Alex Elizarov
Gameplay Engineering Intern @ Monolith Productions (WB Games)
United States
Sammamish
Computer Games
Teaching, Game Design, Video Game Design, Dart, Flutter, Firebase, Cloud Firestore, Unreal Engine 5, Microsoft Office, Microsoft Excel, Microsoft Word, 3D Modeling, Piano, Microsoft PowerPoint, C, C++, Problem Solving
Experience

Gameplay Engineering Intern
- Worked on lowering script overhead by rewriting designer scripts from Lua into C++. - Created a custom map visualization system to allow QA, designers, and engineers to be able to clearly visualize all areas where game objects are located throughout the game world. - Created a custom map visualization system that allowed for content creators to be able to visualize the world streaming system. - Made several quality of life improvements to the in-game debug menu. - Worked on improving narrative systems for the upcoming Wonder Woman game.

Creative Director
- Leading direction of game where player plays as a human trying to lay their deceased wolf companion to rest - Ensuring that designers are properly supported in creating for the game - Working with producers, programmers, sound designers, and artists to ensure that everyone understands the vision and is working towards accomplishing it within the given time frame.

Technical Director
Fenris Games
- Worked on 17 person multidisciplinary team to create a narrative-driven third person action adventure game where the main character is able to shapeshift in Unreal Engine 5. - Ensured that dev team was properly supporting design goals and keeping asset pipeline for other team members smooth. - Worked closely with the Creative Director and Producer to ensure that tech and design feasibility were not over scope, so that deadlines were met and development was quick and smooth. - Implemented menu and player UI using UMG in Unreal 5 - Implemented player mechanics with Blueprints in Unreal 5. Player mechanics include shapeshifting between human and wolf forms, melee and ranged attacks for the human, dash and howl abilities for the wolf.

Full-stack Developer
Unline
- Learned and used Firebase to create backend for mobile application on ios and android platforms for keeping track of user information - Learned and used Flutter and the Dart programming language to create a functional user interface for an application that allowed users to create and respond to spontaneous events in their area

Technical Lead and Associate Producer
Dreamlands
Redmond, Washington, United States
- Created custom C++ engine for top-down stealth game. - Created animation system, JSON serialization/deserialization, audio system, camera system. - Performed duties of project manager for dev team. - Led project and coordinated cross-disciplinary efforts of dev team, art team, sound team, and design team. - Worked alongside lead producer to ensure the game hit all requirements for submission.

UI/UX and Gameplay Programmer
Trowel and Error Studios
Redmond, Washington, United States
- Worked as a gameplay and UI/UX programmer to create a 2D platformer in a custom C engine. - Created all game UI. - Created an automatic saving/loading system for players to be able to pick up where they left off. - Developed player physics for platforming. - Helped other team members with level design.

UI/UX and Gameplay Programmer
AAA Studios
Redmond, Washington, United States
- Created a game engine for top-down isometric shooter. All work done in C. - Created UI/UX present within the game. - Worked on player movement and player-map interaction. - Worked on sound effects for various custom animations present within the game.

IoT Intern
Seattle, Washington
- Developed software interfacing with solar panel sensors and vaccine fridge thermometers with Azure IoT infrastructure. - Embedded IoT sensors in solar panels to maximize efficiency and presented to IoT personnel at Luxoft. - Delivered critical software components for upgrading vaccine fridge thermometers of a medical company to properly streamline data flow and obtain any required data from the sensors.
Alex Elizarov's Contact Information
Phone
Find the Right Leads
Find Verified Contact Data
What LeadContact does well
Find verified emails, phone numbers, and decision-makers with 98% accuracy.
Find Leads
Find the right people by company, role, industry, location, and more.
925M+ professional profiles

Find Emails
Access verified email addresses for your target contacts.
657M+ emails

Find Phone Numbers
Get cross-validated phone data from multiple top sources.
239M+ phone numbers

More Accurate. Lower Cost.
Find contact data in 1 tool with 98% accuracy
LeadContact integrates leading enrichment tools to deliver more accurate contact data—without paying for each one.
Great conversations start with the right contact.
It’s time to find yours.





