Wade Lim

Wade Lim

Senior Localization Quality Assurance Analyst @ 2K

About

Game localization and publishing expert with 16+ years of hands-on experience in managing AAA projects from pre-production to launch. Worked on AAA titles such as The Division 2, Rainbow Six Siege, and XDefiant at Ubisoft, EA, Epic Games, and Blizzard. Specialized in cross-team project management, voiceover recording, LQA, and live-service content coordination. Specialized in localization project management, localization direction, or publishing production, especially within story-rich or FPS-focused teams. Key Assigned projects so far: https://www.mobygames.com/person/378464/wade-lim/

Country

South Korea

City

Seoul Incheon Metropolitan Area

Industry

Translation & Localization

Skill

Interpersonal Skills, Communication, English, Marketing Translation, CAT tools, English Translation, 프로젝트 납품, 프로젝트코디네이션, 생산 라인 관리, 리스크관리, 팀운영, Internationalization, Problem Solving, 전략적제휴, 프로그램 관리, 소통, 분석능력, 한국어, IT Management, Time Management

Experience

2K

Senior Localization Quality Assurance Analyst

2K

LinkedIn
2026-1 - Present · 9 mos

Seoul Incheon Metropolitan Area

Ubisoft

Localization Manager

Ubisoft

LinkedIn
2019-5 - 2024-4 · 5 yrs

대한민국 서울 강남구

Localization Manager / PC & Console Game Titles In-Game Localization & LQA Management - Entire in-game localization workflow management - Localization pipeline set up for the best efficiency - Build management (PC/PS4/PS5/NX/XB) - Issue tracking/Knowledge sharing tool management(JIRA/Confluence/Internal issue tracking tools) - CAT tool management (Memo Q/Internal localization DB) - Localization vendor management (Progress/Unit price/LQA/Quality control) - Primary liaison for HQ LPMs and production stakeholders in different branches(France, Canada, Sweden, Japan, Romania) Marketing and Web Localization Management - Web content localization(Ubisoft Store/Regional Campaigns/Web pages/Promotion sites, Web toons) - Marketing assets localization management(Printed materials/Video subtitles) - Main liaison for HQ marketing localization specialists/Regional brand management, and E-sports team - Online/offline showcase support (Hands-on event/Live streaming/Local showcases) Risk Management and Quality Assurance - Potential localization issue handling - In-game and marketing content quality management(Spot review/Issue reporting and tracking) - Full reviews of major AAA titles as needed - Emergency issue handling - Glossary management IT Support(As a side job) - Devkit and testkit management(PS4/PS5/XB1/NX Edev) - HQ liaison for regional IT operations(Tokyo, France) - IT asset management - Emergency support

Ubisoft

Release Manager/Localization Manager

Ubisoft

LinkedIn
2018-1 - 2019-4 · 1 yr 4 mos

대한민국 서울 강남구

Release manager for PC & Console game titles - Entire age rating process (General administrative process, from All to +19) management - Collaborate with the HQ age rating/production team to achieve a target age rating for each game title - AR Build submission scheduling - Primary liaison for GRAC/GCRB and HQ narrative team - Entire in-game and MKT localization process management(budgeting/scheduling/LOCQA/Vendor management)

Epic Games

Localization Project Manager

Epic Games

LinkedIn
2017-6 - 2017-12 · 7 mos

청담동

FPS/VR In-game content localization: - Robo Recall - Paragon - Fortnite - Fortnite: Battle Royale Localization vendor management - Process management - Quality control - Risk management

Blizzard Entertainment

Localization Engineer

Blizzard Entertainment

LinkedIn
2010-1 - 2016-10 · 6 yrs 10 mos

Gangnam-gu, Seoul, Korea

MMORPG/RTS/MOBA/FPS/Mobile in-game content localization Web contents translation - Short stories, patch notes, blog posts, and other collateral materials Game novel translation/review Localization bug handling/tracking In-game VO handling - VO recording & review/Voice actor selection & direction Lead duty (Project Lead: Diablo 3) - Resource management - Vendor management/Budgeting/Scheduling - Glossary management - Localization progress management - Counterpart communication

Electronic Arts (EA)

Localization Producer

Electronic Arts (EA)

LinkedIn
2008-7 - 2010-1 · 1 yr 7 mos

Gangnam-gu, Seoul, Korea

Package game title localization - Xbox 360, PS3, PSP, Nintendo DS, Wii, PC title translation - Dev-team/PM and the other counterpart communication - Vendor management QA & Localization resource management - Localization/QA test session scheduling - TRC (Technical requirement check) & Lot check for package game titles - Mastering lab management

HanbitSoft Inc.

Localization Manager

HanbitSoft Inc.

LinkedIn
2007-9 - 2008-6 · 10 mos

Mapo-gu, Seoul, Korea

MMORPG game contents localization - Font selection, Glossary work, VO recording - In-game contents/other collateral material translation Vendor management - Scheduling, Quality check Assigned projects - Hellgate: London - Mythos

Microsoft

Localization Reviewer

Microsoft

LinkedIn
2006-8 - 2007-7 · 1 yr

Gangnam-gu, Seoul, Korea

Responsible for reviewing translated in-game strings and loc bug handling for Xbox 360 & PC package game titles.

Wade Lim's Contact Information

Email

******@***.com

Phone

(**) *** ****

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