Kyryl Voikin 🔜 Digital Dragons 🔜 Nordic Game
Director of Business Development @ TransPerfect Games
-
Spain
Computer Games
Art, Porting, Quality Assurance, LQA, Key Account Acquisition & Retention, Key Account Development, Contract Negotiation, Sales, Co-development, Strategic Partnerships, Sales Operations, Strategic Business Development, Strategy, Business Development, Game Development, Negotiation, Penetration Testing, Outsourcing, Project Management, Software Development
Experience

Director of Business Development
Alicante, Valencian Community, Spain
- Own new business growth for TransPerfect Games across game production support services - Run full cycle sales from outreach and discovery to proposal, close and handover - Shape solutions for studios across art, co dev and engineering, porting, localization and LQA, testing, audio, player support, community and growth - Coordinate internal teams to align scope, pricing, timelines and delivery approach - Represent TransPerfect Games in client meetings and industry events across Europe and globally

Chief Business Development Officer
Executive leadership role with full accountability for Eventyr Interactive’s global business development strategy and revenue growth. I lead the company’s go-to-market direction, define high-value service offerings and drive expansion across key regions including Europe and NA. I oversee the creation and scale-up of strategic business units including full-cycle development, LiveOps, porting, and art services. All offerings are designed to align with publishers and studios' needs, production realities and long-term industry demand. Internally, I build and mentor cross-functional BD teams, shape operational workflows in Confluence and Jira and work closely with production, marketing, and executive leadership to align our growth strategy with company goals. I manage key client relationships, lead commercial negotiations and represent Eventyr at global industry events such as GDC, Reboot and Gamescom to strengthen visibility and strategic partnerships.

Business Development Director, EMEA
Kyiv, Kyiv City, Ukraine
Held regional ownership of business development strategy and execution across EMEA for one of the largest global providers of game development services. Focused on co-development, art production, LiveOps, and multi-service delivery models for PC, console and mobile studios. Led complex, multi-stakeholder sales cycles from initial outreach through deal closure, working closely with global production teams to shape offerings tailored to publisher pipelines and technical requirements. Managed high-level relationships with studio heads, executive producers and procurement leaders across Tier 1 and Tier 2 clients. Designed regional forecasts, account development plans and growth initiatives aligned with company targets. Served as a key bridge between regional BD, global marketing and production leadership to refine positioning, messaging and go-to-market alignment for the EMEA market.

Business Development Manager
Kyiv
Responsible for managing and growing a portfolio of strategic accounts across game development and art services. Acted as the primary commercial interface for key partners, ensuring long-term alignment, repeat business and service expansion opportunities. Took ownership of the full business development cycle including outreach, qualification, proposal coordination, and post-signing relationship management. Worked closely with producers, art leads and delivery teams to tailor proposals around client needs, technical constraints and timelines. Built strong personal relationships with client stakeholders ranging from game producers to studio heads. Focused on organic account growth through upselling, cross-service expansion and sustained delivery excellence. Represented Room 8 Studio at global industry events such as GDC, Gamescom, DevGAMM and PG Connects, generating inbound interest and opening new conversations with global publishers and developers.

Key Account Manager
Kyiv, Ukraine
Managed a diverse portfolio of international software and IT clients across Europe, the US and Israel. Focused on long-term relationship development, service quality and aligning outsourced engineering teams with client roadmaps. Took ownership of the full client lifecycle including pre-sales, proposal development, onboarding and account expansion. Acted as the central point of contact for both business and technical stakeholders, ensuring smooth communication between clients and internal engineering leads. Participated in global trade shows such as CES, CeBIT and IFA to support international business development and expand the company’s visibility in new markets. Contributed to internal CRM improvements, delivery process coordination and account documentation, helping the team operate more efficiently as the company scaled. Built trust-based, multi-year relationships that led to steady renewals and expanded scope of work across multiple verticals.
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