Seyfettin Dincturk
QA Tester @ BlackMill Games
About
With a strong background in QA testing and over 8 years of experience in the video game industry, I have shipped multiple AAA games and am currently a QA Tester at BlackMill Games. In this role, I am responsible for finding and reporting defects, executing test cases, and regressing fixed bugs for each release. I have also worked as a QA Tester at PlayStation Studios, functional QA tester at Take-Two Interactive Games, and an LQA Tester at Electronic Arts. At EA, I led the Turkish team for FIFA 21, including interviewing, hiring, and training new team members. In addition to my professional experience, I am also proficient in Adobe tools, particularly Photoshop and Lightroom, and am currently taking a Unity course to create my own 2D platformer game demo. I have excellent communication skills in English, and am fluent in Turkish, Croatian, and Spanish.
Netherlands
Amsterdam
Computer Games
World Building, Environment Art, Unreal Engine 5, Game Testing, iOS Testing, Mac, Mobile Testing, Kanban, Microsoft Excel, Teamwork, Microsoft Office, GameMaker Studio, Video Games, Game Development, Strategic Thinking, Quality Assurance, Test Cases, Test Planning, Manual Testing, Regression Testing
Experience

QA Tester
Nixxes I PlayStation Studios
Titles: -Ratchet & Clank: Rift Apart -Horizon Forbidden West Key Responsibilities & Achievements: -Conducted PC performance testing across a wide range of GPUs, ensuring stability, optimization, and consistent frame pacing. -Performed cutscene QA, focusing on lighting issues, widescreen support, and visual performance across multiple display setups. -Validated performance on Steam Deck, providing thorough compatibility and optimization reports. -Collaborated daily with producers and developers, ensuring smooth communication and rapid turnaround on identified issues. -Supported post-launch efforts through community bug triage, filtering reports, and delivering structured bug documentation for fixes.

Dev QA
Eindhoven Area
Titles: -Endless Dungeon -Gigantic: Rampage Edition Key Responsibilities & Achievements: -Conducted comprehensive functionality and certification testing across PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC. -Supported dev QA with a strong focus on platform-specific requirements and certification readiness. -Executed multiplayer testing sessions and playtests, providing detailed feedback to dev teams for balancing and stability. -Verified bug fixes across builds, ensuring seamless functionality and improved performance. -Participated in daily meetings with producers and developers, fostering cross-team communication. -Created and executed test cases, documented workflows in Confluence, and tracked tasks via Kanban. -Performed ongoing performance checks and PIX recordings to identify optimization needs. -Assisted as a backup QA resource for Gigantic: Rampage Edition, ensuring consistency and timely QA support.

FQA Tester
Madrid, Community of Madrid, Spain
Titles: -NBA 2K22 -Unannounced AAA Key Responsibilities & Achievements: -Executed platform functionality and compliance testing across PS4, PS5, Nintendo Switch, Xbox One, and Xbox Series X. -Conducted performance testing on Nintendo Switch, identifying bottlenecks and optimization needs. -Performed functionality, multiplayer, smoke, and regression tests, addressing legacy bug regressions and ensuring stability. -Supported post-launch QA efforts, validating patches and updates to maintain product quality. -Reported and documented FQA bugs with detailed repro steps and regression tracking.

LT & QA Engineer
Contractor
Key Responsibilities & Achievements: -Conducted pre-launch functionality testing of macOS Monterey to ensure stability and performance before release. -Performed detailed bug reporting and regression checks, collaborating closely with engineers for timely fixes. -Executed native macOS app testing, validating functionality and user experience across multiple use cases. -Followed test plans, tracked results, and ensured compliance with Apple’s QA standard.

Videogame Tester - LQA
Madrid Area, Spain
Titles: -Battlefield 1 -FIFA 22 -FIFA 21 -The Sims™ Mobile -FIFA Mobile -The Simpsons™: Tapped Out -Star Wars™: Galaxy of Heroes -SimCity BuildIt -NBA LIVE Mobile Basketball -Command and Conquer: Rivals -FIFA Companion App Key Responsibilities & Achievements: -Led TR LQA team for FIFA 21, including interviewing, hiring, and managing 6 testers; served as primary point of contact for all TR-related LQA-Cert. -Performed console compliance testing (PS4, PS5), certification checks, and pre-launch verification across multiple titles. -Designed and executed test cases for both live sustain and pre-release builds, ensuring stability and quality across updates. -Conducted regression testing, multiplayer testing, UI/store testing. -Worked on audio QA & quality control (stadium announcements, VO auditions, and in-game audio variations) for FIFA 22, Volta, and C&C Rivals. -Reviewed design documentation and collaborated with dev/production teams to validate features before release. -Delivered compliance and certification support for multiple platforms -Gained hands-on expertise with test planning, bug reporting, regression tracking

Freelance Translator
Zadar, Croatia

Freelance Photographer
Education
Seyfettin Dincturk's Contact Information
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