roger gihlemoen

roger gihlemoen

producer

About

In short, if you need your production to "happen", I'll help you. I'm a senior VFX nerd, that means, I know how to use a lot of software and I know how to tell people what to do. I do a lot of animation including motion capture, and create content for Tv, Film and even Theater. Nerdy stuff: I know motion capture, including equipment rigging, marker setup for body, finger and face performance. I have experienced with high end 3D character modeling, texturing, lighting, rendering, animating, rigging, cloth simulation, and custom muscle driven animation setup. Specialties: Experienced in many high end motion graphic programs. Rigging, animating and rendering in Maya. Mocap in Motive (also beta tester for optitrack) and Motion builder Mocap with Perception Neurons internal mocap suits. Motion control rig from MR.Moco Detailed modeling in z-brush. Advanced crowd simulations in Softimage. Compositing in After Effects and Nuke. Editing in Adobe Premiere and Final Cut Pro. Advanced Photoshop and illustrator user.

Country

norway

City

oslo

Industry

entertainment

Skill

animation, maya, compositing, after effects, texturing, visual effects, film, motion graphics, motion capture, video production, superpowers, motion tracking, 3d animation, concept development, character animation, character design, premiere, autodesk motionbuilder, photoshop, rigging, zbrush, rendering, modeling, mental ray, lighting, uv mapping, illustrator, television production, character modeling, shading, texture painting, texture artist, hard surface modeling, organic modeling, special effects, 2d, facial animation, motion control

Experience

norsk luthersk misjonssamband

producer

norsk luthersk misjonssamband

teater manu

motion capture and 3d artist

teater manu

2012-1 - 2012-9 · 9 mos

I created the worlds first animated animals talking sign language. The animations got projected onto the scenografy and interacted with the actors.

evengi

chief executive officer

evengi

2011-2 - Present · 15 yrs 8 mos
racecar a/s

modeler, texturer, photo and animation

racecar a/s

2011-12 - 2011-12 · 1 mo

Worked on several projects to aid Racecar meet deadlines in desember rush.

rubicon tv

motion graphic artist

rubicon tv

2005-1 - 2006-1 · 1 yr 1 mo
qvisten animation as

modeler

qvisten animation as

2011-2 - 2011-3 · 2 mos

Modeled and textured for theme park "hunderfossen".

schjærven as

motion graphic artist, freelance

schjærven as

2014-2 - 2015-6 · 1 yr 5 mos
feelgood scene film og tv

art director and 3d artist and motion graphic artist

feelgood scene film og tv

2006-7 - 2011-1 · 4 yrs 7 mos

* Executing entire pipeline with mocap and mucle driven face animation in animated web series "bloggerne". * Consept and execution of "Tegneby", childrens TV. * Program design for "en god nummer to", "Sand", "Ali reza" and others. * Feelgood ident. * Animations for "Torsdagsklubben", (siden sist sangen, julevisa) * Constructor", animated ident. * Team Eckbo, stage worker.

sheriff film company as

3d animator

sheriff film company as

2011-2 - 2013-6 · 2 yrs 5 mos

* I aided Sheriff for two years with consept dev, and finished peoducts. * Consept development, and story telling with animation. * Commercial brush-ups, wire removal, matchmove, set exetnsion, clean plates etc. * Product renders. * Customers: Nav, Posten, Easybring, Enklere liv, Innovasjon Norge.

evengi

nerd

evengi

2012-12 - 2013-1 · 2 mos

Video: https://vimeo.com/56983869 I improvized a simple mocap suite for my three year old. The goal was to test recording of a little person with dense markers. I optimized the volume and got suprized how good the data turned out. Eaven when she sat, I had good recordings. I transfered her motion to Glork, who also is about three years old, only in lightyears. I did not spend much time on retargeting, and it shows at certain points. The test turned out so sucessfull, that I created this little film. My three year old loved to see the 3D modell mimick her in realtime, and would not stop the recordings. Tools: Arena from optitrack, Maya, zbrush, PS and After effects.

gimpville

modeler and texturer

gimpville

2013-1 - 2013-2 · 2 mos

Created interior for tunnel sequence on Norways first sterescopic film.

Education

art

2002-1 - 2005-1 · 3 yrs 1 mo

roger gihlemoen's Contact Information

Email

******@***.com

Phone

(**) *** ****

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