Damien Peinoit

Damien Peinoit

Cinematic Artist & Technical Consultant (D&P Creative Group) @ Epic Games

About

I'm Damien, 3D environment artist passionate about visual storytelling. My journey started by modding games, leading me from crafting immersive worlds to collaborating with cinematic giants like Blur Studio, ILM, Netflix's Love Death & Robots and Amazon's Secret Level Anthology. I've contributed to AAA cinematic experiences and films such as Halo and Aquaman, merging cinematic storytelling with cutting-edge 3D visuals. Today, I lead D&P Creative Group and share industry insights through DamSchool Academy. If you’re inspired by breathtaking worlds, let’s connect!

Country

Canada

City

Calgary

Industry

Animation

Skill

DaVinci Resolve, twinmotion, 3dsmax, Gaea, Unreal Engine, 3D Studio Max, Vray, Maya, Modélisation, 3D, Texture, Film, Rendu visuel, Art, Visual Effects, Rendering, Adobe Photoshop, ZBrush, Zbrush, World Machine / SpeedTree

Experience

Epic Games

Cinematic Artist & Technical Consultant (D&P Creative Group)

Epic Games

LinkedIn
2025-3 - Present · 1 yr 7 mos

Responsible for creating and designing cinematic trailers for upcoming Twinmotion releases, from concept to final execution, showcasing the latest features and innovations in real-time visualization.

Blur Studio

Senior Environments & Lighting Artist | Freelancer (D&P Creative Group)

Blur Studio

LinkedIn
2022-4 - 2024-12 · 2 yrs 9 mos

Culver City, Californie, États-Unis

• Designed 3D environments for projects such as Secret Level: Unreal tournament and Gears Of War E-Day trailer using Unreal Engine 5. • Collaborated on Love Death & Robot 4: Spider Rose and an upcoming AAA cinematic project, showcasing creativity and technical expertise.

Blur Studio

Senior Environments & Lighting Artist | Freelancer (D&P Creative Group)

Blur Studio

LinkedIn
2020-6 - 2022-5 · 2 yrs

Culver City, Californie, États-Unis

• Responsible for environment art creation for AAA cinematics and TV shows such as: COD Modern Warfare 2 cinematics and cutscenes. Love Death & Robots season 2 & 3: The drowned giant and Bad traveling episodes Elder Scrolls: Gate of Oblivion trailer Elder Scrolls: Online Teaser 2022 Exodus: Trailer 2021 • Collaborated with teams to deliver high-quality visuals for trailers and teasers. • Developed skills in lighting design, 3D modeling, and visual storytelling.

Imagendary Studios

Senior Environment Artist (Full-time)

Imagendary Studios

LinkedIn
2022-5 - 2023-5 · 1 yr 1 mo

Unreal Engine Environment design and Lookdev for the AstroPulse Cinematic Trailer at the Imagendary studio universe. Real-Time Rendering

NVIDIA

Senior Environments & Lighting Artist | Freelancer (D&P Creative Group)

NVIDIA

LinkedIn
2020-12 - 2021-2 · 3 mos

États-Unis

• 3D modeling and texturing for NVIDIA’s Omniverse GTC Keynote 2021 presentation. Recreated Jensen Huang’s kitchen entirely in 3D using Omniverse tools. • Focused on high-fidelity realism to support real-time keynote visuals.

Industrial Light & Magic

Senior Environment Generalist (Full-time)

Industrial Light & Magic

LinkedIn
2018-12 - 2020-4 · 1 yr 5 mos

Région de Vancouver, Canada

• Environment modeling, 3D asset creation, and lighting for major feature films, including: Jungle Cruise The Irishman Space Jam: A New Legacy • Contributed to the visual development of high-profile shots sequences in collaboration with leading VFX teams.

MPC

Senior Key artist Environments (full time)

MPC

LinkedIn
2018-8 - 2018-11 · 4 mos

Région de Vancouver, Canada

• Environment creation and texture on a feature film: Detective Pikachu Worked closely with the VFX and environment teams to deliver detailed 3D environments.

Method Studios

Senior Environment Artist (full time)

Method Studios

LinkedIn
2017-12 - 2018-7 · 8 mos

Vancouver, British Columbia, Canada

• Environment art for Fantastic Beasts: The Crimes of Grindelwald • Designed custom shaders and procedural materials using Substance Designer to enhance team workflows and asset quality: Aquaman

Blur Studio

Senior Scene Assembly/Environment Artist (Full-time)

Blur Studio

LinkedIn
2017-1 - 2017-11 · 11 mos

Région de Greater Los Angeles, États-Unis

• Environment artist for multiple high-profile cinematics, including: Love, Death & Robots Season 1: "Sonnie's Edge" and "Shape-Shifters" Arena of Valor cinematic Destiny 2 end credits cinematic Shadow of the Tomb Raider trailer • Responsible for 3D environment modeling and texturing, delivering high-quality assets tailored for cinematic production standards.

(freelancing)

Environments Generalist | Freelancer

(freelancing)

LinkedIn
2008-6 - 2016-12 · 8 yrs 7 mos

HomeBased / PARIS

𝐁𝐥𝐮𝐫 𝐒𝐭𝐮𝐝𝐢𝐨 CG Environment generalist -TitanFall 2 video Game trailer -HaloWars 2 movie cutscenes and trailer -Halo anniversary movie cutscenes -Darksoul 2 video game trailer -Fallout 4 video game Print picture for the E3 Event 𝐔𝐧𝐢𝐭 𝐈𝐦𝐚𝐠𝐞 CG Environment generalist -The Division video game Theatrical trailer -Assassin’s Creed - Jack the reaper in 360 degree video Youtube experience -The Crew E3 2013 video game trailer -ZombiU Gamescom movie trailer -ZombiU E3 2012 Video game trailer 𝐍𝐤𝐢 CG Environment generalist -Rayman Legend E3 2013 video game trailer -Nescafé Espresso,Cappucino, Dolce gusto tv advert 𝐓𝐰𝐨𝐃𝐨𝐭𝐬 CG Environment generalist -FarCry 4 -The Crew -Assassin’s Creed Unity -Assassin’s Creed Syndicate 𝐅𝐨𝐫𝐭𝐢𝐜𝐡𝐞 𝐏𝐫𝐨𝐝𝐮𝐜𝐭𝐢𝐨𝐧 CG Environment generalist -Agent of Mayhem video game cinematic trailer -Coldplay music ‘hurts like heaven’ movie clip -Hotel premiere Class advert -Honda web advert 𝐏𝐥𝐚𝐧𝐤𝐭𝐨𝐨𝐧 CG Environment generalist -Carambarre youtube advert -M&ms researches and development 𝐍𝐢𝐠𝐡𝐭𝐒𝐡𝐢𝐟𝐭 CG generalist -Nrj12 french tv channel adverts -Nescafé Dolce Gusto theatrical advert -Chevrolet international tv advert -… etc 𝐌𝐚𝐜𝐆𝐮𝐟𝐟 𝐋𝐢𝐧𝐞 CG Environment generalist -Macdonald - Happy Meal tv advert 𝐒𝐩𝐚𝐜𝐞 𝐏𝐚𝐭𝐫𝐨𝐥 CG Environment generalist -Nescafé Aroma and Stick Tv ad 𝐁𝐫𝐨𝐚𝐝𝐂𝐚𝐬𝐭/𝐀𝐝𝐬 Publicis Group / L.Acoustics / Malherbe design / Digital district / Morph CG generalist -Dior, Hennessy, Chanel, Guerlain, Bein sport, Moet & Chandon, Renault, Airbus -..etc

Personal project

Tales from the Crypt FanART

Personal project

2014-8 - 2014-10 · 3 mos

Ville de Paris, Île-de-France, France

Modeling/Texturing-Shading/Lighting-Compositing of The exterior – The first interior part – The Staircase sequence Assembly and Sound design of the film

Education

MJM Graphic Design

MJM Graphic Design

LinkedIn

Visual Effects, Games & Animation

2002 - 2005 · 3 yrs

Degree in 3d computer graphic / Jury Mention Mix school and business within Actimage for one year (2003-2004), multimedia company in Strasbourg

Damien Peinoit's Contact Information

Email

******@***.com

Phone

(**) *** ****

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