morgan aubry

morgan aubry

rà fà rent mà tier hlc

About

Recently graduated from the video game development section at ESIAJ, I am currently looking for a job in the video game industry. I am mostly interested in gameplay and graphics programming, but I enjoy solving algorithmic challenges and dilemmas, and I am more than willing to expand my video game development knowledge.

Country

france

City

strasbourg

Industry

consumer services

Skill

gameplay programming, tool scripting, shader programming, ui programming, visual studio, maya, unity3d, udk, adobe photoshop, adobe illustrator, physics programming, c++, c, c#, java, javascript, python, assembly, lua, realtime programming

Experience

euro protection surveillance

rà fà rent mà tier hlc

euro protection surveillance

unamur

game developer

unamur

2016-6 - 2016-6 · 1 mo

* Continue the development of a serious game designed to allow students to have a first look at the different microscopes available at the biology department of the university, allowing for a smoother start during practicals. * Assigned tasks: * menu and UI redesign * tutorial revamp * bug fixing

unamur

game developer intern

unamur

2014-12 - 2015-2 · 3 mos

* Develop a serious game designed to allow students to have a first look at the different microscopes available at the biology department of the university, allowing for a smoother start during practicals. * Assigned tasks: * Microscope 3D modeling (1 out of 3) * Movement in section view * Script programming for Adobe Photoshop (Javascript) and GIMP (Python): splitting an image in tiles, and thumbnail and data file creation * Texture files saving from remote server * Textures loading from local files * Annotations functionality (creation from data file, movement, display, etc)

Education

haute école albert jacquard - techniques infographiques

haute école albert jacquard - techniques infographiques

2011-1 - 2014-1 · 3 yrs 1 mo
haute école albert jacquard - techniques infographiques

haute école albert jacquard - techniques infographiques

2011-1 - 2015-1 · 4 yrs 1 mo

Graduation project was done as a team, alongside an other programmer and three 3D artists. Assigned tasks were: - Physics (ie. collisions) - Rays logic - Level design - Character and environment shaders - Sound integration Activities and Societies: I was part of a streaming team for a short time. I also took part to a few game jams organized by the school.

morgan aubry's Contact Information

Email

******@***.com

Phone

(**) *** ****

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