the first agentic AI for video editing and storycrafting. Kickstart your post-production right after you get off set, or maybe even on set? Eddie can import your footage and get you a first rough cut in seconds. And then you can iterate with him ChatGPT-style! Use Eddie to craft your story and take it to your favorite NLE for fine-tuning or directly export to mp4. Eddie works with multiple shots, multicam and *soon* b-roll footage. Get in touch to learn about Eddie or ask about joining the team. I need help coding :)

Director of Software Engineering
Dallas, Texas, United States
Head of product engineering for all Topaz products, including Photo AI, Video AI and Gigapixel AI. Focused on transforming software product line into magical experiences, allowing professionals to achieve maximum visual quality and style with our tools. Building a world-class engineering team.

Co-Founder, Head of Engineering
First engineer & co-founder. Spearheaded development on multiple projects during product-market fit phase. Original product was "Hallway Meetings" - a real-time meeting platform on the web. Our goal was to bring our product experience + machine learning capabilities to the virtual meeting space and solve common pain points for remote & hybrid teams that products like Zoom have not solved. During this time, we developed several novel ML features for the web, including background noise suppression for microphones, real-time hand gesture detection and "avatar" streaming. The avatar concept took off, which led to products like "Hallway Tile" which allowed users to customize avatars and appear in zoom calls as those characters using our native macOS and Windows apps. Also learned Unreal Engine and built a 3D streaming environment that integrated our face animation ML pipeline in Unreal Engine 5 allowing popular "avatar streamers" to easily broadcast to Twitch or YouTube as their virtual character.

Co-Founder, Head of Engineering
High-end development agency specializing in end-to-end engineering for native mobile apps on iOS and Android, backend and web services, and to a lesser extent devops and machine learning. Supplied teams or solo developers to engineering teams needing help scaling, primarily early-stage startups focusing on product traction, or late-series startups needing help accelerating development. Worked in a contractor capacity for various different companies listed below, as well as many unlisted where I worked in a project manager or advisor capacity (full CV available on request). I joined QW while I was in college in 2014 and began working full-time as a mobile developer while completing school. I quickly took on more responsibility and began leading projects, recruiting, management and sales cycle work. From 2016 - 2020 I helped grow the engineering team from 5 to 30 developers as co-head of engineering. I was in charge of recruiting and brought in and trained engineers during that time in many technical areas - native mobile dev, backend, web frontend, devops. I often spearheaded development with premier clients while continuing to train and manage teams focusing on other clients. After several years building the company I was promoted as a late co-founder.

Lead Engineer, Project Manager
San Francisco, California, United States
Led development on the original TryNow product, a Shopify plugin for merchants to add "try before you buy" sales model to their checkout flow & inventory management. This reverses traditional online sales flow to send you items on a trial period before purchasing. Took over development after the initial pilot was built and scaled it to process orders for hundreds of merchants. This involved implementing an entire custom payment processor with Stripe, a trial and order management system, checkout UI and merchant dashboards, as well as custom TBYB landing pages for experimentation and A/B testing which raised revenue by +30% in many cases.

Senior Engineer & Project Manager
San Francisco, California, United States
Implemented features for massive "checkout" overhaul on Eventbrite website and organizer embedded checkout widget, including localization, international payment methods for European countries, ticketing and invoicing, and organizer marketing tools. This involved fixing a lot of very old tech debt and deploying updates to software processing hundreds of millions of dollars without mistakes. Led team of 5 developers working on checkout & organizer tools. Also implemented surveys, event rating and some other experiments in Eventbrite's native iOS app.

Senior iOS Developer, Live Streaming
San Francisco, California, United States
Led iOS development on a high-visibility company goal from Reddit founders to add live streaming to the platform. Joined the team working on "RPAN" along with an engineer I was managing. Added live stream viewing & broadcasting capabilities to their iOS app, along with integration to a new backend API. RPAN launched successfully in August 2019 with a big reception from the Reddit community.
Lead Android Engineer
San Francisco, California, United States
Handshake is a platform that connects students to employers through their universities. Led a team of 4 developers creating MVP for Android to pair with existing iOS app over a tight 6 month timeline in time for career fairs in the fall. After MVP launch, led feature iteration for half a year, then hired and trained a project manager to replace myself and moved to advisement role.

Lead Mobile Engineer
San Francisco, California, United States
Led development on a team of 4 mobile engineers building the "hello" social network. Delivered MVP on Android to pair with successful iOS app - led to large international success in India, Brazil and US. Led iterative development on Android & iOS native apps for several years.

Senior Android Engineer
New York, New York, United States
Citizen is a safety & awareness app for people living in major cities (NY, SF, Baltimore). Joined their mobile team briefly to take over Android work and catch it up to the product standard on iOS in time for successful new launch at TechCrunch Disrupt 2017.
Jacob M.'s Contact Information
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