Zeki Özdemir
Senior Game Developer @ Panteon
About
Unity Game Developer with 4 years of professional experience in the game industry, focused on mobile, casual, hyper-casual, and puzzle games.I have contributed to 10+ released titles, including successful projects, working across gameplay feature development, debugging, optimization, maintainable code architecture, and production workflows.My main stack is Unity and C#. I am interested in clean code, SOLID principles, gameplay systems, data-oriented design, and Unity ECS/DOTS. I integrated and maintained mobile game systems such as analytics, ads, IAP, remote config, and live operations tools. I enjoy working in collaborative teams where ownership, clear communication, and technical quality are valued. Currently I am focused on strengthening my software engineering fundamentals and growing toward more technically challenging game development roles.
Türkiye
Ankara
Computer Games
C#, Unity ECS/Dots, Unity, Casual Games, SOLID Design Principles, Optimization, Object-Oriented Programming (OOP), Gameplay Programming, Debugging, Game Development, Version Control, Git, Mobile Game Development, Oyun Geliştirme, İngilizce, Almanca, Öğretmen
Experience
Zeki Özdemir's Contact Information
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