Charles M.

Charles M.

Technical Audio Designer @ Gameloft Montreal

About

I am a programmer and sound designer focusing on game audio after twenty years working on various forms of music and sound art: performing in clubs as DJ/producer, teaching, setting up interactive installations, linking sound and light, developing software + plugins with a focus on accessibility. These days I am mostly working on in-game audio solutions alongside developing audio plugins in C++. I have experience of various pipelines and production cycles, and am available for sound design, implementation, and music system design work. I currently spend the majority of time working in Unreal Engine, which I also use to make procedural music to unwind — posting weekly videos here — but also comfortable with Unity and Wwise. As a programmer, my approach is grounded in solving real-world problems under pressure. While the majority of my project experience has been in developing music technology, I am equally at home with a wide array of software development and enjoy tackling creative challenges! For the past ten years, I have primarily worked with charities and non-profits, focusing on accessibility and music technology.

Country

Canada

City

Montreal

Industry

Computer Software

Skill

Music System Design, Audio Optimisation, Debugging, Unreal Engine, Audio Implementation, Wwise, C++, Jira, Project Management, DSP, Agile, Programmation, Traitement numérique du signal, Stations audionumériques (DAW), Postproduction audio, Bruitage, Unity, MetaSounds, Programming, Game Audio

Experience

Gameloft Montreal

Technical Audio Designer

Gameloft Montreal

LinkedIn
2025-7 - Present · 1 yr 3 mos

Montréal, Québec, Canada

Software Developer

2014 - Present · 12 yrs

- Variety of arts projects with a focus on music and interaction: -- Metasound Branches plugin (available on Fab) -- Biodivergent Sites and Sounds (Elinor Rowland) -- Define Your Journey (Joanne Cox, with additional support through Blurring the Boundaries) -- Sound Ideas musical instrument gallery (National accessArts Centre and Blurring the Boundaries Arts) -- Software prototype: Comma MIDI tuning device (Max for Live) designed by musician Khyam Allami. -- Various music projects, hackathon entries, and Node packages - Project funders include Arts Council England, Help Musicians UK, Canada Council for the Arts

Blurring the Boundaries Arts (non-profit organisation)

Audio Visual Programmer (as external consultant)

Blurring the Boundaries Arts (non-profit organisation)

2025-4 - 2025-5 · 2 mos

Montreal, Quebec, Canada

• Continued development of a multiplayer web-based MIDI-DMX system used in performances

Blurring the Boundaries Arts (non-profit organisation)

Full Stack Developer / Researcher

Blurring the Boundaries Arts (non-profit organisation)

2019-10 - 2025-3 · 5 yrs 6 mos

Montreal, Quebec, Canada

• Created an array of tools including JavaScript libraries for accessible music technology development. • Collaborated with artists and consultants to establish a set of accessible hardware and software • Supported live performance with custom software, moving from online to in-person sessions • Recorded over 80 consultation and collaborative sessions as part of the Canadian Accessible Musical Instruments Network • Wrote annual project reports and generated financial documents in accordance with funding requirements

Good Vibrations charity

Lead Developer

Good Vibrations charity

LinkedIn
2023-10 - 2024-4 · 7 mos

London

- Shipped public release of Gamelan Room web app - Created demos for remote interaction, sequencing, and audio recording - Arranged access review via Blurring the Boundaries Arts - Collaborated with designer to produce 15 instruments in a variety of views using 3D models in Blender, optimising render processes with Python scripts - End of project reports and input into funding for next stages

HUMAN INSTRUMENTS LTD

Audio Programmer

HUMAN INSTRUMENTS LTD

LinkedIn
2018 - 2021-4 · 3 yrs

London

- Developed prototype for the Haptic Baton as an assistive device for musicians living with blindness to access the movements of a conductor through wireless broadcast of vibrations - Collaborated with designer/project lead and musicians in test sessions, developing live with real-time feedback - Performed remote troubleshooting with client in Seoul - Project presented in performances in multiple countries, with features on CNN and BBC

City Lit

Sound Art Lecturer

City Lit

LinkedIn
2013-10 - 2021-3 · 7 yrs 6 mos

London Area, United Kingdom

- Developed and delivered a variety of sound art courses focused on interaction and sound art/multimedia projects

Milieux Institute

Maker in Residence

Milieux Institute

LinkedIn
2019 - 2020 · 1 yr

Montreal, Quebec, Canada

- Developed and delivered "Music + Access" workshops with MilieuxMake members and musician Gift Tshuma (partly funded by British Council, Canada Council for the Arts, Farnham Maltings, and the High Commission of Canada) - Met with members of the Concordia community to discuss accessible music technology - Participated in maker sessions

Drake Music

Developer / Accessible Music Technology Trainer

Drake Music

LinkedIn
2015 - 2020 · 5 yrs

- Developed accessible musical instruments through collaborative design processes (including the Kellycaster with John Kelly) - Created a set of battery powered sensor-based musical instruments for an outdoor installation in the Queen Elizabeth Olympic Park - Supported young musicians and teachers through residencies in schools - Mentored and provided technical support for artist residencies - Assisted and participated in hackathons

Southbank Centre

Music Tutor

Southbank Centre

LinkedIn
2014 - 2019 · 5 yrs

London

- Sessional gamelan tutor - Gamelan novice evening classes - Taster workshops - Early years classes

Middlesex University

Visiting Lecturer

Middlesex University

LinkedIn
2015 - 2018 · 3 yrs

London

- Interactive technology and sound art lectures

Education

Middlesex University

Middlesex University

LinkedIn

Music

Middlesex University

Middlesex University

LinkedIn

Sonic Arts

Charles M.'s Contact Information

Email

******@***.com

Phone

(**) *** ****

Find the Right Leads
Find Verified Contact Data

Try with: Jensen Huang @ nvidia.com Click to autofill
LeadContact awards, five-star ratings, and GDPR compliance badges

What LeadContact does well

Find verified emails, phone numbers, and decision-makers with 98% accuracy.

Find Leads

Find Leads

Find the right people by company, role, industry, location, and more.

925M+ professional profiles

Find Leads
Find Emails

Find Emails

Access verified email addresses for your target contacts.

657M+ emails

Find Emails
Find Phone Numbers

Find Phone Numbers

Get cross-validated phone data from multiple top sources.

239M+ phone numbers

Find Phone Numbers

More Accurate. Lower Cost.

Find contact data in 1 tool with 98% accuracy

LeadContact integrates leading enrichment tools to deliver more accurate contact data—without paying for each one.

LeadContact Logo
Competitor Tools

All these = $289 per month

Great conversations start with the right contact.

It’s time to find yours.