Marlene Emig
Creative Director, Exhibition & Experience Design | AI-Integrated Design Education @ Experiential.Studio Berlin
About
I help exhibition and experience designers reinvent how they design, so that they never lose their edge. Your creative edge is your most valuable professional asset. Your ability to translate a brief into a spatial story, move people through an experience, and deliver something worth stopping for. Autopilot erodes your ability to reinvent yourself creatively. Tight timelines force you to rely on familiar approaches. A flood of technology with no real context for how exhibition design actually works might keep you from trying to implement new ways of working with AI. I wholeheartedly believe that designers who stay sharp with technology also end up nurturing their talent. They find better ways to express what they already know and continue staying at the forefront of the industry. My approach grows directly from the design process you already understand, from the first brief through concept development, client presentations, budget signoff, and into the details that get built. Since 2022, I've rebuilt how I work around AI and real-time methods, to strengthen the spatial thinking, narrative story, and visual craft you trained for and to give your ability to design more range and more power. What started as solving a problem in my own studio has become a way of working that clients now specifically request on live projects from me. To me that's the kind of validation that pushes me to sharpen my skillset every single day. With over 14 years designing across exhibition, brand experience, and immersive environments for clients like FIFA, Formula 1, the Berlin Air Show, and Singapore's Botanic Gardens, everything I teach comes from active practice under real constraints, budgets, and client pressure. In my design trainings, you learn to take your existing creative instincts, the ones built through years of sketching, rendering, spatial thinking, and storytelling, and translate those into visuals, concept films, and pitch-ready proposals that make clients buy into your ideas emotionally. I've trained over 150 design professionals across 25+ countries. Creative Directors, exhibition designers, studio owners, who leave with a richer, more confident way of working that they apply to live projects immediately. In 2025, I was named one of four featured AI experts at the WXO Experience Summit in London. My methodology has been adopted at institutional level by the Fashion Institute of Technology in New York and Saint Mary's College of California, both bringing me in to overhaul their design curricula around how professional studios actually work today.
Germany
Berlin
Architecture & Planning
Resource Allocation, Interpretive Planning, Development Work, Grant Writing, Mentoring, Budgeting, Design Workshops, Generative AI Studio, Digital Art, Digital Marketing Innovations, Social Media Marketing, Stable Diffusion, Midjourney, RunwayML, DaVinci Resolve, Motion Graphics, Content Strategy, Creative Visualization, Strategy, Creative Content Creation
Experience

Creative Director, Exhibition & Experience Design | AI-Integrated Design Education
Berlin, Germany
I lead two core areas of work: structured AI education for design professionals and teams, and international exhibition and immersive experience design projects. • Founder and instructor of two cohort-based AI programs (Level 1 and Intermediate) for exhibition and experience design professionals, training 150+ creatives across 25 countries. • Teach AI-integrated workflows spanning creative brief, research, concept development, visualization, and pitch presentation. The intermediate level focuses on advanced storytelling and procedural data for design development. • Academic teaching includes a Bachelor-level AI elective at Saint Mary’s College of California (2026) and consecutive AI workshops for the Master’s program in Exhibition and Experience Design at FIT NYC (2024–2025). • Named one of four featured AI experts at the WXO Experience Summit in 2025. • Creative Director for 50+ large-scale exhibitions, events, and immersive environments, leading projects from pitch through on-site delivery. • Designed 70+ immersive environments for international clients, with a focus on narrative clarity, visitor experience, and build-ready design. • Integrating AI into agency-standard design workflows since 2022, reducing early-stage concept development time while maintaining creative authorship and quality. • Advocate for ethical, author-led AI use in professional design practice.

Creative Director | Concept, Strategy, Art Direction, Project Management, Business Development
Berlin Area, Germany
• Directed and facilitated seamless collaboration among a diverse creative team, spanning concept, design, graphic, technical, and engineering domains, culminating in the noteworthy distinction for design excellence in Trade Fair Design Annual Year 22/23. • Liaised with newly acquired and long-standing clients of over 15 years. Initiated regular workshops to help manage and direct divided opinions on the client side and to move sign-off stages forward. • Conducted pitch presentations in English and German in boardroom or online settings of up to 40 people. These pitches followed concept submission documents prepared for tenders winning 25% of the time. • Led end-to-end planning and execution of 5 international exhibitions for Eppendorf, managing logistics, production checks, and service orders across conventions, resulting in increased product sales and lead generation in 2022. • Planned the 7000 square meter Samsung exhibition hall at IFA Berlin 2022 for 160K visitors during 5 days together with 5 project managers. • Conceptualized a 1600 square meter themed exhibition: The Space Pavilion at the Berlin Air Show (ILA 2022) had 73K visitors in 4 days showcasing space missions by the German and European space industries. • Implemented a youth-engaging booth design with eight 3-meter diameter helium-balloons floating at the start-up convention called DeGUT attracting 3000 visitors/day for the Brandenburg Investment Bank (ILB) in 2021 & 2022. • Revamped 500 sq m of office space into a collaborative tech incubator for 20 developers at Thales Group in 2021, overseeing all design phases, client communication and client approvals.

Senior Exhibition Designer | Thematic Exhibition Concepts, Experience Design, Project Management
Berlin Area, Germany
• Mastered all design phases starting with an invitational pitch process 80% of the time, followed by development of design, client approvals and implementation on site until show opening. • Presented to 15-30 clients from Korea and Switzerland in boardroom settings and managed all communication directly providing design and content ideas in English and German. • Directed a team of 6 artifact specialists and orchestrated the final historical prop and artifact arrangement on-site. • Spearheaded the Official FIFA Women's World Cup 2019™ exhibition in Paris with 3k visitors/day and 2018 FIFA World Cup Russia™ exhibition in Moscow with 94k visitors in 1,5 months. • Transformed the DVAG Corporate Museum into a modern permanent exhibition with a foyer experience in 2018. Liaised directly with project managers and contractors during design construction.

Lead Exhibition and Experience Designer | International Thematic Exhibition Experiences
• Designed the spatial interior and exhibition experience of 'The Fullerton Hotel Singapore Gallery' with up to 1K vistors/day open since 2017. Developed UI/UX design for interactive stations showing multimedia content incl. events along a historical timeline. • Guided clients directly and in collaboration with Pico Group to complete the CDL Green Gallery 6-month exhibition at the Singapore Botanic Garden called “Urban Jungle” opened in 2016. • Prepared final art work for large-scale print production for 100-300 square meters of wall and floor graphics.

Lead Exhibition and Experience Designer (Designer 1)
Singapore
• Spearheaded projects in teams of 2-4 with supportive interdisciplinary designers. Delivered memorable visitor experiences and compelling storylines for all audiences in a series of six 6-month exhibitions at the Singapore Botanic Gardens during 2013-2016 using a variety of multi-media and sensual experiences. • Convinced clients of design solutions, offering ideas every step of the way, during all project phases for the 10-year permanent exhibition 'MHA Firearms Exhibition' in Singapore opening in 2015. • Illustrated and spatially translated content-rich stories spanning across 100 meters of gallery and thematic exhibition spaces for the Kingdom of Saudi Arabia Gallery exhibited within a 2-month period in Singapore in 2014. • Overseeing all design phases including build-up. 2016: F1 Lounge Experience for VIP guests (3-day exhibition experience). 2015: MHA Firearms Exhibition exhibited in Singapore (10-year permanent exhibition). 2014: Kingdom of Saudi Arabia Gallery exhibited in Singapore (2-month temporary exhibition). 2013-2016: Singapore Botanic Gardens (6-month temporary exhibitions during 3-year timeframe). 2013 / 2014: Singapore Discovery Center (4-month temporary exhibition).

Exhibition and Experience Designer (Designer 2)
Singapore
• Completed 5-10 events, museum and trade show exhibitions for the Southeast Asian market per year. • Won intense 5-day concept design tender twice for a 4-month exhibition at the Singapore Discovery Center, built as designed in 1 month. • Created concept and storyline, initial content development, spatial and graphic development. • Planned out tactile and interactive experiences for visitors of all ages. • Proofed all fabrication before exhibition and show opening. • Facilitated client workshops to enable efficient design processes and sign-off procedures.

Technical Account Manager | Strategy for Voice Assistant Design, Business Development, Sales
Berlin Area, Germany
• Developed strategy for voice-generated AI-facilitated Amazon Alexa and Google Home assistants. • Conducted account services and project management for voice design innovations. • Pitched customized demos leading to 55% new business. • Liaised with clients and managed new business add-ons and additional features. • Managed the corporate brand and implemented corporate identity on all brand collateral and channels.

Exhibition Designer | Concept, Presentation, Graphic Design, Exhibit Design
New Jersey, United States
• Implemented concept designs and interactive ideation for permanent exhibitions coming up. • Prepared internal design proposals for the board. • Managed projects as part of my Exhibition Design Masters Degree at FIT.

Graphic Designer | Corporate Identity, Web Design, UI Design, Presentation
eYooks
UK
• Designed the corporate identity and brand for this new startup launched in 2011. • Created the UI/UX design for an educational interactive yearbook online platform, revolutionary at the time. • Developed all web and print branding collateral, including business cards for 5 employees. • Aided client acquisition by preparing presentations for the founder to approach new clients.

Graphic Designer | Public Art Installation, Brand Identity, Web Design, Portrait Photography
Boston, MA
• Created the brand identity and website for "Flocks", the winner of an ideas competition, still implemented today. • Developed the weaving structure of 8-10 meter wide hanging net structures. • Installed over 2000 reflective installation birds made of mirror foil. • Organised installation set-up and tear-down of this commissioned public art sculpture. • Initiated the portrait photography sessions of all 35 team members (including photo editing). • Received sponsorship by the Cambridge Arts Council and guided by the Boston Foundation for Architecture and the Boston Architectural College.

Graphic Designer | UI Screen Design, Storytelling, Game Design for Mobile Devices
Cybermedia K.K. (Ad-comm Group)
Tokyo, Japan
• Developed the game design and UI/UX design for a Japanese mobile phone game including the story, gameplay features and level design for an interactive museum game using Flash and Javascript on Japanese mobile devices (before iPhones existed). • Focused on promotional and interactive media advertising for the Japanese mobile phone market.
Marlene Emig's Contact Information
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