Iliya Atanasov

Iliya Atanasov

Chief Technology Officer @ Pixelhunters

About

Iliya Atanasov, since his early years has had a single passion to create virtual computer art. He has grown his expertise and pursued his career exploring and dominating all the various stages of the digital production, post-production and game development. He began with broadcast content editing and creation, and later on transferred his mature expertise to the most challenging movie and TVC visual effects production, 3D animation, VR/AR and nowadays metaverse, by creating and publishing award winning international productions. His work has garnered many personal awards and has been featured in recognized CG publications, such as Expose, 3D World Magazine and others. Iliya lives his philosophy of artful creation: “Each piece of artwork has its own beauty and each piece of art you create must express and convey what is in your heart. The feeling of accomplishment as you work through the process of creation is what I truly live for in my work!” Fluent in Bulgarian, English, and Russian, and well versed on the impact digital art can have on human visual and mental perception, Iliya has a unique ability to draw out the true requirements and feelings of the customer and translate that into visual impact. Since 2009, he is the co-founder and CTO of Pixelhunters, an award-winning studio in Dubai, working in the field of content creation, knowledge-based applications and experiential marketing. Pixelhunters has worked on over 1500 projects worldwide, has won 150 top international awards, created over 6 hours of VR interactive content, inclusive of 2 full VR platforms. Extensive metaverse experience, creating metaverses for client and also having its own Pixelhunters Metaverse platform. As a CTO at Pixelhunters, Iliya is responsible for the entire production of the studio. Managing the whole pipeline, lead technical and creative artist. Expertise in identifying client needs, proposing different solutions. Strongest role – risk management, strategic thinking, problem solving, finding the fastest way to reach the goal. Well organized, workaholic, always finding a way to unite& motivate the team. Fields of work experience: -Research and Development -Game development - Unity/ unreal -Content creation – ads, games, tv, films, architectural visualizations, art direction -Metaverse creation experience -Game design experience and management of production pipeline and game scopes -Managing Full stack dev team

Country

-

City

United Arab Emirates

Industry

Computer Games

Skill

Graphic Design, 3D Studio Max, Art Direction, Photoshop, Animation, Maya, 3D animation, Storyboarding, 3D, Character Design, Texturing, Modeling, Visual Effects, Lighting, Gaming, Creative Direction, Rendering, Commercials, Graphics, Art

Experience

Pixelhunters

Chief Technology Officer

Pixelhunters

LinkedIn
2009-6 - Present · 17 yrs 4 mos

Pixelhunters - 11+ years history, 100+ industry awards, 1000+ projects worldwide Experts in: - Content Creation (2D, 3D, VFX, post-production. Filming. Filming permits, location scouting. Game Development) - Technology Implementations (VR/AR/MR, interactive screens, motion capture, consoles) - Knowledge applications development (AR Multiplayer Team Training Platform, cybersecurity games and trainings, VR career guidance platform, Hazard Perception Testing and Training Simulators, VR/AR Labs) - Media & Marketing Consultancy - International Exhibition Consultancy & stand building, Crisis Communications, Script Writing)

Blackstone Studios

Lead CG Artist

Blackstone Studios

LinkedIn
2008-1 - 2009-6 · 1 yr 6 mos

Dubai Studio City

Radoslav Corporation Ltd.

Senior CG Artist

Radoslav Corporation Ltd.

LinkedIn
2005-12 - 2007-12 · 2 yrs 1 mo

Working on 3d advertisements and special effects for movies. Films: Supervisor and lead artist for "Nightmare City 35" directed by Terry Winkles, worked on : "Hindemit" directed by Andrey Slabakov , "Warden of the Dead" directed by Ilian Simeonov , "Shadows" derected by Milcho Manchevski, "The Phantom" directed by Jovan Todorovich advertisement: Mtel, Cosmofon, Zagorka, Kamenica, Tommy, Sachi, Black Ram, Aliaska, KFM, Postbank, Mastika Karnobat, Pestera and many others

Eurocom TV / Телевизия Евроком

Senior CG Artist

Eurocom TV / Телевизия Евроком

LinkedIn
2004-6 - 2005-12 · 1 yr 7 mos

Plovdiv

3D animations, motion graphics, show ID, opening show. Using mostly Maya for modeling and animation and Combustion and Fussion for Compositing

Eurocom TV / Телевизия Евроком

Research and development artist for a Virtual Studio System

Eurocom TV / Телевизия Евроком

LinkedIn
2003-5 - 2004-6 · 1 yr 2 mos

Plovdiv

Research and development for a Virtual Studio System, low poly modeling in Maya, Light baking textures, exporting animation and still objects in virtual open GL platform, using Nvidia shaders, controlling the process of making Virtual Studio presentation

Eurocom TV / Телевизия Евроком

Digital editor and composer

Eurocom TV / Телевизия Евроком

LinkedIn
2001-3 - 2003-5 · 2 yrs 3 mos

Plovdiv

Digital editor and composer of News, shows and documentary movies, using DPS Perception and Velocity for editing, Digital Fusion and Combustion for compositing.

Europe TV, Bulgaria

Digital editor

Europe TV, Bulgaria

2001-2 - 2001-3 · 2 mos

Plovdiv, Bulgaria

digital editor, using Adobe Premiere and Boris Fx

Elida Ltd

Assembling and selling computers

Elida Ltd

2000-5 - 2000-7 · 3 mos

Plovdiv, Bulgaria

assembling and selling computers, set up lan networks, first steps in modeling in 3dsMax for architectural projects

Education

Optical and Visual Communications

1996 - 2001 · 5 yrs

Iliya Atanasov's Contact Information

Email

******@***.com

Phone

(**) *** ****

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