Manish Sirdeshmukh
PC Software Ecosystem | Gaming Platforms Business @ Qualcomm
About
Passionate, thoughtful, energetic technology business executive with product and partnership experience, empathy-driven organizational leader, with strong technical expertise, in-depth industry knowledge, and relationships in cutting edge technologies such as Apps, Games, AI, Graphics, XR, and Multimedia. Extensive experience in successfully creating and managing industry-leading, award-winning products, orgs/teams, businesses, and industry partnerships targeted for the global markets.Product Management expert, Experienced advisor, Educator - who is passionate about mentoring and guiding individuals, teams and organizations in need.
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United States
Computer Software
Organizational Leadership, Technical Leadership, Collaborative Decision-making, User Experience (UX), User Interface Design, Product Vision, Project Management, Strategic Vision, Agile Methodologies, Marketing, Analytics, Relationship Building, Team Management, Team Leadership, Go-to-Market Strategy, Business Development, Streaming Media, Television, Consumer Products, Product Strategy
Experience

PC Software Ecosystem | Gaming Platforms Business
United States
Dual Role 1. Software Ecosystem for Compute Business Unit: Driving ecosystem strategy, roadmaps and partnerships for Qualcomm PC Compute business (Windows, Linux, Chromium) 2. GM for Gaming Platforms Business Unit: Building bespoke gaming hardware business for Qualcomm.

Director Product Management, Netflix
San Francisco Bay Area
• Directed product management initiatives at Netflix, focusing on scaling video streaming and gaming technologies across diverse devices. (Netflix Ready Device Platform/Program) • Led a team of product and program managers to innovate consumer facing tech within the Netflix app, enhancing user experience. • Managed B2B product development for OEMs and platform vendors, ensuring seamless Netflix integrations, certifications and partner enablement.

Head of Strategic Product Partnerships
San Francisco Bay Area
• Led the team managing Unity's global strategic platform partnerships portfolio with all platform companies including major companies like Apple, Google, Meta, Amazon, Microsoft (and many hardware, cloud and technology companies) • Oversaw product integrations to enhance collaboration and innovation across 20+ leading new platforms. • Fostered relationships with key industry players to drive the adoption of Unity's 3D technology.

Sr. Director Product, Vuforia (Augmented Reality)
Greater San Diego Area
• Led & launched integrated products and business with third-party software and hardware platforms within Vuforia XR technology. • Established strategic partnerships with industry leaders like Microsoft, Google, and Unity, enhancing Vuforia's market position. • Built the evangelism team to disseminate Vuforia's capabilities, fostering community engagement and knowledge sharing.

Head of Developer Products
Greater San Diego Area
• Led the product team managing Qualcomm's Snapdragon development product portfolio, including SDKs, HDKs, and more. • Unified Qualcomm's Snapdragon Developer products for developers. • Launched 8 innovative developer tools from concept to market, enhancing developer experience. • Fostered partnerships with third-party tools, middleware game engines to promote technology integration.

Product Management - Adreno GPU
Greater San Diego Area
• Managed key aspects of GPU driver software, middleware support, and development tools for Adreno GPU. • Led the development of performance, power, graphics, and compute APIs, enhancing the overall user experience. • Established a comprehensive graphics and gaming ecosystem for Adreno, contributing to its market dominance.

3D Video Game Programmer & Lead Engineer
Greater New York City Area
As a gameplay, 3D graphics & tools programming lead, I worked on games that played a part in Gameloft’s early success & recognition by creating some of the most technically appreciated & award winning 3D game titles of the times. The projects that I led as a programmer, received following awards & recognitions: - IGN's Best Graphics Technology Award 2005 - Gamespot's Editor's Choice Award 2005 - Gamespot Score 9.2/10 - IGN Score 9.0/10 Games to credit: - Massive Snowboarding 3D - Tom Clancy's Splinter Cell Chaos Theory 3D - Asphalt 1 - 3D - Asphalt 2 - 3D - Several other 2D games

AR & VR Research Engineer
VRPL Labs
Worked as an engineer on multiple AR & VR projects for educational, military & industrial use.

Assistant Engineer
Multitech Engineering
Manish Sirdeshmukh's Contact Information
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