Matthijs Janssens
CEO & Technical Art Director @ Day III Digital
About
Technical Art Director in videogames and founder of Day III Digital. Passionate about everything related to content pipelines, the rendering pipeline and procedural environment art. Lucky to have worked on Hogwarts Legacy, Mafia: The Old Country, Horizon Adventures, For Honor and CSR Racing.
Austria
Neukirchen am Großvenediger
Computer Games
Game Development, Unity3D, Shaders, C#, Modo, Tool Development, R&D, 3D Modeling, Photoshop, Music, Piano Playing, Texturing, Audio Post Production, C++, Python, Contemporary Music, Visual Arts, Orchestration, Multimedia, Unreal Engine
Experience

CEO & Technical Art Director
Uttendorf, Salzburg, Austria
I'm the founder and Technical Art Director at Day III Digital, a co-development studio based in the Austrian Alps that specializes in Technical Art, Tool Development, Rendering, and Deep Learning for Unreal Engine and Open-World AAA games.

Freelance Technical Artist
Austria
- Worked with BITSY SG LTD on an unannounced project (June-September) - Worked with VGDC LTD on an unannounced project (September-November)

Freelance Technical Artist & Programmer
Wonderpoly
Brighton, United Kingdom
Worked on various projects with Hutch, RTObjects and Studio Gobo.
Matthijs Janssens's Contact Information
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