gregg burman

gregg burman

full stack web consultant

About

Senior software engineer with high standards and a meticulous eye for detail. Excellent problem-solving & debugging skills. Works equally well alone or as part of a team. Experience supervising small groups. Insatiable desire to learn and create.

Country

united states

City

durango

Industry

computer software

Skill

javascript, web development, html, html5, css, jquery, node.js, programming, mongodb, git, game development, photoshop, photography, user interface programming, linux, windows, mac os, c, c++, backbone.js, ajax, front end development, back end development, xml, json, assembly language, rest, stylus, python, amazon web services, redis, mysql, phonegap, gruntjs, express, full stack development, bootstrap, browserify, java, debugging, problem solving, telecommuting, team management, graphic design

Experience

full stack web consultant

eidetic

lead programmer

eidetic

1996-1 - 1996-11 · 11 mos

Ported “in-development” 3D game code from Sony PlayStation to Sega Saturn. Also ported in-house 3D graphics library and developed conversion & compression tools for 3D modeling data and texture maps.

sps group

systems engineer

sps group

1991-2 - 1991-3 · 2 mos

Developed image compression, decompression & display functionality for digital product catalog.

bellyfire games

principal owner

bellyfire games

2002-3 - 2004-9 · 2 yrs 7 mos

Functioned as lead programmer, game designer and project manager for subcontracted team developing videogame targeting casual gamers. - Experience utilizing Renderware Graphics for 3D development on PC & Xbox.

intelligraphics

senior software engineer

intelligraphics

1998-6 - 2002-3 · 3 yrs 10 mos

* Responsible for systems-level programming & driver development for a variety of clients and hardware/software platforms including: Intel/Windows (NT, 9x, 2k & XP), DEC Alpha/UNIX, Intel/Linux. - Projects targeted hardware in categories such as: graphics, audio & input devices * PCI bus * CardBus * video BIOS.

stb systems

software engineer

stb systems

1997-1 - 1998-6 · 1 yr 6 mos

Developed Microsoft Windows 95 & NT display drivers for video cards based on nVidia and S3 graphics chips.

genus microprogramming

lead programmer and manager

genus microprogramming

1991-3 - 1995-12 · 4 yrs 10 mos

Developed first-person-perspective rendering engine (custom RISC assembly) on Atari Jaguar platform for Nerf Max Force video game. Developed prototype engine, in parallel, on PC using 32-bit C compiler. Engine capabilities similar to DOOM: BSP-based rendering of walls, floors, ceilings & sprites, texture mapping. - Managed department of five software engineers in design, development, maintenance and support of all Genus GX Series Multimedia Toolkits. Simultaneously functioned as lead programmer and project leader. GX Series products, written in 80x86 assembly, offered graphics, printer and sound support for a wide range of hardware. - Developed, maintained and supported GX Series toolkits. Focused on drawing primitives, SVGA drivers, performance optimization and event handlers.

texas instruments

systems engineer

texas instruments

1989-6 - 1991-1 · 1 yr 8 mos

Developed utilities and support software for TMS340x0 graphics processors and TIGA.

dell

systems programmer

dell

1989-1 - 1989-6 · 6 mos

Developed and maintained systems-level utilities as member of Dell UNIX v1.0 development team.

playstation

senior programmer

playstation

2004-9 - 2015-3 · 10 yrs 7 mos
robot stampede

senior software engineer

robot stampede

2015-3 - Present · 11 yrs 7 mos

Implement Google Display Network Lightbox ad units using HTML5, JavaScript, CSS and the DoubleClick Studio Enabler API. These units are animated, responsive and often include video playback (typically YouTube-based). - Shepherd these units through the development process from early client discussions through receipt of QA approval via verbal and written communication with all stakeholders.

Education

memorial high school

memorial high school

the university of texas at austin

the university of texas at austin

computer science

1984-1 - 1988-1 · 4 yrs 1 mo

gregg burman's Contact Information

Email

******@***.com

Phone

(**) *** ****

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