Danila Bliznetsov

Danila Bliznetsov

General Producer @ VIZOR

About

Results-driven Game Producer with over 9 years of experience developing mobile F2P games, boasting a strong expertise in game design.

Country

Lithuania

City

Vilnius

Industry

Computer Games

Skill

Concept to Launch, English B2, KPI Management, Game Design Documents, Unity, Level Design, LiveOps, Product Analysis, Deconstruction, Organization Skills, Workload Prioritization, Project Planning, Market Research, Team Management, Game Design

Experience

VIZOR

General Producer

VIZOR

LinkedIn
2023-9 - Present · 3 yrs 1 mo

Vilnius, Vilniaus, Lithuania

Fizzy Brizzy Games

Co-Producer, Lead Game Designer

Fizzy Brizzy Games

2020-8 - 2023-5 · 2 yrs 10 mos

Vilnius, Vilniaus, Lithuania

• Established product vision based on market and audience research. Identified KPI. • Crafted deliverables related to the pre-production stage, such as GDD, UX flows, UI wireframes, AERM sheet, and social design documents. • Built and managed a game design team, oversaw the production of all game design-related tasks. • Managed backlog via filling, grooming, and prioritization. • Worked hands-on with in-game and infrastructure features from producing specs and documentation to final result acceptance. • Constructed and evaluated hypotheses based on data.

Gismart

Game Producer, Lead Game Designer

Gismart

LinkedIn
2019-11 - 2020-7 · 9 mos

Minsk, Belarus

• Established product vision based on market and audience research. Identified KPI. • Crafted deliverables related to the pre-production stage, such as GDD, UX flows, and UI wireframes. • Worked hands-on with in-game and infrastructure features from producing specs and documentation to a final result acceptance. • Designed levels and setup mechanics in Unity Engine. Balanced the economy.

VIZOR

Lead Game Designer, Game Designer

VIZOR

LinkedIn
2016-4 - 2019-10 · 3 yrs 7 mos

Minsk, Belarus

• Led 10+ game designers of various specializations including hiring and mentorship of new designers. • Supported and guided game design team through cycles of review and feedback. • Crafted guides and maintained internal knowledge base. • Worked hands-on with in-game and infrastructure features from producing specs and documentation to a final result acceptance and setting up in the game engine. • Designed live events and story levels. Balanced the economy. • Designed and oversaw the production of playable ads. • Collaborated with Producer and Project Manager on update planning. • Organized and optimized workflows between different departments(Art,Dev, Game Design, Support, UI/UX) together with other teams’ Leads and Project Manager.

Indie Developer

Game Designer

Indie Developer

2015-1 - 2016-2 · 1 yr 2 mos

Minsk, Belarus

Education

Belarusian State Academy of Arts

Belarusian State Academy of Arts

LinkedIn

Graphics

2009 - 2015 · 6 yrs

Danila Bliznetsov's Contact Information

Email

******@***.com

Phone

(**) *** ****

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