Donatien Rabiller
Principal UI Engineer @ People Can Fly Studio
About
As an enterprising person, I enjoy taking part in projects and care about bringing them to a conclusion. I am sharp-minded and precise as I adapt myself very quickly to new situations, environments and technologies. I often take the initiative and make project of my own. On the technical side I'm mostly developing in C# but I've got history in Java and C/C++. I have good knowledge of 2D and 3D algorithm and have experience in various libraries, 2D or 3D graphic engine, various game engine (UDK, Unity, CryEngine, SourceEngine) and more generaly the core libraries of the languages I'm working with. You can take a look at my projects on GitHub : https://github.com/Sharundaar Or find a short description of some of them on my portfolio : https://sharundaarfolio.wordpress.com/ You can phone, e-mail, write or even skype me. Ask for information via e-mail: rabiller.donatien@hotmail.fr
Canada
Québec
Computer Games
Unreal Engine, UMG, CommonUI, UI, Unity 3D, C#, Unreal Engine 4, C++ Language, Java, Visual Studio, C, JavaScript, Assembly Language, Direct3D, XNA, Qt, Swing, CryEngine, HTML, Cisco IOS
Experience
Donatien Rabiller's Contact Information
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