ioannis koumoutzelis

ioannis koumoutzelis

executive producer

About

I love games, animation, VR and everything Digital. I have amassed broad experience by Managing Game Development and Art teams, supervising Mobile App production for major clients worldwide in one of the top digital agencies in the world, as well as designing and writing content for the production of various videogames such as MMORPG Darkfall Online, Gothic3:Forsaken Gods, Guild2: Venice, WiiYoga, Spelforce2 - Faith in Destiny among others. I aspire to provide memorable cutting edge experiences in the field of Video Games and Mobile taking advantage of my well founded skills in Art, Design and Production. I enjoy playing any good games, from MMORPG, Shooters, RTS, Hack and Slash... to Farmville, Candy Crush, Sims, and various quirky mobile games, as well as discovering interesting and useful photography and productivity apps. I delve confidently into AR and VR. My Strong Points: Team Building (Construction - Deconstruction), Game Design, Production Design, Writing, Art and Outsourcing Management, Sailing, Cooking and more!

Country

germany

City

berlin

Industry

computer games

Skill

game development, video games, game design, animation, 3d studio max, texturing, gameplay, computer animation, mobile games, character animation, photoshop, level design, mobile applications, modeling, art direction, game mechanics, art, 3d modeling, ps3, social games, computer games, uv mapping, unreal engine 3, visual effects, mudbox, wii, project planning, project coordination, mmorpg, bacon, xbox 360, creative direction, agile project management, console, scheduling, post production, character design, team building, dispute resolution, rendering, graphic design, interactive entertainment, 3d visualization, analytics, digital publishing, ios development, production budgeting, computer graphics, unity3d, outsourcing, budgeting, unity, virtual reality

Experience

achilleion guest house

hospitality and reservations manager

achilleion guest house

2019-5 - 2019-10 · 6 mos

Helping a good friend with his wonderful 1800s built guest house, using digital product management techniques. I am managing bookings, day to day operations, arrivals, provisions, expectations, and desire fulfillment. I took this job as it is a great challenge and an opportunity to refresh my social skills and improve ad-hoc solution finding response under pressure with multiple stakeholders with absolutely no room for no as an answer. A great opportunity for exploring deeper in UX concepts and principles, and into my user focused product management approach. My Goals: Ensuring an excellent fill rate and high levels of customer satisfaction. My Achievements: Over 10% fill rate increase from year to year due to live price optimizations, and significant customer satisfaction average around 9.3 by providing personalized support, increasing the average rate of the guest house from 8.2 to 9. From Good, to Wonderful. An increase of well over 12% overall in guest satisfaction and over 20% in revenue and a modest decrease in operational costs.

timetravel.berlin

executive producer

timetravel.berlin

2018-5 - Present · 8 yrs 5 mos

Turning ideas into an actual VR product. In this brilliant startup, I am responsible for budgeting, external team management, production planning, content strategy, and more. Sharing my expertise in the field of video games production and design to the next generation of AI powered Virtual Reality experiences.

state university of new york in athens

instructor of vfx and animation

state university of new york in athens

2002-1 - 2006-1 · 4 yrs 1 mo

As an instructor of VFX and Animation in the Cinematography department i had the pleasure to interact and come in contact with brilliant young aspiring cinematographers as well as established legends of Greek cinematography such as the award winning director Pandelis Voulgaris, the award winning director of photography Nikos Gardelis, award winning animation director Stratos Stasinos, as well as other established cinematography professionals who i was lucky to coexist under the same educational roof for about 4 years and learned from their vast experience as well as introduced young people in the magical world of VFX and Digital Animation. This was an eye opening experience in the creative world of cinematography and its business.

aventurine

3d artist

aventurine

2003-1 - 2005-1 · 2 yrs 1 mo

I was involved as 3d artist generalist with specialization in environment art. With the guidance of the Lead Designer and under the supervision of the Art Director, i created various monsters and animals rigged and even in some cases animated them as well as other environmental content and established a custom manual terrain generation pipeline which i implemented with 2 team members under my supervision. It appears that Environment diversity and its huge handcrafted world, is also one of the strong points of the game (other ofc than the innovative fast action gameplay). I learned a lot about game and level design from the team there as well as other technical aspects of game development. Had a great time! Cheers Guys!

virtual dimension

lead artist

virtual dimension

2002-1 - 2003-1 · 1 yr 1 mo

Created content for Autostereoscopic Presentations, Dome Theaters, and Virtual Rides and conversion of conventional to stereoscopic films and other audiovisual content among others.I was involved as a generalist responsible for establishing the pipeline, generation of content at the given quality and technical specifications using proprietary as well as a wide range of 3d VFX and post production tools. I did a lot of R&D on proprietary production pipelines and learned a lot about hardware rendering systems, virtual reality as well as HD digital streaming hardware, virtual visualization and broadcasting systems and a lot more.

anima studios

lead artist - partner

anima studios

1997-1 - 2000-1 · 3 yrs 1 mo

Established the studio initially as a partner which developed and played a revolutionary and dominant role in the field of media and DTP in the area. One of its major accomplishments was among others the design and publication of Adobe Magazine for Greece and Cyprus.The introduction and establishment of various brands of products, major international athletic and cultural events events through print and digital advertising as well as the development of web solutions. "anima studios" closed its doors 2 years ago after 10 successful and creative years. I learned a lot about applied graphic design, art, and running a business.

trine animation

creative rt director and producer

trine animation

2007-1 - 2011-1 · 4 yrs 1 mo
autodesk

media and entertainment - industry expert

autodesk

2010-1 - Present · 16 yrs 9 mos

This is an activity. I am not hired by Autodesk. It is an Honour, Pleasure and Privilege, to be a select member of a closed team that peers into the future of our tools and helps shape it, to a certain degree.

independent

video game creative and business consultant

independent

2015-3 - Present · 11 yrs 7 mos

Cross Platform Video Game Production, Game Design, Art Production, Look Development, Budgeting, QA and Outsourcing Consulting and Management. Cross Platform Mobile App Production, Design, Gamification and Marketing Consulting and Management. IP Development.

independent

video game and mobile application consultant

independent

2013-3 - 2014-4 · 1 yr 2 mos

Cross Platform Video Game Production, Game Design, Art Production, Look Development, Budgeting, QA and Outsourcing Consulting and Management. Cross Platform Mobile App Production, Design, Gamification and Marketing Consulting and Management. IP Development. A-Z Solutions. Remotely and on Location.

iconmobile group

producer

iconmobile group

2012-3 - 2013-2 · 1 yr

* Software Production Management. * Mobile Technology Implementations * Outsourcing & QA Management * Mobile Game Design

ideal solutions

lead 3d artist

ideal solutions

2000-1 - 2002-1 · 2 yrs 1 mo

Initially as a 3d artist and after 6 months from the position of lead artist i supervised and designed the pipeline for the creation of 3d content among others for the multimedia production of Acropolis. A virtual Award Winning reconstruction of Acropolis of Athens during the 5th Century B.C. under the supervision of Eleftherios Xydas and support of the archaeological expertise of Dr.M.Korres, in Panoramic multimedia format.

zynga

executive producer

zynga

2014-5 - 2015-2 · 10 mos

* Complete BU P&L Responsibility * Mafia Wars Overall Team Management Product Development * Strategic Consulting Creative Team Mentoring

Education

hotel and tourism management school of greece

hotel and tourism management school of greece

management

1990-1 - 1993-1 · 3 yrs 1 mo

A school by the National Tourism Organization of Greece specializing in Hotel, Restaurant and Food & Beverage Management.

akto - athens art and design college

akto - athens art and design college

animation

1995-1 - 1997-1 · 2 yrs 1 mo

Undergraduate of Computer Graphics and Animation. Visual Arts, Multimedia Production, 3D Animation and Cinematography, Interactivity.

ioannis koumoutzelis's Contact Information

Email

******@***.com

Phone

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