Wenjie Huang

Wenjie Huang

Junior Procedual Texture Artist @ miHoYo

About

At 2K, my role as a 3D Artist focused on bringing immersive environments to life for the NBA 2K25 mobile game. Our team worked diligently to model and texture assets that resonate with millions of players, ensuring each element contributes compellingly to the game's narrative. With a strong foundation in Illustration from the School of Visual Arts, I excel in creating detailed, reusable assets and textures that optimize in-game performance. As a Concept Art Teacher's Assistant at Sandiese Information Technology, I honed my skills in tutoring, material preparation, and classroom management. My dedication to fostering the artistic growth of students is matched by my commitment to excellence in 3D modeling and game environment design. These experiences, combined with my ongoing education, drive my passion for crafting visual stories that engage and inspire.

Country

China

City

Shanghai

Industry

Computer Games

Skill

Game Development, 3D Modeling, Game environment, Teaching, Teamwork, Concept Art, Fitness Training, First Aid, Oil Painting, Video Editing, Blender, Adobe Illustrator, Graphic Design, Adobe Photoshop, Illustration

Experience

miHoYo

Junior Procedual Texture Artist

miHoYo

LinkedIn
2025-6 - Present · 1 yr 4 mos

Shanghai, China

Visual Concepts

3D Artsit

Visual Concepts

LinkedIn
2024-6 - 2024-8 · 3 mos

Shanghai, China

Environment Artist Intern, 2K Shanghai June 2023 – August 2023 Contributed to the development of the NBA 2K25 mobile game by designing and texturing community environment assets. Gained proficiency in using the company’s proprietary engine, shader systems, and asset management tools. Planned and modeled city roads and buildings based on real-world data, optimizing resource usage and enhancing asset reusability. Created and refined a complete set of city asset models and PBR textures using Maya, Photoshop, and Substance Designer. Assisted in the creation of jersey and tattoo textures for NBA 2K Online. Developed textures using Photoshop and Maya workflows, utilizing blend layers and alpha channels for hand-painted detail. Produced four full sets of NBA team jersey textures and designed five tattoo concept art pieces, subsequently turning them into finished in-game assets.

Size,Nanjing Sandiese Information Technology Co., Ltd.

Environment Concept Art Teacher's Assistant

Size,Nanjing Sandiese Information Technology Co., Ltd.

2023-6 - 2023-9 · 4 mos

Nanjing, Jiangsu, China

Tutor on basic software skills on blender and photoshop, assist students in completing their work and provide suggestions for revisions. Collaborated with teachers for lesson preparation by preparing materials and setting up equipment. Kept classrooms clean, neat, and properly sanitized for student health and classroom efficiency.

SIA School of International Art

Game UIUX Design Teaching Assistant

SIA School of International Art

LinkedIn
2022-6 - 2022-8 · 3 mos

Shanghai, China

• Assist professors with game UI/UX materials, assignments, and projects. • Conduct TA sessions to help students understand UI/UX fundamentals, including interface design, information architecture, interaction design, and user testing. • Offer feedback on student work and provide technical support for Photoshop and design tools

Education

School of Visual Arts

School of Visual Arts

LinkedIn

Illustration

2021-9 - 2025-5 · 3 yrs 9 mos
International Baccalaureate

International Baccalaureate

LinkedIn
2018-9 - 2021-6 · 2 yrs 10 mos

Wenjie Huang's Contact Information

Email

******@***.com

Phone

(**) *** ****

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