Ivan Odintsov

Ivan Odintsov

Level Director @ Nekki

Country

Serbia

City

Belgrade

Industry

Computer Games

Skill

AI Design, Encounter Design, 3C, Design Documentation, Design Review, Prototyping , Blueprints, Blueprint, Prototyping, Level Design, UI Design, Narrative Design, Project Planning , Team Leadership, Game Design, Unreal Engine, UX Design, Управление командами, Планирование проектов, Игровой дизайн

Experience

Nekki

Level Director

Nekki

LinkedIn
2024-12 - Present · 1 yr 10 mos

• Mission design • Encounter design • Cross-Team Collaboration & Direction

Nekki

Senior AI Designer

Nekki

LinkedIn
2024-1 - 2025-2 · 1 yr 2 mos

In this role, I managed the full lifecycle of enemy design - from conceptualizing, prototyping, and maintaining the existing design base to implementing BTs and fine-tuning parameters. My role scaled into working closely on encounter design. During this time, I designed a new quest system to streamline level setups and manage player progression within missions. Later, I took ownership of the Enemy and Encounter Design disciplines. I was the first to advocate for and establish cross-functional 'feature teams' within my pipeline.

tinyBuild GAMES

Lead Game Designer

tinyBuild GAMES

LinkedIn
2022-11 - 2023-10 · 1 yr

I become a Design Lead at the late stages of development, a couple of months before the release. I helped with finishing the d1p and other subsequent patches and small content updates on tight deadlines. Started pioneering the analytics systems for the support. Have built a special team for that, which is continuing to improve system and metrics with every update. As a result, using the analytics, we managed to improve the UX of the game and the player feedback on all major platforms.

tinyBuild GAMES

Senior Game Designer

tinyBuild GAMES

LinkedIn
2022-3 - 2022-12 · 10 mos

As a result, helped build the core loop for the final game, build several locations. Improved animation pipeline and animations feedback played by AI. Improved AI player movement predictions and player capture. Helped build the demo for the PAX exhibition

tinyBuild GAMES

Game Designer

tinyBuild GAMES

LinkedIn
2021-11 - 2022-3 · 5 mos

As a result, I made the Bakery location with all the gameplay and AI interactions, helped structure the BETA flow of the game, made an achievement system for the game, improved several subsystems inside the game focusing the player feedback.

tinyBuild GAMES

Gameplay Scripter

tinyBuild GAMES

LinkedIn
2021-5 - 2021-11 · 7 mos

As a result, improved my Unreal Engine knowledge and applied it in general design. Improved and structured my level design flow. Improved basic Jira and git workflow, as a result, learned how to work in a structured pipeline

Education

Moscow Aviation Institute (National Research University)

Moscow Aviation Institute (National Research University)

LinkedIn

Management

2015 - 2019 · 4 yrs

Studied basics in management (applied in building and resource-energy spheres) and marketing. Got the skills that can be applied in any management-related fields. Got the marketing basics applied in the statistics, sociology, stock market

Ivan Odintsov's Contact Information

Email

******@***.com

Phone

(**) *** ****

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