Valerie Chu

Valerie Chu

Principal Lead Narrative Designer, Hearthstone @ Blizzard Entertainment

About

As a principal lead narrative designer, Valerie Chu weaves words into worlds—developing narratives, characters, and dialogue for various Blizzard Entertainment games, publications, and cinematics. In this role, she also works with other disciplines and departments to ensure consistency of story and vision. Within recent years, she has focused her efforts on creating content for Hearthstone, StarCraft II, Heroes of the Storm, Overwatch, and Diablo III: Rise of the Necromancer. Chu joined Blizzard in 2007 as a billing representative and later transferred to the quality assurance team before serving as an associate writer on Diablo III. She went on to work as a writer on Diablo III: Reaper of Souls, StarCraft II: Legacy of the Void, and the Nova Covert Ops mission pack. She also contributed to The Burning Crusade, Wrath of the Lich King, and Cataclysm expansions for World of Warcraft, as well as StarCraft II: Wings of Liberty. In addition, she penned the “Colossus” and “Seeds of Faith” short stories, while also contributing to numerous comics.

Country

United States

City

Irvine

Industry

Computer Games

Skill

Scripting, Lua, Unity, Narrative, Video Scripts, Card Games, Storytelling, Mobile Games, Writing, Game Design, Computer Games, Video Games, Game Development, Online Gaming, MMO, Creative Writing, Gameplay, Dialogue Editing, New Media, Comic Books

Experience

Blizzard Entertainment

Principal Lead Narrative Designer, Hearthstone

Blizzard Entertainment

LinkedIn
2022-9 - Present · 4 yrs 1 mo

Irvine, California, United States

· Leading narrative goals and initiatives for Hearthstone expansion sets. · Supervising character development, dialogue writing, voiceover recording, and related processes. · Hiring and managing narrative staff and providing career development opportunities.

Blizzard Entertainment

Lead Narrative Designer, Hearthstone

Blizzard Entertainment

LinkedIn
2022-5 - 2022-9 · 5 mos

· Providing creative direction for expansion themes and featured characters across different game modes, cosmetics, and cinematics that preserve the tone, theme, and style of Hearthstone. · Reviewing and contributing dialogue and flavor text for different areas of the game. · Mentoring others to help them improve their writing and processes.

Blizzard Entertainment

Senior Narrative Designer II

Blizzard Entertainment

LinkedIn
2021-3 - 2022-6 · 1 yr 4 mos

Hearthstone Primary designer, implementer, and writer on the Book of Heroes adventure, which radically reimagined narrative potential and streamlined content pipelines to create an 80 mission single-player experience in the course of a year.

Blizzard Entertainment

Senior Narrative Designer

Blizzard Entertainment

LinkedIn
2019-6 - 2021-3 · 1 yr 10 mos

Hearthstone Primary designer for the revamped Returning Player Experience. This three mission adventure features a unique storyline for the first time, along with refreshed gameplay and mechanics. Primary narrative designer for the Demon Hunter Prologue, which introduced players to Illidan in a four mission adventure that showed his transformation into a Demon Hunter, the newest class added to the game. Provided narrative direction and writing for thematic in-game events. Created new playable heroes and their dialogue, including supervision of the casting and recording process. Provided additional writing and feedback for single-player adventures and new expansion set cards. Expansions Released: Ashes of Outland, Descent of Dragons, Saviors of Uldum

Blizzard Entertainment

Senior Writer

Blizzard Entertainment

LinkedIn
2016-8 - 2019-6 · 2 yrs 11 mos

Hearthstone: Rastakhan's Rumble and Rise of Shadows Assisted with writing needs for Tavern Brawls, Live Events, and The Dalaran Heist (single-player adventure). Contributed to hero skin and card back descriptions. Organized, edited, and contributed to expansion set flavor text submissions (135 cards per set with three sets per year). Provided feedback and support on narrative initiatives. Heroes of the Storm Led the initiative to give the game a unique story through cinematics and comics. Also provided hero dialogue, video scripts for in-universe and in-development content and provided feedback and mentorship to others. StarCraft II: Nova Covert Ops (Lead Writer) Served as lead writer for the entire project, creating the narrative, cinematics, and mission dialogue. Additionally, supervised or wrote Co-op Commander and map dialogue, while also creative directing the Shadow Wars comic series. Diablo III: Rise of the Necromancer (Narrative Lead) Created the new necromancer characters, including their extensive dialogue and unique class quest. Developed story hooks for new zones and in-game events, as well as a tie-in comic.

Blizzard Entertainment

Writer

Blizzard Entertainment

LinkedIn
2011-5 - 2016-8 · 5 yrs 4 mos

StarCraft II: Legacy of the Void • Worked on overall narrative, including mission objectives and locations • Focused on writing/implementation for mission dialogue and side conversations • Provided overall feedback on story concepts, cinematics, and characters Diablo III: Reaper of Souls / Diablo III • Quest designer for Pandemonium zone and Scoundrel backstory quests • Scripted and implemented hub encounters/NPCs, events, and bug fixes • Main writer for Demon Hunter, Scoundrel, Blacksmith, and lore books • Managed voice over casting and recording

Blizzard Entertainment

QA Analyst II

Blizzard Entertainment

LinkedIn
2008-4 - 2011-4 · 3 yrs 1 mo
Blizzard Entertainment

Billing Representative

Blizzard Entertainment

LinkedIn
2007-6 - 2008-4 · 11 mos

Education

University of Portland

University of Portland

LinkedIn

English Language and Literature, General

Valerie Chu's Contact Information

Email

******@***.com

Phone

(**) *** ****

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