guillaume evrard

guillaume evrard

ingà nieur projets

About

At Studio Bruyant, we design and produce interactive setups for events, concerts, and art installations. http://bruyant.studio

Country

france

City

paris

Industry

computer software

Skill

signal processing, javascript, software development, computer science, java, image processing, audio processing, software engineering, programming, sound, linux, max/msp/jitter, human computer interaction, audio engineering, sensors, audio, video, user interface, interaction design, human computer interaction, css, sql, computer music, user interface design, dsp, software design, algorithms, digital signal processors, prototyping, mac os x, openframeworks, real time, c#, web development, system design, databases, html, unity, cinema 4d, node.js, ableton live, processing, user interactions, haptics, data analysis, music, skiing, multimedia, php, research, artificial intelligence

Experience

on-situ

ingà nieur projets

on-situ

puce muse and la grande fabrique

r and d engineer

puce muse and la grande fabrique

2007-2 - 2009-5 · 2 yrs 4 mos

Software developer, real time data, signal and image processing (Max/MSP/Jitter, Java).

puce muse

r and d engineer

puce muse

2007-2 - 2011-4 · 4 yrs 3 mos

Meta-Mallette : software that allows music composer and artists to build orchestras with video games controllers (gamepads, joysticks, wiimotes, etc...). I was in charge of architecture design and coding, real time signal and image processing, and versioning. 2PIM : virtual instruments container for Meta-Instrument : an exo-skeleton made to play music and video in real time (54 sensors). I was in charge of architecture design and coding, real time signal and image processing, and versioning management.

studio bruyant

co founder and chief technology officer and systems architect and interaction designer and game designer

studio bruyant

2014-2 - Present · 12 yrs 8 mos

We design and produce applications, performances and real time interactive setups for events, shows and art. I'm in charge of software design, R&D, game design, 3D modelling and animation, real time architectures design, image and signal processing, sensors, electronics, sound design, music composition. I use Unity, Max/MSP, NodeJS, Mad Mapper, Resolume, Ableton Live, Max For Live, Blender, Processing, OpenFrameworks, C#, C++, C, GLSL, Javascript, Python, Java, Bash, HTML, PHP, CSS, SQL, and much more... http://bruyant.studio

Education

architecture

2001-1 - 2007-1 · 6 yrs 1 mo

guillaume evrard's Contact Information

Email

******@***.com

Phone

(**) *** ****

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