Florian Gerstner

Florian Gerstner

Marketing Unity Developer @ Voodoo

About

As a Senior Unity Motion Designer with over three years of experience at Popcore, I specialize in 3D graphics, Unity, and C# tool development. Besides producing promotional videos directly in the engine I also developed custom tools including input recorders, camera utilities, and animation templates to optimize gameplay capture and streamline production workflows for the creative team. Beyond my technical skills, I bring a creative background in animation, UI design, and character design, honed over seven years as an Art Director and Motion Designer. With a degree in Communication Design and experience in traditional media like illustration and typography, I offer a well-rounded skill set that enhances both game development and visual storytelling.

Country

Germany

City

Munich

Industry

Animation

Skill

Mobile Spieleentwicklung, Geschäftsenglisch, Objektorientierte Programmierung (OOP), Kreative Problemlösung, Kommunikation, HLSL, Blender 3D, Fork (Git Client), Character Animation, Motion Graphics, Layout, Character Rigging, 3D Modeling, 3D Studio Max, Adobe Creative Suite, Texturing, Product Visualisation, Animation, Modellierung, Film

Experience

Voodoo

Marketing Unity Developer

Voodoo

LinkedIn
2026-1 - Present · 9 mos
Popcore

Motion-Designer

Popcore

LinkedIn
2021-3 - 2024-10 · 3 yrs 8 mos

Berlin, Deutschland

Senior Unity Motion Designer: creatives / promotional video production, technical support for the team like development of essential tools and infrastructure for gameplay capture in Unity 3D, including input recorders, camera tools, animation templates, game-specific utilities and documentation.

visuarte - Unique Media Solutions

Motion-Designer

visuarte - Unique Media Solutions

LinkedIn
2014-7 - 2021-3 · 6 yrs 9 mos

Artdirector: Design concept, story boarding, layout, 2D and 3D animation, motion design and post production.

3DEXCITE

Intern

3DEXCITE

LinkedIn
2014-2 - 2014-7 · 6 mos

Intern: developement, texturing Close collaboration with an external company to develop software that converts the output of a surface material scanner into seamless diffuse, normal, specular, and transparency maps.

Studio Liddell

Intern

Studio Liddell

LinkedIn
2012 - 2012

Intern: layout, animation

FISH BLOWING BUBBLES

Intern

FISH BLOWING BUBBLES

LinkedIn
2007-7 - 2007-12 · 6 mos

Intern: modeling, texturing

Education

Hochschule Mannheim

Hochschule Mannheim

LinkedIn

Kommunikations Design

2009 - 2013 · 4 yrs

Florian Gerstner's Contact Information

Email

******@***.com

Phone

(**) *** ****

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