Yusun Jeon
Research Fellow @ Monash University
About
Hello! I'm Yusun, a product designer with a strong foundation in visual design and a passion for creating intuitive, user-centred experiences. My journey began in visual communication design, where I learned to craft compelling narratives through visuals. However, I wanted to go beyond aesthetics—to design experiences that truly connect with people. This led me to interaction design, where I blend visual storytelling with user-centred problem-solving. Collaboration is at the Heart of My Work I have worked with multidisciplinary teams, collaborating with physical product designers, marketers, and business owners to bring ideas to life. From industry-academic projects to freelance work, I have partnered with people from diverse backgrounds, learning to bridge different perspectives and translate them into meaningful design solutions. As a team player, I thrive in collaborative environments, always bringing positive energy and enthusiasm to keep teams motivated and inspired. I enjoy fostering open communication, aligning business goals with user needs, and turning complex problems into solutions. I believe great design is a team effort, and my goal is to build digital experiences that not only solve problems but also bring people together, creating a more connected and impactful world. www.yusunjeon.com
Australia
Melbourne
Design
Teaching, University Teaching, Figma, Communication, Web Content Accessibility Guidelines (WCAG), Photography, Marketing Materials, Adobe InDesign, Typography, Visual Communication, Graphics, Content Management Systems (CMS), Analytical Skills, Design Tools, Emerging Technologies, Attention to Detail, Customer Research, Design Systems, Brand Design, Product Development
Experience

Website & Visual Designer
Wonderlab at Monash University
Melbourne, Victoria, Australia
Conceived, designed, and published an interactive website for the 'Robots in Public Space' project using Figma and Framer, effectively communicating complex research to a general audience. Managed the entire design process from concept to launch, collaborating with cross-functional teams to deliver a successful project.

User Interface Designer
Melbourne, Victoria, Australia
- Managed the project from wireframing to final setup of the interactive touchscreen UI for War Notes, showcased at the Hope Against Hope exhibition at Monash Library. - Created a high-fidelity prototype in ProtoPie, refining interactions and user experience before deployment. - Handled multimedia integration, designing an animated intro page and incorporating audio recordings and touch-based image interactions to enhance user engagement. - Led the technical setup at the exhibition venue, ensuring accessibility and smooth functionality.

Designer / Student Representative
South Korea
As a KDM+ Student Representative, I gained extensive experience collaborating across disciplines, working with professionals and students from diverse fields. - Worked on various interdisciplinary projects, expanding my design skills and knowledge through cross-field collaboration. - Developed real prototypes, coordinating with factories and manufacturers. - Gained business insights through industry-academic partnerships. - Actively participated in various design workshops, including typography, design thinking and speculative design, gaining deeper insights and staying updated on design trends. This experience strengthened my ability to adapt, collaborate, and apply design in diverse contexts.

BX Designer (Co-op)
Seoul, South Korea
🏆 First Prize | Showcased at Design Korea 2022 Our four-member team (1 Physical Product Designer, 1 UX Designer, 2 BX Designers) collaborated on a brand experience (BX) design for a credit card aimed at teenagers. We developed the brand identity using space exploration as a metaphor, representing a teenager’s first journey into the financial world. This concept made financial learning more engaging and intuitive for first-time users. My Role & Contributions - Brand Concept & Identity Development – Shaped the overall brand story and design system to ensure a cohesive identity. - Service Flow & User Journey – Designed an intuitive experience to guide teenagers through their first financial steps. - Mock-up Production – Helped create realistic prototypes for the Welcome Kit, Mobile App, and Wearable Device. - Collaboration with UX & Product Designers – Worked closely with teammates and received insights from Samsung Card designers, refining the experience with expert feedback. By integrating BX, UX, and physical product design, we created a seamless, engaging, and immersive brand experience for young users stepping into the world of finance.

Visual Designer
ABBAS
Daejeon, South Korea
- Planning new brand identity and developing new products - Planning for crowd funding (1872% Achieved) - Participation in overall graphic design
Yusun Jeon's Contact Information
Phone
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