
Jason Conger
Growth Strategy, Marketing @ Supercell
About
At Supercell, our dream is to create great games that as many people as possible play for years and remember forever. Currently I am leading our business, media and growth strategy across all games in the Americas to amplify global activations locally, optimize our investments, and uncover new growth opportunities. I’ve built, led and grown the Performance Marketing team at Supercell in Helsinki. I’ve also worked with our Investments team to support investee studios (Metacore, Space Ape, Trailmix, etc). At Wooga in Berlin as the Head of UA, our team drove growth for our story driven casual games. We helped to bring June's Journey to the number one hidden object game in the world eclipsing $1B lifetime revenue. Previously, I led the user acquisition team at Backflip Studios, creators of DragonVale. Prior to mobile, I founded 53 Peaks Brewing Company, a craft brewery in Colorado while working at Zeta/Intela focusing on performance based advertising for digital, brand & email marketing solutions.
United States
San Francisco
Computer Games
Compliance Management, Concept Development, Product Design, Marketing Attribution, Communications Strategy, Media Planning, Portfolio Management, Organizational Leadership, Business Intelligence (BI), Data Analytics, Performance Marketing, Organizational Development, Go-to-Market Strategy, Growth Strategies, Brand Awareness, Brand Strategy, Business Analysis, Marketing, Mobile Marketing, Social Media Marketing
Experience

Growth Strategy, Marketing
San Francisco, CA
Driving business & growth strategy across Supercell games on the Americas regional marketing team. Additionally leading regional marketing for Clash titles. Supercell creates games that as many people as possible play for years and remember forever. We are the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, Squad Busters, and mo.co.

Head of User Acquisition
Berlin
Led a team of UA experts focused on Performance based marketing objectives to drive studio growth and profitability for Wooga. I handled management responsibilities and took on a larger role in the organization seeing over the portfolio of games and onboarding activities with Playtika. I worked with management and Playtika up to and through the acquisition process. Wooga creates story driven casual games for players all around the globe! We are apart of Playtika, one of the Top 10 gaming studios in the world. We’ve launched global hits such as June’s Journey, Pearl’s Peril, Diamond Dash, and Jelly Splash.

Senior User Acquisition Manager
Berlin
Strategy owner of June’s Journey. Drove growth through market, platform, and network expansion. Key player in global reach and overall studio profitability. Helped to architect a new business intelligence infrastructure, creative production pipelines, and growth strategies. Worked on multiple titles in the Wooga portfolio including June’s Journey, Jelly Splash, Pearl’s Peril, Bubble Island 2 and Tropicats. Worked with Marketing & Creative, ASO, Ad Monetization, Data Science & Engineering, Finance and Management teams.

Director of User Acquisition & Monetization
Boulder, Colorado
Led a team of UA and Monetization to drive profitable ROI for all titles in the Backflip Studios portfolio of games. Backflip Studios makes absurdly fun mobile games that are played by millions of people every day. Our games have been downloaded over 150 million times. Transformers Earth Wars, DragonVale, NinJump, and Paper Toss are just a few of our popular titles.

Senior User Acquisition Manager
Boulder, Colorado
Managed the mobile growth strategy and operations in order to profitably test, launch and sustain games for Backflip Studios. Worked with Executive, Finance, Data, Brand, and Product teams to develop a marketing strategy to maximize profitability for long term growth.

User Acquisition Manager
Boulder, Colorado
Executed effective acquisition campaigns for high growth mobile games. Responsible for the management of user acquisition funnel for all live games. Worked with analytics team to measure ROI. Worked with product teams and business intelligence teams to identify features that improve UA and determine LTV for optimization.

Senior Marketing Manager
Boulder, Colorado
Rebranded as Zeta Interactive in January of 2014. Acquired by XL Marketing in October of 2013, I continued my role from Intela as an Email Marketing Manager. Zeta Interactive is a leading digital marketing company that uses data and analytics to help leading brands acquire, engage and retain customers. Zeta Interactive has built a powerful marketing platform that encompasses all digital channels, including Email, Search, Display, Social and Mobile.

Marketing Manager
Boulder, Colorado
I managed of a group of Email & Revenue Analysts and Account Managers. Strengths include: Management & Leadership, Marketing & Advertising, Report Generation & Analysis, Product & Infrastructure Optimization Intela is a global provider of database marketing solutions, offering proprietary web and mobile marketing platforms for brands, advertising agencies, direct marketers and publishing partners. We generate and deliver qualified leads through a suite of performance-based marketing solutions spanning 24 countries worldwide.
Jason Conger's Contact Information
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