Mikhail Prasolov
Product Manager / Project Manager
About
Result-driven Product & Project Manager with 6+ years of experience leading digital products, web platforms, internal automation systems, and complex multi-team projects. Strong ability to connect business needs, user experience, and technical execution - delivering reliable, scalable, and well-structured solutions. I specialize in: - Product discovery, business process mapping, and backlog prioritization - Launching MVPs, defining roadmaps, and coordinating cross-functional teams - UX/UI flows, wireframes, gameplay/feature design - Agile project delivery (Scrum, Kanban) - Process optimization, team management, resource planning - Managing large distributed teams (up to 80+ executors & multiple PMs) - Building documentation, workflows, and automation logic My background combines web product management, outsourced development, game production, and AAA art studio operations, giving me a deep understanding of both technical execution and user-focused product design. I’m currently seeking opportunities as a Product Manager / Project Manager in tech companies, product teams, SaaS, game development, or digital platforms.
-
Ukraine
Computer Software
Agile/Scrum, Roadmapping, Gameplay Systems, Computer Games, MMORPG, Mobile Game Development, Mobile Applications, Game Design, GUI, JIRA, Software Project Management, Game Development, Concept Design, Business Analysis, Android, XML, Mobile Games, Video Games, Confluence, Redmine
Experience

Product Manager / Project Manager
KIT Group
Киев, Киев, Украина
(Product owner for a sector-specific web solution, project manager for a 10-person Scrum team) Product Management responsibilities: - Defined and prioritized product roadmap based on business goals and stakeholder needs. - Analyzed and documented core business processes to prepare them for automation. - Designed logic for workflow automation and coordinated approvals with business leaders, finance, and security teams. - Created UX flows, wireframes, and reviewed UI layouts. - Developed documentation: processes, feature descriptions, resources, procedures. - Performed user testing, gathered feedback, and prepared training materials. - Coordinated integrations with other internal products. - Conducted demos and prepared regular product reports. Project Management responsibilities: - Created project charter, roadmap, and delivery plan. - Decomposed key features into actionable sprint tasks. - Planned team capacity and resource requirements. - Managed workload, task assignment, and day-to-day team coordination (Scrum). - Monitored deadlines, optimized processes, and ran team meetings (incl. 1-on-1s). - Maintained up-to-date documentation. Key results: - Fully mapped and documented all business processes. - Delivered MVP release. - Trained internal teams and improved cross-department workflows.

Senior Project Manager
Led a large production unit: 4 PMs + 80+ executors delivering art assets and tasks for multiple game projects. Responsibilities: - Oversaw deadlines, quality, and delivery of all active projects. - Adjusted production plans based on incoming results and risks. - Analyzed performance metrics, optimized workloads, identified bottlenecks. - Gathered client feedback and ensured alignment between customers and teams. - Held monthly 1-on-1s focusing on performance, motivation, and career paths. - Improved internal processes and structured documentation. - Selected and implemented a task-tracking system, created guidelines, trained the team. - Participated in hiring and onboarding new specialists. Results: - Optimized studio processes and documentation structure. - Eliminated delays and moved production ahead of schedule. - Successfully introduced and rolled out a new task-tracking tool across the studio.

Product Manager / Project Manager
Managed product development for 7 company websites and internal automation tools. Product Management: - Defined long-term product vision with CEO/COO. - Researched market and competitors to identify opportunities. - Planned product evolution and integration with other IT systems. - Created UX flows, mockups, and UI references for designers. - Wrote product documentation and feature logic. - Prioritized backlogs and formed sprint plans. - QA’d tasks and prepared progress reports. Project Management: - Ensured continuous operation and improvement of all 7 websites. - Maintained backlog clarity and task relevance. - Assigned tasks, monitored estimates, ensured understanding across developers. - Performed daily progress tracking and made plan adjustments. - Managed external specialists and service providers. - Oversaw budgets and service payments. Results: - Updated and expanded project documentation. - Delivered several large feature updates. - Reduced number of critical errors and UX/UI issues. - Increased sprint throughput from 6–10 → 15–20 tasks. - Improved team processes and removed causes of missed deadlines.

Game Designer / System Designer
multiple projects
Puzzle Mobile Game (Unity) - Designed, built, and configured 60 game levels with physics, teleporters, and interactive objects. Hero Wars–style Game Clone - Structured and expanded documentation for mechanics and systems. - Created full UX flow and reviewed UI screens. - Designed a unique game mode, created UI layouts. - Developed mathematical progression models for character classes. - Built reward tables, progression curves, and balance tables for early game levels.

Project Manager
Kharkiv Region, Ukraine
- Participated in client negotiations and requirement discussions. - Created project plans, set deadlines, and tracked execution. - Assigned tasks, managed priorities, maintained documentation. - Ensured delivery quality and resolved operational issues. - Managed contracts, content, and payments. - Coordinated external specialists and services.

Game Designer
Kharkiv, Ukraine
- Definition of new items pool in the current update, determination of its features and properties writing design documents - Creation of preliminary balance - Creating tasks for the concept artist, 3D artist, sound team, writers, localization team, etc. - Control of the terms of production - Getting approval from the legal team - Adding models to the resources of the game and subsequent configuration - Verification in the game, final adjustment and balancing - Rebalance and reconfiguration of already created content
Mikhail Prasolov's Contact Information
Phone
Find the Right Leads
Find Verified Contact Data
What LeadContact does well
Find verified emails, phone numbers, and decision-makers with 98% accuracy.
Find Leads
Find the right people by company, role, industry, location, and more.
925M+ professional profiles

Find Emails
Access verified email addresses for your target contacts.
657M+ emails

Find Phone Numbers
Get cross-validated phone data from multiple top sources.
239M+ phone numbers

More Accurate. Lower Cost.
Find contact data in 1 tool with 98% accuracy
LeadContact integrates leading enrichment tools to deliver more accurate contact data—without paying for each one.
Great conversations start with the right contact.
It’s time to find yours.



