Faseeh Ahmed
Lead Unity Developer @ Game District
About
Lead Unity Developer | Game Producer | Mobile Games6+ years building and scaling hyper-casual, idle, and simulation games with millions of downloads. I design modular Unity architectures, ship fast, and integrate full monetization stacks (IAP, ads, hybrid, LiveOps). I lead small teams end-to-end from prototype to global launch.CORE STRENGTHS:- Unity (C#), scalable architecture, rapid prototyping- Monetization systems (IAP, ads, hybrid), analytics-driven decisions- LiveOps, retention optimization, event systems- Team leadership, mentoring, sprint executionIMPACT:- 50+ mobile games shipped- Millions of downloads across titles- Faster time-to-market via optimized pipelinesFEATURED: My Supermarket Simulator 3D — 170M+ downloads, top-ranked simulation gameOpen to Lead and Senior Unity roles, remote or on-site.faseeh.unitydeveloper@gmail.com
Pakistan
Lahore
Computer Games
Software Development, Gameplay Programming, Project Management, Agile Methodologies, Scrum, C#, Leadership, Requirements Analysis, Game Development, Business Analysis, Data Analysis, Debugging, Coding Experience, Skill Development, Design Specifications, Optimizing Performance, Defining Requirements, Adaptation, Technical Leadership, Software Development Life Cycle (SDLC)
Experience

Lead Unity Developer
Lahore, Punjab, Pakistan
Leading a team of 4 to 6 Unity developers shipping mobile simulation, idle, and hyper-casual titles to global audiences. - Own the technical architecture and LiveOps stack across our active titles. - Built the modular Unity and C# foundation the team uses for rapid prototyping. - Run monetization integrations including AdMob, AppLovin MAX, Unity LevelPlay, Unity Ads, Meta, Mintegral, and Gadsme, plus IAPs and season passes. - Drive LiveOps decisions using Firebase, GameAnalytics, AppMetrica, and ByteBrew. - Hire, mentor, and grow developers through code reviews, learning sessions, and pairing. - Selected credit: My Supermarket Simulator 3D, with 100M+ downloads and ranked #9 Top Free Simulation on Google Play.

Game Producer
Lahore
Stepped into a dedicated Game Producer role to own delivery on mobile titles during a key growth phase. - End-to-end delivery: scope, milestones, sprint coordination, release readiness - Bridged engineering, design, art, and QA into a single workflow - Drove projects from prototype to soft launch to global release - Set up the Jira and GitHub workflow the team still uses - Promoted to Lead Unity Developer in mid 2024

Sr. Game Developer
Lahore
Promoted to Senior after delivering on multiple shipped titles. Owned complex systems and architecture across the studio's hyper-casual and idle portfolio. - Shipped and live-supported multiple hyper-casual and idle titles - Built reusable Unity modules (UI, ad mediation, save/load, economy) - Integrated monetization across major ad networks and IAP flows - Set up Firebase and GameAnalytics for data-driven LiveOps - Mentored junior developers on Unity, performance, and Git workflows

Game Developer
Lahore
Joined as Game Developer working on hyper-casual prototypes and live titles. Focused on rapid iteration: building, testing, and shipping features within sprint cycles. - Built gameplay mechanics, UI systems, and feature integrations in Unity - Implemented ad mediation, IAP flows, and analytics events on shipped titles - Tuned game balance and difficulty progression for player retention - Collaborated with designers and artists to turn concepts into playable builds - Promoted to Senior Game Developer after one year

Game Developer
Lahore
Worked on kids and educational mobile games, building gameplay and interactive environments in Unity. - Built game mechanics, UI, environments, and audio integration for kids-category titles - Translated game designs into playable builds in close collaboration with designers - Recognized for performance with a recommendation for promotion before moving to Game District

Jr. Game Developer
Self Employed
Took on freelance Unity projects under a senior freelancer, building modules and shipping smaller titles independently. - Built game modules and features on freelance Unity projects - Shipped smaller independent titles end-to-end, from concept to release - Used this period to deepen Unity and C# skills before moving into full-time game dev

College Lecturer
LITA (Lahore Institute of Tech Advancement)
Lahore
Lectured undergraduate ADP students in core Computer Science subjects, balancing teaching with my early game development work. - Taught Programming Fundamentals, Object-Oriented Programming, Networking Fundamentals, and DBMS - Designed course content, delivered lectures, ran practical sessions, and evaluated student performance - Built the teaching and mentoring foundation I now apply to leading and growing junior developers

Software Tester
Skywatch Securities
Lahore
QA role testing security software integrations and dashboards for North American security companies. - Tested mobile app and dashboard integrations across multiple devices and configurations - Worked with development teams to identify, document, and resolve issues

Tech Support Officer
Lahore
Tech support role serving US and UK customers, diagnosing hardware, software, and network issues. - Resolved a wide range of hardware, software, and network issues for international customers - Documented procedures and solutions to support team knowledge sharing

Tech Support Officer
Gooline Gaming Zone
Lahore
First professional role. Tech support for US and UK customers, resolving hardware, software, and network issues. - Diagnosed and resolved hardware, software, and network issues for international customers - Worked with cross-functional teams to escalate and resolve complex technical problems - Documented technical procedures and solutions for team knowledge sharing
Education

Information Technology
- Achieved a remarkable 3.97 CGPA and was honored as a Gold Medalist during the academic journey. - Received numerous prestigious Rector's and Dean's Awards, showcasing consistent excellence. - Maintained professional connections by actively coordinating with professors, demonstrating a strong commitment to the academic environment. - Conducted significant research on the effects of video gaming on health, reflecting a proactive approach in understanding and contributing to this evolving field. - Successfully developed a toon racing game incorporating AI difficulty management, showcasing proficiency in AI-driven gameplay design. - Conducted LiveOps for the game, fulfilling a vital project requirement by making the game live and accessible to users. - Demonstrated a comprehensive understanding of game development processes and the significance of live operations in enhancing the gaming experience for users.

Information Technology Management
- Achieved an excellent 3.87 CGPA and was honored as a Gold Medalist during the academic tenure. - Received numerous distinguished Rector's and Dean's Awards, reflecting consistent academic excellence. - Conducted formal research focusing on the effects of Sting Cool drink on youth, showcasing an interest in understanding the impact of consumer products. - Actively participated in managing Business Fest 2019, demonstrating strong organizational and team collaboration skills. - Developed a noteworthy Final Year Project (FYP) based on an AI Matrix Calculation program, showcasing innovation and technical expertise.
Faseeh Ahmed's Contact Information
Phone
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