Taisiya Lakhmetkina
CG Generalist @ Azur Games
About
Hi, great to connect! I’m Taya, a CG Generalist and Video Production SpecialistMy main goal is to help businesses showcase their products in a visually striking way and promote them through video contentI handle the full-cycle production process: from initial concept development and scene assembly in Cinema 4D / Unreal Engine 5, to animation, AI tools integration, and the final render. I am equally comfortable working with precise technical briefs and delivering complete "turnkey" projects from scratchI’m always excited to meet new people in the industry! I am open to networking, collaborations and discussing new exciting projects🔗 Check out my portfolio here: https://www.behance.net/taya_lakhmetkina
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Kazakhstan
Design
Motion Design, Artificial Intelligence (AI), Art Direction, Motion Graphics, 3D Animation, Video Production, Video Editing, Visual Effects, Blueprint, Adobe Premiere Pro, Maxon Redshift, Unreal Engine, Unity, Cinema 4D, After Effects
Experience

CG Generalist
- Full-Cycle Production & AI: Create game creatives of varying complexity from scratch using Unreal Engine 5, Cinema 4D+ Redshift and After Effects. Leverage AI tools to optimize content generation. Edit videos and design/animate UI - Technical Art & UE5 Development: Develop mechanics using Blueprints and create VFX using Niagara. Set up complex locations and lighting in UE5. Handle Control Rig setup and animation retargeting - 3D Modeling & Animation: Perform 3D modeling and modify existing assets. Rig and animate characters in Cinema 4D - Management: Set and control tasks for animators and sound designers. Collaborate closely with Level Artists, Art Directors, and Animators to ensure top-tier project delivery

Freelance CG Generalist
- Turnkey Video Production: Execute full-cycle creation of video content of varying complexity, handling everything from initial concept to the final render (turnkey delivery) - Client-Centric Development: Develop tailored visual solutions based on specific client briefs and technical requirements - End-to-End Project Management: Manage all stages of the production pipeline independently, ensuring results and timely delivery

3D Motion Designer Middle
- Full-Cycle Production: Created game creatives of varying complexity from scratch using Unreal Engine 5, Cinema 4D+ Redshift, and After Effects - Level Design & Animation: Assembled locations, set up lighting in UE5, modified 3D models, and performed character rigging and animation - Mechanics Development: Developed interactive game mechanics using Blueprints - Sound Design: Performed sound design and audio editing for videos - Mentorship & Documentation: Wrote training articles and guidelines to upskill the team

Creative Motion Designer
Responsible for the full-cycle production of marketing video creatives - Creative Strategy: Conducted market analysis, developed creative concepts, and collaborated closely with the Creative Producer and team during brainstorming sessions - Video Production: Produced video content using After Effects, Cinema 4D, Premiere Pro, and Photoshop - Unity Development & Art: Assembled and visually styled game levels (materials, lighting) based on existing builds - Audio: Created and integrated SFX directly into Unity, and performed sound design for videos
Taisiya Lakhmetkina's Contact Information
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