Dominik Sójka 🔜 GDC

Dominik Sójka 🔜 GDC

Co-owner / Game developer @ Dark Jay Studio

About

My solo project: https://store.steampowered.com/app/3100310/Arms_of_God/ Portfolio: https://www.artstation.com/darkjay Creator, graphic designer, programmer. I have been passionate about games since the age of 7, I started with creating levels in Doom, Duke Nukem 3D, HoMM3, and my own mods for Warcraft3, learning programing and 3D graphics in next years. At the age of 15, I started my career as a 2D/3D graphic designer. I graduated from the Gdańsk University of Technology in the field of Computer Science and after graduation I started creating graphics for films, advertisements and games, cooperating with many studios from Poland and abroad. I worked with Illusion Ray in 2014-2023, initially as a co-author of short films for 7D cinemas and VR, later as Technical Art Director I was responsible for key aspects of game development. I made my debut in the gaming world as one of the main creators of The Beast Inside, which in 2020 was awarded the Webby Award in the Best Visual Design. In 2023-2025 I worked with some of the best talent in the industry on Spectre Divide. I'm currently focused on my solo development project: Arms of God

Country

Poland

City

Gdańsk

Industry

Computer Games

Skill

Efekty wizualne, Animacja postaci, Animacja komputerowa, Projektowanie gier, Projektowanie graficzne, 3D, Programowanie, Modele 3D, Rozwój gier, Python, Unreal Engine, Rigowanie, Teksturowanie, Wykonywanie skryptów, Przywództwo w zespole, Houdini, Gry wideo, Grafika komputerowa, 3D Studio Max, UnrealEngine 4

Experience

Dark Jay Studio

Co-owner / Game developer

Dark Jay Studio

LinkedIn
2023-5 - Present · 3 yrs 5 mos

Solo developer of Arms of God https://store.steampowered.com/app/3100310/Arms_of_God/

Mountaintop Studios

Senior Technical Artist

Mountaintop Studios

LinkedIn
2024-3 - 2025-4 · 1 yr 2 mos
Mountaintop Studios

Technical Artist

Mountaintop Studios

LinkedIn
2023-5 - 2024-3 · 11 mos
Illusion Ray S.A.

Technical Art Director

Illusion Ray S.A.

LinkedIn
2019-11 - 2023-6 · 3 yrs 8 mos

The last project I worked on in the studio was the Open World Action Adventure game - Wardogz - Technical Art (optimization, procedural generation, pipeline for art) - Pogramming (architecture, gameplay, animation BPs, level design tools, python scripts) - Game & Level Design - Project Management - Environment Art - Modeling & Texturing - Rigging & Animation - VFX Art

Illusion Ray S.A.

Technical & Creative Art Director

Illusion Ray S.A.

LinkedIn
2016-4 - 2019-11 · 3 yrs 8 mos

I was one of the main developers of the game The Beast Inside. It was nominated for the American The Webby Awards in two categories: Best Visual Design and the Best Adventure Game, winning the first one. - Project Management - Technical Art - Pogramming - Game & Level Design - Story Writing - Rigging & Animation - Cinematic Art - Environment Art - Modeling & Texturing - User Interface - VFX Artist

Illusion Ray S.A.

Technical and Art Director

Illusion Ray S.A.

LinkedIn
2015-6 - 2016-4 · 11 mos

Film production 3D, 360, VR - level design and animation in Unreal Engine 4 - modeling, texturing, rigging, character animation, VFX - project and team management - writing scripts, storyboards, animatics for movies - scripting in Blueprints Visual Scripting

Illusion Ray S.A.

3D Graphic Artist

Illusion Ray S.A.

LinkedIn
2014-7 - 2015-7 · 1 yr 1 mo

Film production 3D, 360, VR - level design and animation in Unreal Engine 4 - modeling, texturing, rigging, character animation, VFX

Freelance

3D Generalist

Freelance

2008-7 - 2023-5 · 14 yrs 11 mos
Platige Image

Technical Artist UE4

Platige Image

LinkedIn
2020-5 - 2020-9 · 5 mos

I was responsible for the technical aspects of creating assets and levels in Unreal Engine by Platige Image for the game Medium from Bloober Team.

Dark Workshop

3D Graphic Artist / Animation Lead

Dark Workshop

2012-3 - 2015-8 · 3 yrs 6 mos

Gdańsk, woj. pomorskie, Polska

Game production and outsorcing 3D - rigging and animating characters for games - modeling 3D, - hand painted textures, - level design, scripting in Unity/UE4 - VFX for games, Unity/UE4 - script and execute of movies/advertisements/cinematics

Fuero Games

3D Environment Artist

Fuero Games

LinkedIn
2013-4 - 2013-10 · 7 mos

Warszawa

Inter IT

3D/2D Graphic Artist

Inter IT

LinkedIn
2011-8 - 2012-3 · 8 mos

Gdańsk

Flash animations in 2D and 3D - flash animations - vector gprahic design - 3D modeling

Segi Design

3D Graphic Artist

Segi Design

2009-7 - 2011-6 · 2 yrs

Gdańsk, woj. pomorskie, Polska

Advertising agency - spots, short movies creation - modeling and texturing - level design UDK

Studio 55

3D / 2D Graphic Artist

Studio 55

2005-5 - 2007-8 · 2 yrs 4 mos

Człuchów, woj. pomorskie, Polska

- 3D modeling - 2D design for large format printing - flash animations

Education

Gdańsk University of Technology

Gdańsk University of Technology

LinkedIn

Computer Science

2008 - 2012 · 4 yrs

Dominik Sójka 🔜 GDC's Contact Information

Email

******@***.com

Phone

(**) *** ****

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