Kim Strandli
Teacher / Supervisor @ The Animation Workshop, VIA University College
About
I am a problem solver in the movie and animation industry.I have a background as a CG Generalist Artist, but have in recent years focused on cross-department supervision and technical direction, building feature film workflows and developing pipeline tools for artists to speed up production.I've worked on projects for clients such as Netflix, Riot Games, Blizzard, Nordisk Film and Lego.I have also been teaching courses at The Animation Workshop for 6+ years.Love learning new things, and always up for a good challenge.
Denmark
Copenhagen
Motion Pictures & Film
3D, Maya, ZBrush, Adobe Photoshop, 3D Modeling
Experience

Teacher / Supervisor
Viborg, Middle Jutland, Denmark
Course guest teaching, short-film project supervision, and curriculum development. Between 4-10 weeks per year between 2019 and 2024. Courses include Modelling, LookDev, Pipeline, Rendering for creature and environment assets for vfx and animation projects,

Freelance Technical Director / CG Generalist
KimStrandli
CG Generalist - Asset build and shot production Monkey Tennis, Tumblehead, The Image Faculty, D3, Eon-Reality, Arsenalet, Thinko, The Animation Workshop, ++

Technical Director / Supervisor
Copenhagen, Capital Region of Denmark, Denmark
Technical Director / Generalist on animated commercials for clients like Blizzard, Riot, ++ - Developing pipeline and workflow tools for artists. - Cross-department technical supervision and workflow alignment. - Managing edits and client deliveries. - Assisting in artist tasks like layout and compositing. - Setting up animation scenes and templates.

Animation Pipeline and Production Management Workshop
Flanders Audiovisual Fund (VAF)
Brussels, Brussels Region, Belgium
Teaching a 2-Day workshop for animation directors, covering subjects like workflow, pipeline and production management.

Technical Director / Supervisor
Copenhagen, Capital Region, Denmark
Supervision and Technical Direction for a Netflix long-form project. - Planning and maintaining production process from development to post-production. - Developing tools and scripts for artists, animators and editors. - Cross department communication and alignment. - Developing compositing pipeline and workflow automation. - Story script and sequence reviews. - General artist support.

Lead Compositor
AFilm
Copenhagen, Capital Region, Denmark
Compositing and pipeline for animated feature film. Developed shot-based pipeline tools to efficiently manage 1300+ shots as a single artist.

CG Generalist
Monkey Tennis Animation Studio
Viborg, Denmark
- Modeling, LookDev and Lighting a realistic exterior shot for a LEGO commercial. - Character modeling and look-development for game engine assets. - Creature Look-Development for VFX (Redshift). - Pipeline RnD for VFX workflows. - Python Scripting - 3D Printing

Stage and Event Worker
Various
Norway
Worked on shows by performers including Sting, Will.I.Am, Elton John, Ylvis and others. Part time backstage-worker for theather, concerts and other events. (Arendal Kulturhus/Cultural Centre), music festival (StavernFestival) and other events such as Arendalsuka (Norway's biggest political event). Responsibilities include rigging up and down for shows/artists on stage, organizing and general "everything-man" for whatever needs presented on short notice.
Kim Strandli's Contact Information
Phone
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