Vedant G.
Software Engineer III @ Google
About
This is the most unique profile you’ll come across 😉 I was born and brought up in India 🇮🇳, did my high schooling in Sri Lanka 🇱🇰, went to college and started my career in the United States 🇺🇸 and now I am back to India 🇮🇳 I started with my career as a Software Engineer at Apple in Cupertino then moved on to Google in Mountain View. In 2023, I decided to move to Google India in Bangalore. It was a major decision but one which opened doors to many growth opportunities and one which has been quite fulfilling personally too:) People assume that it was a decision driven by visa troubles, but it wasn’t. In fact I hold an I-140. I like to solve problems and build cool stuff. I have a hard time not being interested in something. I did two engineering majors (UMich’19 #GoBlue), Computer Science and Mechanical Engineering because I didn’t like the idea of dropping either one. I have a thing for learning languages too, while I was in Sri Lanka I picked up on Sinhala and currently have a decent command on Kannada while living in Bangalore. Currently dabbling in Spanish and Arabic on Duolingo GitHub: https://github.com/VVHack I take good pics too: https://www.instagram.com/vedant.gupta.7798/profilecard/?igsh=MWxud2g0NHFqNDB4Ng==
India
Greater Bengaluru Area
Computer Software
Go (Programming Language), C++, Python, React.js, Android Development, Web Development, Rapid Prototyping, Debugging, Soldering, JavaScript, Java, Arduino , C#, Matlab, Simulink, SolidWorks, C, Swift, jQuery, HTML5
Experience

Software Engineer III
Bengaluru, Karnataka, India
Working at Google Napa, Google’s exabyte scale data store for analytics. Backend engineer developing and designing components for supporting the data store for Google's Trusted Partner Cloud initative. Working on a 20% side project for making a graphical programming language.

Software Engineer
Cupertino, California, United States
• Worked on a crash analytics Python Kafka client running on Kubernetes • Designed Postgres backed REST APIs for crash related queries, including correlations based on signatures • Developed an iOS animated exercise app for testing accessory motion API • Created custom XML template language with features like inheritance for reducing Splunk code duplication

Software Engineer Intern
Cupertino, California, United States
• Advanced in-house source-to-source compiler for optimizations and performing code path analysis • Designed and implemented algorithm for identifying memory leaks in the Java Card runtime at compile time • Developed automated compile-time code report generation and code path visualization • Implemented testing suite for testing function of tools and secure Java Card applets • Reviewed software source code to identify bugs and performance issues

Embedded Software Developer
Ann Arbor, Michigan, United States
• Built a low-cost indoor localization system to be used for interactive learning in classrooms of 20 to 30 students • Designed and implemented algorithm for tracking through reverse time difference of arrival • Facilitated concurrency, flexibility, versatility and replaceability through software design and in-house wireless protocols The link to the GitHub repository containing the code for ranging is here: https://github.com/VVHack/STM32F411E-DW1000

Mechanical Engineer and Game Developer
Ann Arbor, Michigan
Developed a Labyrinth like video game and designed low cost wearable 3D printed gaming devices to play the game which was aimed towards the rehabilitation and recovery of stroke survivors. The device design involved a durable 3D printed movable device with cheap material and circuitry in order to appropriately translate the flex sensor output to a digital signal. The wearables were designed in a way such that they could adapt to any kind of body surface and still record joint rotation. I also designed complex 3D printed equipment and fixtures as useful attachments for existing medical devices.
Education

Artificial Intelligence
Learned how to build and train state of the art neural networks and machine learning algorithms like Convolutional Neural Networks, Recurrent Neural Networks, General Adversarial Networks and Deep Reinforcement Learning algorithms. Obtained hands on experience through projects that involved dog breed classification, TV script generation, artificial face generation and teaching a quadcopter how to fly using deep neural networks. Projects were developed using Tensorflow and Keras in Python.
Vedant G.'s Contact Information
Phone
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