sena janky

sena janky

principal designer and founder

About

With over 20 years of product development experience, I drive to clarify and define the user experience through team collaboration and thoughtful interaction design and research. Having a clear and common vision of the product enables the development team (hardware and/or software) to move quickly and surely. I am a design leader with a passion for User Experience Design and Usability. My background as an Interaction Designer, and an award winning Industrial Designer specializing in professional electronic equipment, has provided me with a strong foundation of successful User Experience in the Industrial and Medical space.

Country

united states

City

seattle

Industry

design

Skill

user interface design, industrial design, product design, design strategy, user experience, product development, concept development, rapid prototyping, user centered design, design thinking, cross functional team leadership, user interface, sketching, product management, design for manufacturing, concept generation, experience design, service design, model making, manufacturing, testing, user research, design management, adobe creative suite, interaction design, illustrator, ideation, solidworks, concept design, concept ideation, leadership, human computer interaction, prototyping, software development, wireframing, medical devices, strategy, strategic planning, management, agile methodologies, design leadership, professional mentoring, emotional intelligence, usan, usability engineering, embedded systems

Experience

fluke networks

senior industrial designer

fluke networks

2000-12 - 2013-10 · 12 yrs 11 mos
fluke corporation

user interaction designer

fluke corporation

2001-1 - 2013-10 · 12 yrs 10 mos

* Design lead on our new platform products, a major strategic investment in both Industrial Design and User Experience, responsible for implementing cutting edge technology, and modularity, in the Test and Measurement field. * Worked closely with the Software Engineering team to ensure that the physical and interactive worlds were in harmony by creating a consistent and intuitive User Interface across our entire product family. * Drove the implementation of the design guidelines for our software team * Identified break through concepts via personas, customer visits, and market test validation. * Managed outside UI consultants for fresh perspectives and heavy lifting. * Created UI wire-frames, user work flow maps, visual style guides, iconography, and evaluated product sounds. All of this combined with the physical product created a unified and world class design experience.

fluke corporation

industrial designer

fluke corporation

1997-5 - 2001-9 · 4 yrs 5 mos

As a member of a recognized world class design group (ID Magazine 2000), I designed hand held electronic test equipment for a global customer base. I was responsible for all phases of industrial design from initial concept development, design refinement, prototype evaluation and final production. I closely collaborated with Engineering and Production to ensure that the design integrity was maintained throughout the development process. I worked closely with the User Interaction team, and conducted rudimentary paper UI scenarios to validate approach, and drive software development. I collaborated with Product Planners to validate design concepts with potential and existing customers through global focus group studies in North America, Europe and Asia.

icon health and fitness

industrial designer

icon health and fitness

1995-1 - 1997-1 · 2 yrs 1 mo

Designed product lines for the world's largest manufacturer of consumer fitness equipment. I was responsibel for creative problem solving, conceptual development, design refinement, model making, prototype assembly, and CAD implementation to quickly develop seasonal lines of product. Retail demands and opportunities drove our development cycles and created a fast paced and exciting work environment.

connect design

principal designer and founder

connect design

2017-3 - Present · 9 yrs 7 mos

* www.connect-design.net * Designed the UX/UI for a hand held product for client. * Collected data via customer visits for beta hardware units for client. Created deliverable report. * Conducted research for client to gain better insight into users behaviors and motivations. * Delivered: Persona research, Journey Maps, Wireframes of key workflows, Visual Design, Wireframes with applied Visual Design, and Style Guide. * Conducted Formative Usability Evaluations for Medical Device client in compliance with FDA guidelines. * Delivered: Usability Engineering Plan, Task Analysis, Use Error Analysis, Use/User requirements, Evaluation Plan/Protocol, Final Evaluation Report. * Delivered: Questionnaire to over 500 participants, then synthesized data, highlighting actionable feedback and product opportunities. * Manage a network of contractors on an as needed basis to support large projects.

milwaukee tool

user interaction designer

milwaukee tool

2013-10 - 2014-1 · 4 mos

* Managed outside contractors and drove schedule to hit key deliverable dates. * Responsible for the UI for ‘new to world’ technology development. * Within the year, Milwaukee Corporation decided to disband the business unit, and closed the satellite office I was in.

physio-control, now part of stryker

principal user interaction designer

physio-control, now part of stryker

2014-3 - 2017-3 · 3 yrs 1 mo

* Worked closely with the Software Engineering team to align on project deliverables. * Generated concepts and prototypes to put in front of users. * Drove toward building a body evidence that supports the decisions and design direction, supporting the FDA process. * Drove the user experience to align with marketing and business needs. * Managed consultants, drove schedules, defined deliverables. * Collaborated with Marketing, Clinical, Human Factors, Industrial Design and Systems, all along the way through the product development process.

cornish college of the arts

adjunct professor - user centered design and user experience

cornish college of the arts

2019-1 - Present · 7 yrs 9 mos

* Currently teaching Sophomores the User Centered Design process. The students put into practice User Centered Design thinking by creating a mobile app using Adobe Xd. This includes: * Identifying their topic through empathy and understanding the market. * Investigating through exploring and defining their goals of the app, and what problem they are solving. * Ideating through prototyping, testing, integrating, applying visual design, more prototyping. * Implementing through refinement of final design and delivering final app prototype.

Education

western washington university

western washington university

industrial design

1989-1 - 1995-1 · 6 yrs 1 mo

sena janky's Contact Information

Email

******@***.com

Phone

(**) *** ****

Find the Right Leads
Find Verified Contact Data

Try with: Jensen Huang @ nvidia.com Click to autofill
LeadContact awards, five-star ratings, and GDPR compliance badges

What LeadContact does well

Find verified emails, phone numbers, and decision-makers with 98% accuracy.

Find Leads

Find Leads

Find the right people by company, role, industry, location, and more.

925M+ professional profiles

Find Leads
Find Emails

Find Emails

Access verified email addresses for your target contacts.

657M+ emails

Find Emails
Find Phone Numbers

Find Phone Numbers

Get cross-validated phone data from multiple top sources.

239M+ phone numbers

Find Phone Numbers

More Accurate. Lower Cost.

Find contact data in 1 tool with 98% accuracy

LeadContact integrates leading enrichment tools to deliver more accurate contact data—without paying for each one.

LeadContact Logo
Competitor Tools

All these = $289 per month

Great conversations start with the right contact.

It’s time to find yours.