kevin grandt

kevin grandt

software engineer

About

I program things. If you want it made I can figure out how to make it.

Country

united states

City

hayward

Industry

computer software

Skill

programming, python, c, c++, game development, objective c, git, software engineering, ios development, xbox 360, javascript, opengl, user interface, game design, gameplay, c#, java, ros, linux

Experience

panasonic

software engineer

panasonic

2014-8 - Present · 12 yrs 2 mos
sifteo

contract programmer

sifteo

2012-1 - 2013-6 · 1 yr 6 mos

* Programmed games in C++ targeted at proprietary hardware and SDK with very limited RAM, video, and clock speed constraints. * Used python, lua, and make for data preprocessing and generation of procedural data. * Ported Peano's Vault from C# running on a pc to C++ running on second generation Sifteo Cubes while the hardware and SDK were still under active development. * Took ownership of Sandwich Kingdom codebase to develop its sequel, Ice Palace. * Interacted with artists and designers to create specifications, estimate schedules, and develop tools to improve production data-flow. * Fixed bugs in a variety of game codebases. * Acted as developer support to external development teams, helping * them adapt to Sifteo's unique hardware constraints, writing example * code, and fixing bugs. * Created prototype games to test gameplay ideas before full * production.

blue shift, inc.

senior software engineer

blue shift, inc.

2004-6 - 2009-2 · 4 yrs 9 mos

* Programmed in C++ on a variety of games running on Playstation 2, 3, and XBox 360. * Ported existing codebases to next-gen hardware. * Programmed for the Nokia N * Gage using C.

midway games

software engineer

midway games

2000-3 - 2001-9 · 1 yr 7 mos

* Developed games in C++ for PC and Playstation 2. * Created tools and UIs using win32 and MFC APIs.

lucasarts

programming intern

lucasarts

1998-6 - 1998-8 · 3 mos

Scripted the UI for the PC version of Rogue Squadron using a proprietary C-like language.

personal projects

myself

personal projects

2009-1 - Present · 17 yrs 9 mos

* Programmed and published iOS games using Objective C and OpenGL. Ad-supported and paid versions of each. * Homebrew Nintendo DS programming. Ported two personal college- era 3D games from Windows and DOS to the DS.

Education

new jersey institute of technology

new jersey institute of technology

computer science

1995-1 - 1999-1 · 4 yrs 1 mo

kevin grandt's Contact Information

Email

******@***.com

Phone

(**) *** ****

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