Eran Holzman

Eran Holzman

COO, Director of Sales, Business Development, Operations @ finetuners.ai

About

Over 14 years of experience leading strategy, supporting developers, and driving innovative, user-centered gaming experiences across platforms. Known for a collaborative approach and strong project management skills, and successfully managed multi-platform gaming franchises, optimized production pipelines, and empowered cross-functional teams.

Country

-

City

Israel

Industry

Computer Games

Skill

Customer Relationship Management (CRM), Partner Relationship Management, Multiple Projects Simultaneously, Defining Requirements, Handle Multiple Projects, Relationship Building, Resource Allocation, Interpersonal Communication, Teamwork, Scope Management, Relationship Development, Priority Management, Large-scale Projects, Communication Training, Problem Solving, Operations, Communication, Attention to Detail, Sales, Sales Operations

Experience

finetuners.ai

COO, Director of Sales, Business Development, Operations

finetuners.ai

LinkedIn
2024-9 - Present · 2 yrs

Tel Aviv District, Israel

Finetuners.ai provides custom-trained AI art pipelines for mobile game studios. We specialize in AI model training, workflow development, and integration into creative production environments, enabling studios to generate consistent, style-matched assets at scale.

Stealth

Co-Founder, COO

Stealth

2023-1 - 2024-9 · 1 yr 9 mos

Israel

ZAG STUDIOS

Creative Director & Studio Manager, Gaming Experience

ZAG STUDIOS

LinkedIn
2021-3 - 2022-9 · 1 yr 7 mos

Israel

Leading ZAG Gaming portfolio across platforms: - Establishing, expanding, and executing the vision of the ZAG Heroez™ label gaming franchise pipeline. - An independent manager, advocate, and champion for numerous concurrent games in development and in the marketplace, ensuring ZAG authenticity and gaming excellence across all projects. - A key point of contact, problem solver, and principal collaborator for all external partners’ game development, marketing, and promotional efforts. - Working with internal and external cross-functional groups to effectively guide projects from development to launch and thru live operations. - Ensuring all game projects stay authentically on brand and make best use of the IP. - Anticipating all product risks, and providing mitigation solutions that ensure game projects meet or exceed all franchise, financial, and strategic goals.

Matific

Sr. Game Designer & Game Producer

Matific

LinkedIn
2017-9 - 2021-3 · 3 yrs 7 mos

Tel Aviv Area, Israel

Making math learning games enjoyable for children, worldwide. - In charge of all aspects of the game's features, rules, story, mechanics, and goals. - Concept and prototype layout for new games and features from high-level ideas to production-ready GDD's (Game Design Documents). - Work closely with artists, animators, and developers to guide and ensure top quality of the games. - Be responsible for creative decisions, direction, production process, and on-time delivery of the games. - Focus on intuitive activities and excellent user experience for kids from Kindergarten to grade 6. - Pitch creative ideas for the game's narrative, flow, characters, and plot. - Prepare production documents for art and sound requirements.

Jelly Button

Product Manager & Game Designer & Game Producer

Jelly Button

LinkedIn
2016-6 - 2017-6 · 1 yr 1 mo

Tel Aviv Area, Israel

Innovate and drive the implementation of new features and functions that make the game more fun, profitable, viral, and revolutionizing. Monitoring KPI’s with BA/BI departments. - Oversee, coordinate, track and run meetings with RnD and Art teams to discuss status, resolve issues and share information, to ensure game goals are completed on time. - Constantly analyze competitors and explore the entire casual games industry; new releases and trends. - Communicate new features and stories and hype the tribe up about the future roadmap. - Write full PRD’s (specs), design wireframes and build flowcharts. - Design game core loops and meta-game systems.

SciPlay

Sr. Game Producer

SciPlay

LinkedIn
2015-9 - 2016-6 · 10 mos

Israel

Operate the entire development process of “Quick Hit Slots” on the canvas platform. - Manage and monitor the pipeline and requests from the different stakeholders. - Working with the design and product teams to design better UX for new features.

CrazyLabs

Sr. Game Producer

CrazyLabs

LinkedIn
2014-8 - 2015-8 · 1 yr 1 mo

Israel

Games production management, from inception to app stores release. Supervision and project management of production pipeline and integration processes, while continuously meeting tight “under-pressure” deadlines.
 - In all my 5 years with CrazyLabs, I created and produced over 200 games.

CrazyLabs

Projects & Portfolio Manager

CrazyLabs

LinkedIn
2013-3 - 2014-8 · 1 yr 6 mos

Israel

Portfolio management of the company’s entire portfolio of 350+ apps & games. Assembled and managed a maintenance team that performed maintenance cycle procedures on the entire portfolio.

CrazyLabs

Creative Team Lead & Game Designer

CrazyLabs

LinkedIn
2012-2 - 2013-3 · 1 yr 2 mos

Israel

Led 5 creative-producers & 10 developers; interviewing and hiring; providing creative guidance; production and progress monitoring according to ambitious release plans. Designed and created game content from early inception to app stores launch with full responsibility for: - Initial research and introduction of novel concepts, storyboards and flowcharts; - Setting and monitoring projects’ timelines; - Direction of music, sound effects, VO, Art and development; - Monitoring and reviewing game quality at every stage of production.

CrazyLabs

Game Designer & Producer

CrazyLabs

LinkedIn
2010-12 - 2012-2 · 1 yr 3 mos

Israel

Seed-teamer of the TabTale start-up (at that time: three co-founders, one programmer & myself). Creative owner, game designer, and producer of games. Produced 10 concurrent game projects at a time, both internal and external development from early inception to app stores launch, while managing and coordinating off-shore developers and artists. Pivoting the start-up’s crucial spiral-up operations and growth by creative & novel marketing, website & social proliferation activities (FB; YouTube...).

Education

Shenkar - Engineering. Design. Art.

Shenkar - Engineering. Design. Art.

LinkedIn

Game and Interactive Media Design

- Game Design & Game Theory; - Art & Graphic Design (UI/UX); - Product Management & Marketing; - Business Development; - Game Production; - Character Design & Storyboard; - 3D Modeling & Animation; - Flash Illustration & Animation; - Photoshop & Illustrator; - Programming (Unity, C#).

Eran Holzman's Contact Information

Email

******@***.com

Phone

(**) *** ****

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