Said Homidov
Head of Artificial Intelligence @ ROBOne
About
I am a Senior Computer Vision Engineer specializing in camera tracking, depth sensing, scene understanding and 3D reconstruction. I have designed and developed a cross-platform multi-threaded Visual-Inertial SLAM system for real-time AR, featuring instant initialization and robust tracking in dynamic environments. My expertise extends to depth extraction and fusion from various sensors, including monocular, dual-pixel, quad-pixel, and stereo cameras. I have designed and optimized algorithms for real-time depth estimation, improving the range and accuracy of these sensors while ensuring efficient performance on resource-constrained mobile platforms. I have also led the development of an instant 3D scanner, utilizing a patented dense 3D reconstruction approach to enable fast and accurate scanning on mobile devices.
South Korea
Daejeon Metropolitan Area
Computer Software
Edge AI, Object Detection, Depth Imaging, Robotics, Physical AI, ArCore, Objective-C, Swift (Programming Language), Kotlin, JNI, TensorFlow, ONNX, Image Segmentation, 3D Reconstruction, Startup Development, Problem Solving, Team Management, Large Language Models (LLM), Artificial Intelligence (AI), Retrieval-Augmented Generation (RAG)
Experience

Senior Computer Vision Engineer
Yuseong-gu, Daejeon, South Korea
◦ Set the project plan, defined technical requirements, and designed system architecture for the development of camera tracking and depth sensing solutions. ◦ Performed an in-depth review and evaluation of state-of-the-art Visual-Inertial SLAM and Visual-Inertial Odometry systems on mobile devices. ◦ Optimized monocular depth extraction and human segmentation models for mobile inference using TfLite and ONNX, enabling real-time performance on mobile devices. ◦ Designed and developed a multi-threaded, cross-platform Visual-Inertial SLAM system for mobile devices from scratch, featuring instant initialization, 30 fps performance, robust tracking in dynamic scenes, and supporting front and rear-facing cameras. ◦ Integrated Visual-Inertial SLAM with an AR system on iOS and Android, enabling real-time tracking and interaction in augmented reality environments.

Senior Computer Vision Engineer, Co-Founder
Dexelion
Yuseong-gu, Daejeon, South Korea
◦ Developed depth extraction algorithm for Quad-Pixel sensors in CUDA and OpenMP, achieving 34 ms depth extraction at FHD resolution. ◦ Developed Quad-Pixel disparity un-distortion method, extending the depth range up to 100 cm. ◦ Implemented Quad-Pixel disparity-based alpha matting for foreground segmentation. ◦ Designed a Quad-Pixel sensor-based dual-camera module specifications, achieving a depth range of 5-400 cm. ◦ Implemented efficient Quad-Pixel sensor-based dual-camera depth fusion algorithm, enabling 25 ms depth extraction at FHD resolution. ◦ Developed Python SDK packages for developers. ◦ Designed the system architecture of an instant 3D scanning mobile app on Android using Dual Pixel sensor depth and ARCore. ◦ Developed an efficient dense 3D Reconstruction algorithm for the 3D scanning mobile app - Dex3D, enabling full reconstruction in under 25 seconds on mobile devices. ◦ Implemented meshing and texturing algorithms for the Dex3D mobile app. ◦ Developed depth from small motion algorithm, extending the range of dual-pixel cameras up to 500 cm. ◦ Developed dual-pixel dual-camera depth fusion algorithm.

Senior Researcher
Yuseong-gu, Daejeon, South Korea
◦ Proposed Incremental Direct Structure Refinement (IDSR) model to approximate a 3D point re-projection error function using Gaussians. ◦ Designed and implemented the Sparse-IDSR algorithm in COLMAP, optimizing the Bundle Adjustment solver and achieving a 4× runtime reduction. ◦ Developed the Dense-IDSR algorithm for efficient multi-view fusion of depth maps from Offset-Pixel Aperture cameras, reducing RMSE by 3×.
Said Homidov's Contact Information
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