derek staley

derek staley

senior project manager

About

Project Manager for multiple engineering teams for Big Fish Casino, one of the highest ... October 2013 – October 2014 (1 year 1 month)Greater Pittsburgh Area.

Country

united states

City

austin

Industry

computer software

Skill

scrum, project management, video games, agile methodologies, management, social networking, quality assurance, product management, social media, microsoft office, roadmap creation, atlassian jira, game development, agile project management, jira, facebook, mobile games, mobile devices, mobile applications, e commerce, social games, online gaming

Experience

thermofisher scientific

digital project manager, contract

thermofisher scientific

2017-4 - 2017-6 · 3 mos
confluence

agile project manager

confluence

2017-6 - 2019-10 · 2 yrs 5 mos
zebra technologies

senior project manager

zebra technologies

2019-10 - Present · 7 yrs
branding brand

project manager

branding brand

2013-10 - 2014-10 · 1 yr 1 mo

* Dedicated Project Manager for mobile properties of company’s largest international client * Lead a team of developers and QA, releasing over 500 hours of work to production each month * Work closely with multiple client teams, located in Brazil, on all aspects of the relationship, including existing properties, new projects, and future plans * Led the kickoff, development, and launch of company’s first international travel site * Using JIRA, Google Docs, and other tools, independently manage all aspects of projects including developer tasking, backlog management, and sprint planning * Reporting to the COO and VP of Product, regularly provide updates directly to executive team on project status, timelines, budget, and risks * Work with other teams including UX, Analytics, and Optimization to improve conversion, average order value, and retention

kixeye

associate product manager

kixeye

2012-9 - 2013-10 · 1 yr 2 mos

* TOME: Immortal Arena * Establish the short term and long term roadmap for KIXEYE’s largest project, TOME Immortal Arena * Act as Product owner, providing specs and acceptance criteria, and working with the team to ensure features are fully understood and implemented as planned * Provide updates to executive team as project moved from early development stages to beta * Own the quality of the product, providing final sign off on features as they are completed * Help oversee a team of 50+ members including engineering, QA, art, tech art, and UI/UX * Work closely with game design team on creation, testing, and development of new features * Obtained Certified Scrum Product Owner Certification * Backyard Monsters * Act as Associate Product and Project manager on a live game title * Oversee the development, implementation, and release of major content features * Monitor game performance, including MAU, DAU, Stickiness, Retention, and ARPDAU * Provide informed estimates to executives on revenue and release dates

ellation

technical project manager and crunchyroll

ellation

2016-4 - 2017-4 · 1 yr 1 mo

* ● Project manager for Mobile Apps, Living Room Apps, and Dev Ops teams, driving the launch of a new video platform (VRV) on 4 clients - iOS, Android, XBox1, and PS4 * ● Led all mentioned VRV clients to launch by our target dates. * ● Created tools and processes for finding estimates based on real data, which was implemented across multiple teams leading up to VRV launch * ● Created and maintained dashboards to visualize launch critical items and blockers, used by individual teams and the executive team * ● Provide regular reports to executive team, detailing timelines, risks, cross team dependencies, and proposed solutions. * ● Work with tech leadership to develop and implement live deployment processes across all backend services * ● JIRA administrator across all projects in the company

big fish games

project manager

big fish games

2015-1 - 2016-3 · 1 yr 3 mos

* ● Project Manager for multiple engineering teams totaling approximately 20 engineers, managing all aspects of planning and execution for a top 10 grossing iOS and Android game * ● Interface with other development groups, Product, QA, and marketing to ensure that requirements are fully defined when presented to developers * ● Working with the development teams, provide early costing on large features and create detailed schedules for the delivery of those features * ● Manage all aspects of weekly releases, as well as live issues, rollbacks, and hotfixes

Education

frazier high school

frazier high school

2001-1 - 2005-1 · 4 yrs 1 mo
penn state university

penn state university

information science

derek staley's Contact Information

Email

******@***.com

Phone

(**) *** ****

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