Ryan Cousins
Art Director @ Rec Room
About
Impactful Art Director with 20 years’ experience, defined a brand beloved by over 150 million players. (Rec Room, That Dragon Cancer, Nickelodeon, Midway Games)
United States
Greater Seattle Area
Computer Games
Product Development, Team Management, Marketing Strategy, Recruiting, Technical Direction, B2B Marketing Strategy, Virtual Reality (VR), Hiring, Team Leadership, Mobile Game Development, Professional Mentoring, Adobe Creative Suite, Mentoring, Teaching, 3D Animation, Cross-team Collaboration, Pipeline Design, 3D Rendering, Blender, Character Animation
Experience

Art Director
Seattle, WA
● Established art direction and shipped across 8+ major platforms (PlayStation, Xbox, Switch, iOS, Android, Oculus, and PC). ● Managed Art Department growth during company scale from 6 to 300+ employees. ● Led, directed, and built from the ground up a 20+ member Art Department. ● Art directed and shipped 16+ first-party games beloved by 150+ million people. ● Defined high-level product strategy and multi-quarter roadmaps fueling revenue growth. ● Developed marketing strategy, key art, trailers, and platform featuring for Apple, Google, PlayStation, Microsoft, Nintendo, and Meta. ● Integrated brand partnerships with Paramount, Mattel, Bungie, NFL, and PUMA. ● Implemented efficient outsourcing systems, managing contracts, cost analysis, and execution resulting in a 220% increase in production capacity. ● Drove and planned a continuous weekly ship across 8+ platforms. ● Designed art pipelines, set quality standards, and documented processes. ● Pioneered technical/artistic solutions for character and rendering tech. ● Provided critical feedback and mentorship to drive artists' career growth. ● Defined and improved company-wide interview processes and hiring standards.

Lead Artist
Seattle, WA
● Collaborated directly with the Director to establish visual targets and lighting direction for the BAFTA-winning title That Dragon, Cancer. ● Managed the technical execution of the 3D pipeline, lighting, scene optimization, and character rigging, animation, ensuring high-fidelity results within engine constraints.

Character Technical Director
Los Angeles Metropolitan Area
● Developed and maintained 50+ robust, animator-friendly character rigs. ● Designed and rigged main characters for three new television series. ● Adapted to art direction and management styles across many productions. ● Collaborated with Animators and Modelers to exceed pipeline standards.
Ryan Cousins's Contact Information
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