Monty Alon
Product Manager - WOW @ Wix
About
Product Leader | Award-Winning Designer | Expert in Gamification & Emerging Technologies I thrive at the intersection of creativity, strategy, and technology, transforming complex ideas into user-first products that drive meaningful impact. With over a decade of experience in product management, interactive design, and game development, I’ve built a career on simplifying complexity, fostering cross-functional collaboration, and achieving measurable success through innovation and data-driven strategies. 💡 What I Bring: Visionary product leadership, a deep understanding of user experience, and a proven ability to bridge creative and technical teams. I specialize in designing scalable, innovative solutions that strike the perfect balance between user engagement and business objectives. Let’s collaborate on building extraordinary products.
Israel
Ramat Gan
Mobile Games
Brand Development, Product Design, Usability Testing, Motion Graphics, Market Research, Strategic Brand Consulting, Copywriting, Microcopy, Graphical User Interface (GUI), Client Relations, Adobe Illustrator, Adobe Photoshop, Adobe InDesign, Web Design, Outsourcing, Team Leadership, Negotiation, User aquisition, 3D Design, UX Research
Experience

Product Manager / Lead Game Designer
Tel Aviv, Israel
• Increased user engagement by simplifying game mechanics and enhancing UX. • Achieved an 80%+ FTUE (First-Time User Experience) completion rate • Designed and managed AI systems, behavior trees, game rules, and balancing mechanics. • Delivered PRDs, GDDs, wireframes to support agile workflows & data-driven decisions. • Spearheaded the development of core and meta features, driving long-term engagement.

Head of Product
Ramat Gan, Tel Aviv, Israel
• Led development of a MOBA with three minigames and robust character customization. • Designed and implemented user-centric mechanics prototypes and UI/UX assets . • Partnered with influencers to align gameplay and marketing with market trends. • Guided a cross-functional team through rapid, iterative development cycles. • Coordinated playtests, stakeholder meetings, and content updates to refine gameplay and maintain alignment with goals.

Lecturer
• Mentored 300+ students in interactive media and design, guiding them to create award-winning projects recognized nationally and internationally. • Founded the first Mixed Reality (MR) lab, securing sponsorships and integrating AR/VR technologies into the curriculum. • Facilitated collaborative partnerships with tech companies and studios, bridging academia with industry to create real-world opportunities. • Developed and delivered courses on gamification, UX, and emerging technologies, aligning programs with industry trends.

Alumni Game Designer
Tel Aviv, Israel
• Published top charting games: one exceeding 5M downloads and another surpassing 80M • Innovated in-game mechanics and ad strategies, achieving a CPI of <$0.07. • Learned and applied hyper-casual game lifecycles, integrating optimized UI/UX practices to enhance retention and monetization.

New Media Lecturer
Kfar Saba, Center District, Israel
Taught courses in various disciplines ranging from motion graphics to AR/VR, 3D modeling and UX. Mentored and lead a select group students through the production of high quality VR projects which were displayed in an exhibition in a Tel Aviv gallery.

Product Designer
Tel Aviv District, Israel
Owned end-to-end UX for the company’s flagship analytics dashboards, turning high-volume audience and revenue data into clear, filter-rich visualizations for leading media publishers. Turned complex, high-volume data into clear narratives - designing information architecture, interactive visualizations, and multi-layer filters that let users surface insights in seconds rather than minutes Established reusable design patterns and a mini-design-system for data-dense components (charts, tables, filters), accelerating future feature development and ensuring visual consistency across the product suite.

Product Manager
• Led AR/VR development for Intel, Microsoft and YES, managing budgets over $200K. • Managed a cross-functional team of 5 to deliver high-quality projects on time. • Delivered 25+ interactive games and experiences, aligning with client goals. • Created Ninja AR, a top-charting game for Israel Ninja Warrior with RGE.

Brand & Product Designer
Brand & Better
Tel Aviv Area, Israel
• Created 50+ visual identities, websites, apps, & infographics for clients like LG, Hapoel • Won a national prize for the 2015 Independence Day poster design competition. • Led municipal branding for Holon, Be’er Sheva, and Herzliya, delivering cohesive, culturally resonant designs. • Specialized in visual data representation, transforming complex information into engaging, intuitive graphics working with large organizations such as Ort and Holon museum of design
Monty Alon's Contact Information
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