Eran Holzman
COO, Director of Sales, Business Development, Operations @ finetuners.ai
About
Over 14 years of experience leading strategy, supporting developers, and driving innovative, user-centered gaming experiences across platforms. Known for a collaborative approach and strong project management skills, and successfully managed multi-platform gaming franchises, optimized production pipelines, and empowered cross-functional teams.
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Israel
Computer Games
Customer Relationship Management (CRM), Partner Relationship Management, Multiple Projects Simultaneously, Defining Requirements, Handle Multiple Projects, Relationship Building, Resource Allocation, Interpersonal Communication, Teamwork, Scope Management, Relationship Development, Priority Management, Large-scale Projects, Communication Training, Problem Solving, Operations, Communication, Attention to Detail, Sales, Sales Operations
Experience

COO, Director of Sales, Business Development, Operations
Tel Aviv District, Israel
Finetuners.ai provides custom-trained AI art pipelines for mobile game studios. We specialize in AI model training, workflow development, and integration into creative production environments, enabling studios to generate consistent, style-matched assets at scale.

Co-Founder, COO
Stealth
Israel

Creative Director & Studio Manager, Gaming Experience
Israel
Leading ZAG Gaming portfolio across platforms: - Establishing, expanding, and executing the vision of the ZAG Heroez™ label gaming franchise pipeline. - An independent manager, advocate, and champion for numerous concurrent games in development and in the marketplace, ensuring ZAG authenticity and gaming excellence across all projects. - A key point of contact, problem solver, and principal collaborator for all external partners’ game development, marketing, and promotional efforts. - Working with internal and external cross-functional groups to effectively guide projects from development to launch and thru live operations. - Ensuring all game projects stay authentically on brand and make best use of the IP. - Anticipating all product risks, and providing mitigation solutions that ensure game projects meet or exceed all franchise, financial, and strategic goals.

Sr. Game Designer & Game Producer
Tel Aviv Area, Israel
Making math learning games enjoyable for children, worldwide. - In charge of all aspects of the game's features, rules, story, mechanics, and goals. - Concept and prototype layout for new games and features from high-level ideas to production-ready GDD's (Game Design Documents). - Work closely with artists, animators, and developers to guide and ensure top quality of the games. - Be responsible for creative decisions, direction, production process, and on-time delivery of the games. - Focus on intuitive activities and excellent user experience for kids from Kindergarten to grade 6. - Pitch creative ideas for the game's narrative, flow, characters, and plot. - Prepare production documents for art and sound requirements.

Product Manager & Game Designer & Game Producer
Tel Aviv Area, Israel
Innovate and drive the implementation of new features and functions that make the game more fun, profitable, viral, and revolutionizing. Monitoring KPI’s with BA/BI departments. - Oversee, coordinate, track and run meetings with RnD and Art teams to discuss status, resolve issues and share information, to ensure game goals are completed on time. - Constantly analyze competitors and explore the entire casual games industry; new releases and trends. - Communicate new features and stories and hype the tribe up about the future roadmap. - Write full PRD’s (specs), design wireframes and build flowcharts. - Design game core loops and meta-game systems.

Sr. Game Producer
Israel
Games production management, from inception to app stores release. Supervision and project management of production pipeline and integration processes, while continuously meeting tight “under-pressure” deadlines. - In all my 5 years with CrazyLabs, I created and produced over 200 games.

Creative Team Lead & Game Designer
Israel
Led 5 creative-producers & 10 developers; interviewing and hiring; providing creative guidance; production and progress monitoring according to ambitious release plans. Designed and created game content from early inception to app stores launch with full responsibility for: - Initial research and introduction of novel concepts, storyboards and flowcharts; - Setting and monitoring projects’ timelines; - Direction of music, sound effects, VO, Art and development; - Monitoring and reviewing game quality at every stage of production.

Game Designer & Producer
Israel
Seed-teamer of the TabTale start-up (at that time: three co-founders, one programmer & myself). Creative owner, game designer, and producer of games. Produced 10 concurrent game projects at a time, both internal and external development from early inception to app stores launch, while managing and coordinating off-shore developers and artists. Pivoting the start-up’s crucial spiral-up operations and growth by creative & novel marketing, website & social proliferation activities (FB; YouTube...).
Education

Game and Interactive Media Design
- Game Design & Game Theory; - Art & Graphic Design (UI/UX); - Product Management & Marketing; - Business Development; - Game Production; - Character Design & Storyboard; - 3D Modeling & Animation; - Flash Illustration & Animation; - Photoshop & Illustrator; - Programming (Unity, C#).
Eran Holzman's Contact Information
Phone
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