Matthieu Mandeville Gauthier

Matthieu Mandeville Gauthier

Technical Designer @ Digital Extremes

About

A level designer from Montreal seeking to create compelling experiences in video games.

Country

Canada

City

Granby

Industry

Computer Games

Skill

Combat Design, Lua, Game Development, Repeatable Mission Design, Game Design, Unreal Engine, Unity Pro, Tutorials, Level Design, 3D Studio Max, Mobile Games, Quality Assurance, 3D Architectural Rendering, Unity3D, Gameplay, Source Engine, Scripting

Experience

Digital Extremes

Technical Designer

Digital Extremes

LinkedIn
2023-1 - Present · 3 yrs 8 mos

On Warframe: -Collaborate with design directors on new enemy NPCs, their abilities and weapons. -Create & script enemy NPC abilities and passive attributes. -Coordinate with animation and VFX to flesh out and ship these abilities. -Manage new NPC and weapon behavior trees, working with programmers for specific needs. -Collaborate with art and prog to flesh out the NPCs from prototyping to shipping. Updates worked on: Duviri Paradox, Whispers in the Walls, 1999

Behaviour Interactive

Level Designer

Behaviour Interactive

LinkedIn
2021-6 - 2023-1 · 1 yr 8 mos

Montreal, Quebec, Canada

On cancelled project: -Own a game mode, develop its style and elements. -Onboard other LDs on the game mode to produce levels for it. -Collaborate with programmers to make new enemy types and functions. On Silent Hill: Ascension -Create levels for various scenes: Johansen Farm and House, Pennsylvania town among others. -Brainstorm and document gameplay modes with other LDs. -Create action sequences in conjunction with other LDs to fill procedural game modes. -Collaborate with programmers to implement various gameplay modes.

Novaquark. Join The NQ Way

Level Designer

Novaquark. Join The NQ Way

LinkedIn
2020-3 - 2021-6 · 1 yr 4 mos

Montreal, Quebec, Canada

-Design tutorials and repeatable missions. -Script missions and support branching scenarios. -Design and balance vehicles for various tasks in tutorials and repeatable missions. -Work with programmers to develop more functions for use in missions. -Work with others LDs to develop game modes, integrate their creations and debug as a team.

Ubisoft

Specialist Tester: Tracking

Ubisoft

LinkedIn
2018-12 - 2020-3 · 1 yr 4 mos

Montreal, Canada Area

Self-employed

Level Designer

Self-employed

2017-10 - 2018-12 · 1 yr 3 mos

Montreal, Canada Area

Gameloft

Level Designer

Gameloft

LinkedIn
2013-12 - 2017-10 · 3 yrs 11 mos

Montreal, Canada Area

-Design levels, missions and tutorials in an iterative process. -Sketch out or greybox the level and its elements. -Script tutorials and mission elements using object oriented languages and/or visual scripting. -Prototype new gameplay / suggest new game modes. -Work with leads and product owners to ensure the level fulfills its role in the game experience. -Work with artists to ensure gameplay and art are cohesive in the final product. -Integrate various game elements from prop prefabs to sound, navigation and AI cues. -Do related tasks as needed: integrate characters, skins, made RayFire destruction animations, export characters and validate their technical format.

Gameloft

Technical Game Analyst

Gameloft

LinkedIn
2011-4 - 2013-12 · 2 yrs 9 mos

Montreal, Canada Area

-Analyze games from their inception to their public release. -Identify present and potential problems. -Elaborate checklists for the QA department. -Do performance tracking during the development phase. -Participate to the formation of new technical analysts. -Take in-game footage for promotional videos or internal review. -Fix collision navmesh bugs. -Contribute to the creation process where appropriate.

Gameloft

Quality Assurance Tester

Gameloft

LinkedIn
2009-10 - 2011-4 · 1 yr 7 mos

Montreal, Canada Area

-Insure conformity to platform guidelines (TRC) on the PS3 and iPhone. -Evaluate and report quality problems. -Update the bug database. -Complete activity reports.

Alpha Vision

3d Artist

Alpha Vision

2007-1 - 2007-12 · 1 yr

Laval, Canada Area

-Create architectural 3d models based on CAD plans -Modify 3d models to suit marketing guidelines -Render scenes for 2d artists

Education

HEC Montréal

HEC Montréal

LinkedIn

Project Management

2008 - 2009 · 1 yr

Matthieu Mandeville Gauthier's Contact Information

Email

******@***.com

Phone

(**) *** ****

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