Young min Lee

Young min Lee

Founder and CEO @ B4PLAY

About

25 years of experience as an entrepreneur, developer, strategy, and data expert in the IT industry. Currently, I founded a company B4PLAY, developing a social media platform for PC/console gamers, and analyzing game trend data using the platform. Previously, I founded TailorContents and exited it after two years, and was responsible for planning, analysis, strategy, and development at automobile, font, education, and game companies. My strengths can be broadly divided into two. One is data design and analysis ability, and the other is management ability with global companies based on diverse work experience. TailorContents developed advanced data for movie/TV series. The data designed and developed at the time was not only sold to a major Korean media companies, but also created an opportunities to do a new type of database business after selling the company. Based on my experience at the Korean company, I also gained a lot of global experience. At a UK-based game company, I planned metaverse service for a global market; at an education company, I managed development team in India and coordinated marketing and development planning with the US HQ; at a font company, I managed the Noto Sans font with Google and Adobe.

Country

South Korea

City

Seoul

Industry

Entertainment

Skill

Omni-Channel Marketing, IT Business Management, Marketing, Start-up Support, Leadership, Software Engineers, Metaverse, Online Marketing, 2-D Design, Gaming Industry, Data Analytics, Integrated Business Planning (IBP), Crowdfunding, Environmental Chemistry, Rational Rose Real Time, Data AI, Senior Management Communications, Data-driven Marketing, Project Management, Cross-Cultural Communication

Experience

B4PLAY

Founder and CEO

B4PLAY

LinkedIn
2020-7 - Present · 6 yrs 3 mos

서울, 대한민국

B4PLAY provides advanced game metadata for TV manufacturers and gaming platforms, as well as technology and data for gaming, media, marketing, and financial operators. The company creates, collects and organizes detailed information about game, thereby offering people to manage their game activities with data and discover new games. - By linking accounts on three platforms: Steam, PlayStation, and Xbox, gamers can manage their games like a portfolio in B4PLAY. - Gamers can check the rankings by game, platform, and overall through points calculated based on the user's gaming activity. - We provide a BI(Business Intelligence) dashboard that allows clients to check game trends based on data collected from various sources. - Weekly and monthly game play trends and user interest trends are provided in chart data. - We provide detailed data on about 20 items for individual games. - We provide the number of purchasers and sales estimates for each game through B4PLAY's own calculated indicators. 비포플레이는 TV 제조사 및 게임 플랫폼을 위한 진보된 게임 메타데이터와 게임, 미디어, 마케팅, 금융 사업자를 위한 기술 및 데이터를 제공하는 업체입니다. 회사는 게임에 대한 상세한 정보를 생성, 수집, 정리하여 사람들이 데이터를 통해 게임 활동을 관리하고 새로운 게임을 발견할 수 있도록 돕습니다. <비포플레이 B2C 서비스> - 스팀, 플레이스테이션, Xbox 세 플랫폼의 계정 연동을 통해 사용자는 보유한 게임을 B4PLAY에서 포트폴리오처럼 관리할 수 있습니다. - 사용자의 게임 활동을 기반으로 하여 산정된 포인트를 통해 게임별, 플랫폼별, 통합 랭킹을 확인할 수 있습니다. <비포플레이 B2B 서비스> - 다양한 소스에서 수집한 데이터를 바탕으로 게임 트렌드를 확인할 수 있는 BI(Business Intelligence) 서비스를 제공합니다. - 주별, 월별로 게임 플레이 트렌드, 사용자 관심 트렌드를 차트형태로 제공합니다. - 개별 게임에 대한 약 20개 항목의 세부 데이터를 확인할 수 있습니다. - B4PLAY 자체 지표를 통해 게임별 구매자 수와 매출 추정치를 확인할 수 있습니다.

B4PLAY

Founder

B4PLAY

LinkedIn
2020 - Present · 6 yrs

Secured approximately $ 1.3 million USD in cumulative investment (Smilegate Investment, Seoul National University Technology Holdings, etc.). Developed proprietary Context AI and Taxonomy AI to automatically generate metadata for 800,000 global game titles and 65,000 keywords, leading to the commercial launch of an Analytics SaaS and metadata licensing business. Successfully completed a PoC with Samsung Mobile Division, establishing revenue streams and securing future business opportunities. Developed an algorithm capable of predicting game sales (pre- or post-launch) and established a Taxonomy Library tailored to client classification systems. Selected for major global exhibition programs (CES, Tokyo IT Week) and leading private/government support programs (Tips, Samsung C-Lab Outside). Registered 2 patents related to the data technology.

ODK Media

Advisory

ODK Media

LinkedIn
2022 - Present · 4 yrs

Provide strategic advice on data business development and global expansion opportunities as an advisor.

ODK Media

Director

ODK Media

LinkedIn
2020 - Present · 6 yrs

대한민국 서울

ODK Media is an OTT streaming provider of Korean content in the United States. After selling TailorContents to ODK Media, I worked as marketing director at the ODK Media and experienced global business opportunities. Afterwards, I took charge of the data business and developed an English database platform that only handles Korean content. The service name is 11db, and here you can find information about Korean movies, TV series, actors, crew, awards, and Korean Webtoon content in English. 11db plans to act as an online agent providing information on Korean works and actors, provide community services including online fan meetings, and expand into a B2B business that can check trend data on works and actors. It can be accessed at https://11db.io. ODK Media는 미국에서 한국 콘텐츠를 OTT로 스트리밍하는 업체입니다. 테일러콘텐츠를 ODK Media에 매각한 후, ODK 에서는 마케팅 디렉터를 겸직하며 글로벌 사업 기회를 경험하였습니다. 이후 데이터 사업을 담당하며 한국 콘텐츠만을 다루는 영문 데이터베이스 플랫폼을 개발하였습니다. 서비스명은 11db로 이 곳에서는 한국 영화, TV Series, 배우, 스텝, 시상식 그리고 한국 Webtoon 콘텐츠에 대한 정보를 영문으로 확인할 수 있습니다. 11db는 한국 작품과 배우의 정보를 알려주는 온라인 에이전트의 역할을 수행하고, 온라인 팬미팅을 포함한 커뮤니티 서비스를 제공함과 동시에 작품과 배우의 트렌드 데이터를 확인할 수 있는 B2B 비즈니스로 확대해 갈 예정입니다. 접속은 https://11db.io 로 할 수 있습니다.

ODK Media

Marketing Director

ODK Media

LinkedIn
2018 - 2020 · 2 yrs

Oversaw marketing and data business strategy following the TailorContents acquisition; assisted the CEO in formulating the company's overall business direction. Successfully transitioned the service model from AVOD to a SVOD + AVOD hybrid, resulting in a 20% YoY increase in ODK service MAU. Restructured online marketing strategy, achieving a 200% YoY increase in online media reach and rebalancing the global user ratio to 50:50 (Asia/US & Europe). Established the company's comprehensive data management system and managed the development process.

TailorContents

Founder and CEO

TailorContents

2016 - Present · 10 yrs

대한민국 서울

TailorContents was founded in 2016 as a startup that designs and develops advanced data for movies and dramas. The data type ranges from raw data that can be learned by machine learning to X-ray-like forms used in Amazon Prime Video, and the data we designed and developed at the time was sold to Korean Major Media companies such as SKB, CJ HelloVision, Tving, CJ ENM, etc. We also developed analytical data design and guide data that can measure the reasons for the success of movies and TV works, and sold the entire data set to a major domestic media company. And I did a lot of work to several companies as a data consultant. TailorContents was sold to an OTT company in the U.S. in 2018, and after the sale, I worked as a Marketing Director and Data Business Director. 테일러콘텐츠는 영화/드라마의 진보된 데이터를 설계하고 구축하는 스타트업으로 2016년에 설립되었습니다. 데이터 형태는 머신런닝이 학습할 수 있는 Raw Data부터 Amazon Prime Video에서 쓰이는 X-Ray와 유사한 형태들까지 다양하게 개발 되었고, 당시 설계 구축했던 데이터는 SKB, CJ헬로비전, Tving, CJ ENM등에 판매되었습니다. 작품의 성공 이유를 측정할 수 있는 분석 데이터 설계 및 가이드 데이터도 개발 하였고, 해당 데이터 세트 전체는 국내 메이저 미디어 회사에 판매하기도 하였습니다. 또한 여러 회사에 데이터 컨설팅도 하였습니다. 테일러콘텐츠는 2018년에 미국에 있는 OTT회사에 매각되었고, 매각 후에는 Marketing Director, Data Business Director 를 겸직하였습니다.

TailorContents

Founder

TailorContents

2015 - 2021 · 6 yrs

Successfully led the company's acquisition by ODK Media within 3 years of operation, resulting in a cash exit for all initial investors. Pioneered the construction of advanced movie and drama raw data (suitable for AI/ML training) and developed a unique classification system for content metadata in the domestic market. Generated significant revenue by selling data solutions to major media companies (SKB, Tving, CJ ENM, etc.). This included providing Amazon X-ray-like data (first in Korea) to SKB and developing a content success-criteria dataset for CJ ENM. Secured early-stage funding through a crowd-funding campaign (institutional and individual investors).

Sandoll Communications

Strategy Director

Sandoll Communications

2012 - 2015 · 3 yrs

대한민국 서울

Sandoll is South Korea’s leading font company. At Sandol, I was in charge of strategy, global partnerships, and startup support. - Sandoll Cloud is a cloud system that allows users to use a variety of fonts for a monthly fee without license restrictions. - There were concerns from the management team and resistance from the sales team when introducing Sandol Cloud, but my team and I organized all of this while preparing a strategy and action plan for the future of the company, and although it took some time, We are the first Korean company to launch a font cloud service. - Overall service management (strategy, planning, development, marketing) - Design pricing plan, license policy design, and establish initial marketing strategy - Starting from 10% of total sales at the beginning of service launch, it currently accounts for 50% of Sandoll’s total sales. - Partnership management with font companies in Japan, Taiwan, China, the United States, and the Netherlands - Oversight of joint projects with font companies in each country - Responsible for font design automation technology projects with the US, UK, and Japan - Responsible for business management and communication with Dalton Maag (British font company) when developing Kakao corporate fonts - In charge of communication for Google/Adobe’s Noto Sans font 산돌은 대한민국 대표 폰트 회사입니다. 산돌에서는 전략, 글로벌 파트너십, 스타트업 지원등의 업무와 함께 산돌구름을 만들었습니다. <산돌 구름> - 산돌 구름은 라이센스 제약없이, 다양한 폰트를 월정액으로 사용할 수 있는 클라우드 시스템입니다. - 산돌 구름을 회사내에 도입하는데 있어 경영진의 우려, 영업팀의 반발등이 있었으나, 이 모든 것을 정리해가며 회사의 미래를 위한 전략과 실행방안을 마련해갔고, 시간은 꽤 걸렸으나 한국기업으로는 최초의 폰트 클라우드 서비스를 론칭하였습니다. - 서비스 전체 총괄(전략, 기획, 개발, 마케팅) - 가격 플랜, 라이센스 정책 설계 및 초기 마케팅 전략 수립 - 서비스 론칭 초기 전체 매출의 10%를 시작으로 현재 산돌 전체 매출의 50%를 차지 <글로벌 파트너십> - 일본, 대만, 중국, 미국, 네덜란드 폰트회사와의 파트너십 관리 - 각 나라별 폰트회사와의 공동 프로젝트 총괄 - 미국, 영국, 일본과 폰트 디자인 자동화 기술 프로젝트 담당 <글로벌 제품 담당> - Kakao 기업 폰트 개발 시 Dalton Maag(영국 폰트회사)과의 사업 관리 및 커뮤니케이션 담당 - 구글/어도비의 Noto Sans 폰트 개발 커뮤니케이션 담당

Samdoll Communications

Director of Strategic Planning

Samdoll Communications

2012 - 2015 · 3 yrs

Successfully led the company's acquisition by ODK Media within 3 years of operation, resulting in a cash exit for all initial investors. Spearheaded the business proposal, strategy, and development of Sandoll Cloud, a font subscription service that doubled Sandoll's revenue post-launch by innovating the existing font licensing model. Managed and communicated with global partners for key projects, including the Google-Adobe NotoSans development project and the Kakao Font development project (in collaboration with DaltonMaag, UK). Managed the company's global business, establishing opportunities with font companies in Japan, Taiwan, China, the US, and the Netherlands. Created and managed the Startup Support Program, providing font licenses and educational resources to various domestic startups and support institutions.

Hyundai Motor Company

Strategic Planning Team Leader

Hyundai Motor Company

LinkedIn
2012 - 2012

대한민국 경기도 의왕

At Hyundai Motors, I was in charge of strategy for a new business. As a locally connected business, I was in charge of establishing a service strategy for information, payment, reservation, and community based on a map, and strategic planning for reservation and payment through collaboration with Hyundai Card. - In charge of strategy that provides location information and targeted advertising on our location-based map platform - Planning services and planning incentives for offline stores so that offline store information can be used online - Establishment of store reservation and payment service strategy through collaboration with Hyundai Card - Planning an ecosystem in which various 3rd party companies can participate to expand services - Create comprehensive business plans and financial forecasts. 현대 자동차에서는 신규 비즈니스의 전략 업무를 담당하였습니다. 로컬 연계 비즈니스로 정보, 결제, 예약, 커뮤니티등을 지도를 기반으로 하여 이용할 수 있는 서비스 전략 수립과 현대카드와의 협업을 통한 예약-결제를 진행할 수 있는 전략 기획을 담당하였습니다. <수행 업무> - 자체 위치 기반 지도 플랫폼에서 위치 정보와 타겟 광고를 제공하는 신규 서비스 전략 구축 - 오프라인 상점 정보를 온라인에서 이용할 수 있도록 서비스 기획 및 오프라인 상점 인센티브 안 기획 - 현대카드와의 협업을 통해 상점 예약 및 결제 서비스 전략 수립 - 서비스 확장을 위해 다양한 3rd party 업체가 참여할 수 있는 에코 시스템 기획 - 종합적인 사업 계획 및 재무 예측 작성

Hyundai Motors

Planning Team Lead

Hyundai Motors

2012 - 2012

Led the strategic planning for the ILMILE Project, an LBS (Location-Based Service) providing real-time information and community features for use in Hyundai vehicles.

Rosetta Stone

Web Marketing Manager

Rosetta Stone

LinkedIn
2010 - 2012 · 2 yrs

대한민국 서울

Rosetta Stone is a global online language education company. At Rosetta Stone, I was responsible for web service planning and development, and overall online marketing. Since the HQ was in the US and the development team was in India, I acted as a communicator between the two countries, and used Omniture and GA for upselling and user behavior analysis. - Diagnosed the sales bottlenecks of the company's online mall and developed and implemented a plan to increase sales by conducting various A/B tests, which resulted in a 50% increase in sales and conversion rate. 로제타스톤은 글로벌 온라인 언어 교육 서비스회사입니다. 로제타스톤에서는 웹서비스 기획 및 개발 총괄, 그리고 온라인 마케팅 전반을 책임졌습니다. HQ는 미국에 있고, 개발팀은 인도에 있었기에 양국가의 커뮤니케이터 역할을 하였으며, upselling 을 위한 A/B Test, 사용자 행동 분석등을 위해 Omniture와 GA를 사용하였습니다. - 자사 온라인몰의 매출 병목현상을 진단하여 다양한 A/B 테스트를 수행하여 매출 증대 방안을 수립 및 시행하였고, 그 결과 매출 및 Conversion Rate을 50% 증가하였습니다.

Rosettastone Korea

Senior Marketing Manager

Rosettastone Korea

2010 - 2012 · 2 yrs

Managed web service development, planning, and marketing as the Team Lead for the online language education service's web marketing division. Maximized sales efficiency through diverse marketing activities, including Omniture analysis, A/B Testing, and new customer channel development. Coordinated with the US CTO and the India development team, demonstrating strong cross-cultural communication skills.

Thinkware

Team Manager

Thinkware

LinkedIn
2008 - 2009 · 1 yr

대한민국 서울

Thinkware is a company that developed navigation hardware and software in Korea, and had a market share of more than 50% at the time of my employment. At Thinkware, I was the head of the online marketing team, responsible for hardware sales, software enhancements, and new business planning based on maps. 팅크웨어는 대한민국에서 내비게이션 하드웨어 및 소프트웨어를 개발한 회사로, 재직 당시 시장 점유율은 50%이상을 차지하였습니다. 팅크웨어에서는 온라인마케팅 팀장을 하며, 하드웨어 판매, 소프트웨어 고도화 및 지도를 기반으로 한 신규 사업 기획을 담당하였습니다.

Thinkware

Marketing Team Manager

Thinkware

LinkedIn
2008 - 2009 · 1 yr

Led the online marketing team, focusing on hardware sales promotion, software advancement, and planning new map-based services. Achieved over 20% annual sales growth during the tenure.

Young min Lee's Contact Information

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