Guohui (Robert) Wang
Senior Director of Engineering, Video Group, Canva @ Canva
About
As a builder, innovator and creator, I am passionate about bringing GenAI technologies into innovative products that enhance content creation and consumption. These technologies have revolutionized how creators approach their work, enabling them to think more creatively, experiment more freely, and innovate more effectively. GenAI brings fresh ideas, new perspectives, novel workflows, and highly efficient tools to the creative process. Previously, I have worked on camera and editing pipelines using traditional AI and AR technologies. We’ve developed advanced effects and template platforms to empower third-party communities, enabling them to craft unique effects and templates for video creators. These fun and interactive experiences have significantly lowered the barrier for content creation. Additionally, we’ve successfully introduced advanced cinematography techniques into mobile applications, democratizing creativity for anyone with a smartphone. In the GenAI era, I’m committed to exploring new ways to empower storytelling for casual creators. With recent advancements in image, video, and music generation, as well as multimodal LLMs, I foresee innovative frameworks and paradigms that will lead to even more powerful and efficient tools for future content creation and storytelling.
United States
Mountain View
Internet
GPGPU, OpenCL, CUDA, Computer Architecture, Parallel Computing, Performance Benchmarking, GPU, Mobile Computing, Image Processing, Signal Processing, Computer Vision, Deep Learning, Optimization, Algorithms, Android Development, C/C++, C, C++, Matlab, FPGA
Experience
Senior Director of Engineering, Video Group, Canva
San Francisco, California, United States
Build cool stuff. I am hiring video creation and editing engineering expert and architect at all levels, from senior to principal (L5 ~ L8). Pls drop me a message if you are interested.

Engineering Director, Generative AI for Creation and Effects, YouTube
San Bruno, California, United States
Led the GenAI Creation Engineering team in YouTube: - Build emerging creation tool products with Generative AI technologies for YouTube, YouTube Shorts, YouTube Create and many more. - Build Effect platform for YouTube Shorts, YouTube Create, YouTube Playable and YouTube Live. Our mission is to empower YouTube creators with lightweight, accessible tools driven by generative AI technologies. Our team develops cutting-edge image and video generation models for YouTube and Google Cloud, while also building on-device capabilities and machine learning models that enhance effects and templates for YouTube Shorts and the YouTube Create app. Through these technologies, we’re creating engaging user experiences and innovative product features that enable the next generation of storytelling on YouTube, powered by GenAI.

Head of AR Effects and Camera AI, Engineering Director, TikTok/CapCut
San Jose, California, United States
I was leading the Camera AI and AR Effect engineering direction at TikTok and CapCut, building creative creation technologies and Effect Platform with cutting-edge augmented reality technologies powering innovative AR, UGC, content creation & consumption, image & video editing products. I led the team to support Douyin and TikTok to grow to billions of users. We were also the core technology team behind Jianying and CapCut from day 1 and made them largest mobile video editing platforms with multi-hundred million users. I have expanded the R&D team from its inception to over 350 engineers in a fast growing environment, developing a comprehensive ecosystem including effect runtime SDK, AR engine, Effect House desktop tools, effect platform services, and asset management platform. In the past few years, I collaborated with senior leaderships and cross-functional teams to define product strategies, roadmaps, and set organizational priorities, leading to significant advancements in Douyin/TikTok core business metrics and ML, GAN, AI-generated content (AIGC), avatar and AR technologies.

Engineering Manager, AI Lab @ ByteDance
Mountain View, California, United States
Managed the AI research engineering team to create a mobile AI algorithm engine, driving innovation in camera and video editing, effects, avatars, and beautification across ByteDance applications.

Manager, Software Engineering, Camera Platform (AR), Snapchat
Santa Monica, California, United States
I was leading a team of research engineers and software engineers working on augmented reality (AR) products in Snapchat. I have been focusing on the development of the AR effect pipeline, especially the mobile computer vision and deep learning applications for Snapchat Lenses.

Senior System Engineer, Tech Lead
Santa Clara, California, United States
As one of the key members in GPU compute solution team, I focused on general-purpose computing on graphics processing unit (GPGPU) and contributed to R&D projects including deep learning inference engine on Snapdragon processors (AdrenoDNN, SNPE), performance optimization, algorithm development and optimization, benchmarking and architectural exploration for computer vision and image processing use cases.
Guohui (Robert) Wang's Contact Information
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