Joël Galarneau
Lead Combat Designer @ Cloud Chamber
About
Games are forging a new digital frontier for the world. They allow players to experience things that would be otherwise unable. All facets of games greatly fascinate me; my primary focus is gameplay and combat design. This portion of the gameplay helps structure the experience for the player, allowing the player to create their own creation of memorable and meaningful experiences. Currently working on the next Bioshock!
Canada
Montreal
Computer Games
Unreal 3, Photoshop, Writing, Level Design, Unity3D, Game Design, Gameplay, Unreal Editor, Unreal Engine 3, Game Development, Video Game Design, Game Mechanics, Video Games, Unreal
Experience

Game / Combat Designer
Montreal, Canada Area
- Assassin's Creed: Rebellion (iOS / Android) - Released 2018 - Unannounced Open World Prototype (Console / PC) Project- 2020 - Unannounced "AAA" Mobile, High Fantasy RPG (iOS / Android) - Unreleased/Ongoing

Independant Level / Puzzle Designer
HolyMountain Games
Vancouver, Canada Area
Red Rolling Hood (Released) My duties are quite varied but include: • Creation of numerous puzzles/levels of varying difficulty tiers using gameplay space, subtle direction, player psychology to create challenging but equally fair levels. • Working directly with the Lead Designer and giving frequent input in order to find design solutions • Other duties include leading and maintaining the artistic vision of the game for a team of 5 artists as well as critiquing, communicating, delegating and tracking all related art matters. • Creation of 24+ unique particle effects in Unity 3D which kept with the artistic vision of the game and emphasised key gameplay elements.

Game Design Tutor
The Art Institute of Vancouver
Vancouver
I mentor and help students a variety of subjects and do my best to lead and inspire by example. Assisting and motivating students in variety of ways in a large array of subjects (Game Design, Level Design, Scripting ) and development software. I also critique and help students during off hours so that they can achieve their maximum potential.
Joël Galarneau's Contact Information
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