Oscar Hildebrand
Combat & Level Designer @ Silkroad Studios
Sweden
Helsingborg
Higher Education
Nivådesign, Tv-spel, Agila metoder, Spelutveckling, Speldesign, 3D-modellering, Scripting
Experience

Combat & Level Designer
Danmark
Worked as a Combat & Level Designer, working both on the Player's movement & UX, combo system suggestions, Enemy Design & Behavior, Ability Progression & Design, as well as Boss Design. Within Level Design we assisted in honing the environment to fit the movement system, finding metrics and the structure of the game's flow to assist with the explorative experience. In addition I assisted with creating Movement Based Challenges and creating onboarding experiences in the form of Tutorials.
Oscar Hildebrand's Contact Information
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